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-rw-r--r--engines/sci/graphics/frameout.cpp4
-rw-r--r--engines/sci/graphics/paint16.cpp2
-rw-r--r--engines/sci/graphics/paint32.cpp2
-rw-r--r--engines/sci/graphics/picture.cpp46
-rw-r--r--engines/sci/graphics/picture.h10
5 files changed, 32 insertions, 32 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index b9051b5afb..05c79f3ca9 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -102,7 +102,7 @@ void GfxFrameout::kernelFrameout() {
int16 itemCount = 0;
reg_t planeObject;
GuiResourceId planePictureNr;
- SciGuiPicture *planePicture = 0;
+ GfxPicture *planePicture = 0;
int16 planePictureCels = 0;
int16 planePictureCel;
int16 planePriority;
@@ -146,7 +146,7 @@ void GfxFrameout::kernelFrameout() {
planePictureNr = GET_SEL32V(_segMan, planeObject, picture);
if ((planePictureNr != 0xFFFF) && (planePictureNr != 0xFFFE)) {
- planePicture = new SciGuiPicture(_resMan, 0, _screen, _palette, planePictureNr, false);
+ planePicture = new GfxPicture(_resMan, 0, _screen, _palette, planePictureNr, false);
planePictureCels = planePicture->getSci32celCount();
}
diff --git a/engines/sci/graphics/paint16.cpp b/engines/sci/graphics/paint16.cpp
index 34fa344158..e058899756 100644
--- a/engines/sci/graphics/paint16.cpp
+++ b/engines/sci/graphics/paint16.cpp
@@ -62,7 +62,7 @@ void GfxPaint16::setEGAdrawingVisualize(bool state) {
}
void GfxPaint16::drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId) {
- SciGuiPicture *picture = new SciGuiPicture(_resMan, _ports, _screen, _palette, pictureId, _EGAdrawingVisualize);
+ GfxPicture *picture = new GfxPicture(_resMan, _ports, _screen, _palette, pictureId, _EGAdrawingVisualize);
// do we add to a picture? if not -> clear screen with white
if (!addToFlag)
diff --git a/engines/sci/graphics/paint32.cpp b/engines/sci/graphics/paint32.cpp
index aad7a95e40..8d15970063 100644
--- a/engines/sci/graphics/paint32.cpp
+++ b/engines/sci/graphics/paint32.cpp
@@ -57,7 +57,7 @@ void GfxPaint32::fillRect(Common::Rect rect, byte color) {
}
void GfxPaint32::kernelDrawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
- SciGuiPicture *picture = new SciGuiPicture(_resMan, 0, _screen, _palette, pictureId, false);
+ GfxPicture *picture = new GfxPicture(_resMan, 0, _screen, _palette, pictureId, false);
picture->draw(animationNr, mirroredFlag, addToFlag, EGApaletteNo);
delete picture;
diff --git a/engines/sci/graphics/picture.cpp b/engines/sci/graphics/picture.cpp
index 965471bbaa..ac96746e1b 100644
--- a/engines/sci/graphics/picture.cpp
+++ b/engines/sci/graphics/picture.cpp
@@ -33,28 +33,28 @@
namespace Sci {
-SciGuiPicture::SciGuiPicture(ResourceManager *resMan, GfxPorts *ports, GfxScreen *screen, GfxPalette *palette, GuiResourceId resourceId, bool EGAdrawingVisualize)
+GfxPicture::GfxPicture(ResourceManager *resMan, GfxPorts *ports, GfxScreen *screen, GfxPalette *palette, GuiResourceId resourceId, bool EGAdrawingVisualize)
: _resMan(resMan), _ports(ports), _screen(screen), _palette(palette), _resourceId(resourceId), _EGAdrawingVisualize(EGAdrawingVisualize) {
assert(resourceId != -1);
initData(resourceId);
}
-SciGuiPicture::~SciGuiPicture() {
+GfxPicture::~GfxPicture() {
}
-void SciGuiPicture::initData(GuiResourceId resourceId) {
+void GfxPicture::initData(GuiResourceId resourceId) {
_resource = _resMan->findResource(ResourceId(kResourceTypePic, resourceId), false);
if (!_resource) {
error("picture resource %d not found", resourceId);
}
}
-GuiResourceId SciGuiPicture::getResourceId() {
+GuiResourceId GfxPicture::getResourceId() {
return _resourceId;
}
// TODO: subclass this
-void SciGuiPicture::draw(int16 animationNr, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
