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-rw-r--r--engines/sci/engine/savegame.cpp24
-rw-r--r--engines/sci/engine/savegame.h3
2 files changed, 22 insertions, 5 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 720f6783ee..5184874064 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -764,17 +764,33 @@ void GfxPalette::saveLoadWithSerializer(Common::Serializer &s) {
palVaryRemoveTimer();
s.syncAsSint32LE(_palVaryResourceId);
- if (_palVaryResourceId != -1) {
- palVarySaveLoadPalette(s, &_palVaryOriginPalette);
- palVarySaveLoadPalette(s, &_palVaryTargetPalette);
+ if (_palVaryResourceId != -1 || s.getVersion() >= 40) {
+ if (_palVaryResourceId != -1) {
+ palVarySaveLoadPalette(s, &_palVaryOriginPalette);
+ palVarySaveLoadPalette(s, &_palVaryTargetPalette);
+ }
s.syncAsSint16LE(_palVaryStep);
s.syncAsSint16LE(_palVaryStepStop);
s.syncAsSint16LE(_palVaryDirection);
s.syncAsUint16LE(_palVaryTicks);
s.syncAsSint32LE(_palVaryPaused);
+ if (s.getVersion() >= 40)
+ s.syncAsSint32LE(_palVarySignal);
}
- _palVarySignal = 0;
+ if (s.isLoading() && s.getVersion() < 40) {
+ // Reset _palVaryPaused to 0 when loading an old savegame.
+ // Before version 40, we didn't restore or reset _palVaryPaused.
+ // In QfG3 this could get it stuck at positive values (bug #9674).
+ //
+ // Other SCI11 games don't appear to use palVaryPaused at all.
+ // (Looked at eq2, freddy, kq6, lb2, mgoose11, pq1, qg1, sq4, sq5)
+ _palVaryPaused = 0;
+
+ // Clear any pending updates, since _palVarySignal also wasn't saved
+ // before version 40.
+ _palVarySignal = 0;
+ }
if (s.isLoading() && _palVaryResourceId != -1) {
palVaryInstallTimer();
diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h
index 873394aebb..a75db25bf9 100644
--- a/engines/sci/engine/savegame.h
+++ b/engines/sci/engine/savegame.h
@@ -37,6 +37,7 @@ struct EngineState;
*
* Version - new/changed feature
* =============================
+ * 40 - always store palvary variables
* 39 - Accurate SCI32 arrays/strings, score metadata, avatar metadata
* 38 - SCI32 cursor
* 37 - Segment entry data changed to pointers
@@ -64,7 +65,7 @@ struct EngineState;
*/
enum {
- CURRENT_SAVEGAME_VERSION = 39,
+ CURRENT_SAVEGAME_VERSION = 40,
MINIMUM_SAVEGAME_VERSION = 14
};