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-rw-r--r--engines/sci/engine/script_patches.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 9ef0b9e7a1..280e26ae03 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -142,6 +142,27 @@ enum ScriptPatcherSelectors {
};
#ifdef ENABLE_SCI32
+// It is not possible to change the directory for ScummVM save games, so disable
+// the "change directory" button in the standard save dialogue
+static const uint16 sci2ChangeDirSignature[] = {
+ 0x72, SIG_ADDTOOFFSET(+2), // lofsa changeDirI
+ 0x4a, SIG_UINT16(0x04), // send 4
+ SIG_MAGICDWORD,
+ 0x36, // push
+ 0x35, 0xF7, // ldi $f7
+ 0x12, // and
+ 0x36, // push
+ SIG_END
+};
+
+static const uint16 sci2ChangeDirPatch[] = {
+ PATCH_ADDTOOFFSET(+3), // lofsa changeDirI
+ PATCH_ADDTOOFFSET(+3), // send 4
+ PATCH_ADDTOOFFSET(+1), // push
+ 0x35, 0x00, // ldi 0
+ PATCH_END
+};
+
// Save game script hardcodes the maximum number of save games to 20, but
// this is an artificial constraint that does not apply to ScummVM
static const uint16 sci2NumSavesSignature1[] = {
@@ -984,6 +1005,7 @@ static const SciScriptPatcherEntry gk1Signatures[] = {
{ true, 808, "day 10 gabriel dress up infinite turning", 1, gk1SignatureDay10GabrielDressUp, gk1PatchDay10GabrielDressUp },
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 },
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 },
+ { true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -994,6 +1016,7 @@ static const SciScriptPatcherEntry gk1Signatures[] = {
static const SciScriptPatcherEntry gk2Signatures[] = {
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 },
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 },
+ { true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -2171,6 +2194,7 @@ static const SciScriptPatcherEntry larry6Signatures[] = {
static const SciScriptPatcherEntry larry6HiresSignatures[] = {
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 },
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 },
+ { true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -2958,6 +2982,7 @@ static const SciScriptPatcherEntry pq1vgaSignatures[] = {
static const SciScriptPatcherEntry pq4Signatures[] = {
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 },
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 },
+ { true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -3938,6 +3963,7 @@ static const SciScriptPatcherEntry qfg3Signatures[] = {
static const SciScriptPatcherEntry qfg4Signatures[] = {
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 },
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 },
+ { true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -4518,6 +4544,7 @@ static const SciScriptPatcherEntry sq6Signatures[] = {
{ true, 510, "invalid array construction", 1, sci21IntArraySignature, sci21IntArrayPatch },
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 },
{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 },
+ { true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch },
SCI_SIGNATUREENTRY_TERMINATOR
};