+void GfxPicture::draw(int16 animationNr, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
uint16 headerSize;
_animationNr = animationNr;
@@ -79,7 +79,7 @@ void SciGuiPicture::draw(int16 animationNr, bool mirroredFlag, bool addToFlag, i
}
}
-void SciGuiPicture::reset() {
+void GfxPicture::reset() {
int16 x, y;
for (y = _ports->getPort()->top; y < _screen->getHeight(); y++) {
for (x = 0; x < _screen->getWidth(); x++) {
@@ -88,7 +88,7 @@ void SciGuiPicture::reset() {
}
}
-void SciGuiPicture::drawSci11Vga() {
+void GfxPicture::drawSci11Vga() {
byte *inbuffer = _resource->data;
int size = _resource->size;
int has_cel = READ_LE_UINT16(inbuffer + 4);
@@ -117,12 +117,12 @@ void SciGuiPicture::drawSci11Vga() {
}
#ifdef ENABLE_SCI32
-int16 SciGuiPicture::getSci32celCount() {
+int16 GfxPicture::getSci32celCount() {
byte *inbuffer = _resource->data;
return inbuffer[2];
}
-void SciGuiPicture::drawSci32Vga(int16 celNo) {
+void GfxPicture::drawSci32Vga(int16 celNo) {
byte *inbuffer = _resource->data;
int size = _resource->size;
int header_size = READ_LE_UINT16(inbuffer);
@@ -159,7 +159,7 @@ void SciGuiPicture::drawSci32Vga(int16 celNo) {
}
#endif
-void SciGuiPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 callerX, int16 callerY, bool hasSci32Header) {
+void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 callerX, int16 callerY, bool hasSci32Header) {
byte *celBitmap = NULL;
byte *ptr = NULL;
byte *headerPtr = inbuffer + headerPos;
@@ -403,7 +403,7 @@ static const byte vector_defaultEGApriority[PIC_EGAPRIORITY_SIZE] = {
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07
};
-void SciGuiPicture::drawVectorData(byte *data, int dataSize) {
+void GfxPicture::drawVectorData(byte *data, int dataSize) {
byte pic_op;
byte pic_color = _screen->getColorDefaultVectorData();
byte pic_priority = 255, pic_control = 255;
@@ -647,26 +647,26 @@ void SciGuiPicture::drawVectorData(byte *data, int dataSize) {
error("picture vector data without terminator");
}
-bool SciGuiPicture::vectorIsNonOpcode(byte pixel) {
+bool GfxPicture::vectorIsNonOpcode(byte pixel) {
if (pixel >= PIC_OP_FIRST)
return false;
return true;
}
-void SciGuiPicture::vectorGetAbsCoords(byte *data, int &curPos, int16 &x, int16 &y) {
+void GfxPicture::vectorGetAbsCoords(byte *data, int &curPos, int16 &x, int16 &y) {
byte pixel = data[curPos++];
x = data[curPos++] + ((pixel & 0xF0) << 4);
y = data[curPos++] + ((pixel & 0x0F) << 8);
if (_mirroredFlag) x = 319 - x;
}
-void SciGuiPicture::vectorGetAbsCoordsNoMirror(byte *data, int &curPos, int16 &x, int16 &y) {
+void GfxPicture::vectorGetAbsCoordsNoMirror(byte *data, int &curPos, int16 &x, int16 &y) {
byte pixel = data[curPos++];
x = data[curPos++] + ((pixel & 0xF0) << 4);
y = data[curPos++] + ((pixel & 0x0F) << 8);
}
-void SciGuiPicture::vectorGetRelCoords(byte *data, int &curPos, int16 &x, int16 &y) {
+void GfxPicture::vectorGetRelCoords(byte *data, int &curPos, int16 &x, int16 &y) {
byte pixel = data[curPos++];
if (pixel & 0x80) {
x -= ((pixel >> 4) & 7) * (_mirroredFlag ? -1 : 1);
@@ -680,7 +680,7 @@ void SciGuiPicture::vectorGetRelCoords(byte *data, int &curPos, int16 &x, int16
}
}
-void SciGuiPicture::vectorGetRelCoordsMed(byte *data, int &curPos, int16 &x, int16 &y) {
+void GfxPicture::vectorGetRelCoordsMed(byte *data, int &curPos, int16 &x, int16 &y) {
byte pixel = data[curPos++];
if (pixel & 0x80) {
y -= (pixel & 0x7F);
@@ -695,14 +695,14 @@ void SciGuiPicture::vectorGetRelCoordsMed(byte *data, int &curPos, int16 &x, int
}
}
-void SciGuiPicture::vectorGetPatternTexture(byte *data, int &curPos, int16 pattern_Code, int16 &pattern_Texture) {
