diff options
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/sound/audio32.cpp | 54 | ||||
-rw-r--r-- | engines/sci/sound/audio32.h | 4 |
2 files changed, 38 insertions, 20 deletions
diff --git a/engines/sci/sound/audio32.cpp b/engines/sci/sound/audio32.cpp index e9e90e41a7..5d008bff46 100644 --- a/engines/sci/sound/audio32.cpp +++ b/engines/sci/sound/audio32.cpp @@ -217,6 +217,8 @@ int Audio32::readBuffer(Audio::st_sample_t *buffer, const int numSamples) { freeUnusedChannels(); + const bool playOnlyMonitoredChannel = getSciVersion() != SCI_VERSION_3 && _monitoredChannelIndex != -1; + // The caller of `readBuffer` is a rate converter, // which reuses (without clearing) an intermediate // buffer, so we need to zero the intermediate buffer @@ -248,7 +250,7 @@ int Audio32::readBuffer(Audio::st_sample_t *buffer, const int numSamples) { // 0 | 2 (>> 1) // 1 | 4 (>> 2) // 2 | 6... - if (_monitoredChannelIndex == -1 && _numActiveChannels > 1) { + if (!playOnlyMonitoredChannel && _numActiveChannels > 1) { attenuationAmount = _numActiveChannels + 1; attenuationStepAmount = 1; } else { @@ -299,7 +301,7 @@ int Audio32::readBuffer(Audio::st_sample_t *buffer, const int numSamples) { rightVolume = channel.volume * channel.pan / 100 * Audio::Mixer::kMaxChannelVolume / kMaxVolume; } - if (_monitoredChannelIndex == -1 && _attenuatedMixing) { + if (!playOnlyMonitoredChannel && _attenuatedMixing) { leftVolume >>= attenuationAmount; rightVolume >>= attenuationAmount; } @@ -326,7 +328,7 @@ int Audio32::readBuffer(Audio::st_sample_t *buffer, const int numSamples) { maxSamplesWritten = _numMonitoredSamples; } } else if (!channel.stream->endOfStream() || channel.loop) { - if (_monitoredChannelIndex != -1) { + if (playOnlyMonitoredChannel) { // Audio that is not on the monitored channel is silent // when the monitored channel is active, but the stream still // needs to be read in order to ensure that sound effects sync @@ -942,14 +944,23 @@ reg_t Audio32::kernelPlay(const bool autoPlay, const int argc, const reg_t *cons loop = (bool)argv[5].toSint16(); } - if (argc < 7 || argv[6].toSint16() < 0 || argv[6].toSint16() > Audio32::kMaxVolume) { - volume = Audio32::kMaxVolume; - - if (argc >= 7) { - monitor = true; + if (getSciVersion() == SCI_VERSION_3) { + if (argc < 7) { + volume = Audio32::kMaxVolume; + } else { + volume = argv[6].toSint16() & Audio32::kMaxVolume; + monitor = argv[6].toSint16() & Audio32::kMonitorAudioFlagSci3; } } else { - volume = argv[6].toSint16(); + if (argc < 7 || argv[6].toSint16() < 0 || argv[6].toSint16() > Audio32::kMaxVolume) { + volume = Audio32::kMaxVolume; + + if (argc >= 7) { + monitor = true; + } + } else { + volume = argv[6].toSint16(); + } } } else { resourceId = ResourceId(kResourceTypeAudio, argv[0].toUint16()); @@ -960,18 +971,23 @@ reg_t Audio32::kernelPlay(const bool autoPlay, const int argc, const reg_t *cons loop = (bool)argv[1].toSint16(); } - // TODO: SCI3 uses the 0x80 bit as a flag to - // indicate "priority channel", but the volume is clamped - // in this call to 0x7F so that flag never makes it into - // the audio subsystem - if (argc < 3 || argv[2].toSint16() < 0 || argv[2].toSint16() > Audio32::kMaxVolume) { - volume = Audio32::kMaxVolume; - - if (argc >= 3) { - monitor = true; + if (getSciVersion() == SCI_VERSION_3) { + if (argc < 3) { + volume = Audio32::kMaxVolume; + } else { + volume = argv[2].toSint16() & Audio32::kMaxVolume; + monitor = argv[2].toSint16() & Audio32::kMonitorAudioFlagSci3; } } else { - volume = argv[2].toSint16(); + if (argc < 3 || argv[2].toSint16() < 0 || argv[2].toSint16() > Audio32::kMaxVolume) { + volume = Audio32::kMaxVolume; + + if (argc >= 3) { + monitor = true; + } + } else { + volume = argv[2].toSint16(); + } } soundNode = argc == 4 ? argv[3] : NULL_REG; diff --git a/engines/sci/sound/audio32.h b/engines/sci/sound/audio32.h index 8a1d8cfb43..f631de2bdf 100644 --- a/engines/sci/sound/audio32.h +++ b/engines/sci/sound/audio32.h @@ -164,7 +164,9 @@ public: /** * The maximum channel volume. */ - kMaxVolume = 127 + kMaxVolume = 127, + + kMonitorAudioFlagSci3 = 0x80 }; private: |