diff options
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/gui/gui_animate.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/gui/gui_animate.cpp b/engines/sci/gui/gui_animate.cpp index aa8d67c6d2..150e37ec30 100644 --- a/engines/sci/gui/gui_animate.cpp +++ b/engines/sci/gui/gui_animate.cpp @@ -66,8 +66,8 @@ bool SciGuiAnimate::invoke(List *list, int argc, reg_t *argv) { while (curNode) { curObject = curNode->value; - // Check if the game has a fastCast object - // This check is needed so that animation cels won't appear within speech boxes + // Check if the game has a fastCast object set + // if we don't abort kAnimate processing, at least in kq5 there will be animation cels drawn into speech boxes. reg_t global84 = _s->script_000->_localsBlock->_locals[84]; if (!global84.isNull()) |