+void GfxPicture::vectorGetPatternTexture(byte *data, int &curPos, int16 pattern_Code, int16 &pattern_Texture) {
if (pattern_Code & SCI_PATTERN_CODE_USE_TEXTURE) {
pattern_Texture = (data[curPos++] >> 1) & 0x7f;
}
}
// Do not replace w/ some generic code. This algo really needs to behave exactly as the one from sierra
-void SciGuiPicture::vectorFloodFill(int16 x, int16 y, byte color, byte priority, byte control) {
+void GfxPicture::vectorFloodFill(int16 x, int16 y, byte color, byte priority, byte control) {
Port *curPort = _ports->getPort();
Common::Stack<Common::Point> stack;
Common::Point p, p1;
@@ -921,7 +921,7 @@ static const byte vectorPatternTextureOffset[128] = {
0x06, 0x6f, 0xc6, 0x4a, 0xa4, 0x75, 0x97, 0xe1
};
-void SciGuiPicture::vectorPatternBox(Common::Rect box, byte color, byte prio, byte control) {
+void GfxPicture::vectorPatternBox(Common::Rect box, byte color, byte prio, byte control) {
byte flag = _screen->getDrawingMask(color, prio, control);
int y, x;
@@ -932,7 +932,7 @@ void SciGuiPicture::vectorPatternBox(Common::Rect box, byte color, byte prio, by
}
}
-void SciGuiPicture::vectorPatternTexturedBox(Common::Rect box, byte color, byte prio, byte control, byte texture) {
+void GfxPicture::vectorPatternTexturedBox(Common::Rect box, byte color, byte prio, byte control, byte texture) {
byte flag = _screen->getDrawingMask(color, prio, control);
const bool *textureData = &vectorPatternTextures[vectorPatternTextureOffset[texture]];
int y, x;
@@ -947,7 +947,7 @@ void SciGuiPicture::vectorPatternTexturedBox(Common::Rect box, byte color, byte
}
}
-void SciGuiPicture::vectorPatternCircle(Common::Rect box, byte size, byte color, byte prio, byte control) {
+void GfxPicture::vectorPatternCircle(Common::Rect box, byte size, byte color, byte prio, byte control) {
byte flag = _screen->getDrawingMask(color, prio, control);
const byte *circleData = vectorPatternCircles[size];
byte bitmap = *circleData;
@@ -969,7 +969,7 @@ void SciGuiPicture::vectorPatternCircle(Common::Rect box, byte size, byte color,
}
}
-void SciGuiPicture::vectorPatternTexturedCircle(Common::Rect box, byte size, byte color, byte prio, byte control, byte texture) {
+void GfxPicture::vectorPatternTexturedCircle(Common::Rect box, byte size, byte color, byte prio, byte control, byte texture) {
byte flag = _screen->getDrawingMask(color, prio, control);
const byte *circleData = vectorPatternCircles[size];
byte bitmap = *circleData;
@@ -995,7 +995,7 @@ void SciGuiPicture::vectorPatternTexturedCircle(Common::Rect box, byte size, byt
}
}
-void SciGuiPicture::vectorPattern(int16 x, int16 y, byte color, byte priority, byte control, byte code, byte texture) {
+void GfxPicture::vectorPattern(int16 x, int16 y, byte color, byte priority, byte control, byte code, byte texture) {
byte size = code & SCI_PATTERN_CODE_PENSIZE;
Common::Rect rect;
diff --git a/engines/sci/graphics/picture.h b/engines/sci/graphics/picture.h
index 85c2696533..f0e6cca690 100644
--- a/engines/sci/graphics/picture.h
+++ b/engines/sci/graphics/picture.h
@@ -33,13 +33,13 @@ namespace Sci {
#define SCI_PATTERN_CODE_PENSIZE 0x07
class GfxPorts;
-class Screen;
-class SciPalette;
+class GfxScreen;
+class GfxPalette;
-class SciGuiPicture {
+class GfxPicture {
public:
- SciGuiPicture(ResourceManager *resMan, GfxPorts *ports, GfxScreen *screen, GfxPalette *palette, GuiResourceId resourceId, bool EGAdrawingVisualize = false);
- ~SciGuiPicture();
+ GfxPicture(ResourceManager *resMan, GfxPorts *ports, GfxScreen *screen, GfxPalette *palette, GuiResourceId resourceId, bool EGAdrawingVisualize = false);
+ ~GfxPicture();
GuiResourceId getResourceId();
void draw(int16 animationNr, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo);