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-rw-r--r--engines/sci/engine/script_patches.cpp373
1 files changed, 179 insertions, 194 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 82e58de9fe..250aefb556 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -106,7 +106,7 @@ static const char *const selectorNameTable[] = {
"handsOn", // system selector
"localize", // Freddy Pharkas
"put", // Police Quest 1 VGA
- "say", // Quest For Glory 1 VGA
+ "say", // Quest For Glory 1 VGA, QFG4
"script", // Quest For Glory 1 VGA
"solvePuzzle", // Quest For Glory 3
"timesShownID", // Space Quest 1 VGA
@@ -119,14 +119,14 @@ static const char *const selectorNameTable[] = {
"loop", // Laura Bow 1 Colonel's Bequest, QFG4
"setLoop", // Laura Bow 1 Colonel's Bequest, QFG4
"ignoreActors", // Laura Bow 1 Colonel's Bequest
- "at", // Longbow
+ "at", // Longbow, QFG4
"owner", // Longbow
#ifdef ENABLE_SCI32
"newWith", // SCI2 array script
"scrollSelections", // GK2
"posn", // SCI2 benchmarking script
"detailLevel", // GK2 benchmarking
- "view", // RAMA benchmarking, GK1
+ "view", // RAMA benchmarking, GK1, QFG4
"fade", // Shivers
"handleEvent", // Shivers
"test", // Torin
@@ -137,7 +137,7 @@ static const char *const selectorNameTable[] = {
"set", // Torin
"clear", // Torin
"masterVolume", // SCI2 master volume reset
- "data", // Phant2
+ "data", // Phant2, QFG4
"format", // Phant2
"setSize", // Phant2
"setCel", // Phant2, GK1
@@ -160,6 +160,7 @@ static const char *const selectorNameTable[] = {
"state", // RAMA
"getSubscriberObj", // RAMA
"cue", // QFG4
+ "heading", // QFG4
"moveSpeed", // QFG4
"setLooper", // QFG4
"setSpeed", // QFG4
@@ -248,6 +249,7 @@ enum ScriptPatcherSelectors {
SELECTOR_state,
SELECTOR_getSubscriberObj,
SELECTOR_cue,
+ SELECTOR_heading,
SELECTOR_moveSpeed,
SELECTOR_setLooper,
SELECTOR_setSpeed,
@@ -1339,7 +1341,7 @@ static const uint16 gk1Day9VineSwingSignature[] = {
0x39, 0x08, // pushi $8
0x39, 0x10, // pushi $10
0x78, // push1
- 0x81, 0x5b, // lsg global[$5b]
+ 0x81, 0x5b, // lag global[$5b]
0x4a, SIG_UINT16(0x000c), // send $c
SIG_END
};
@@ -1364,7 +1366,7 @@ static const uint16 gk1Day9VineSwingPatch[] = {
0x39, 0x10, // pushi $10
0x78, // push1
0x7c, // pushSelf
- 0x81, 0x5b, // lsg global[$5b]
+ 0x81, 0x5b, // lag global[$5b]
0x4a, SIG_UINT16(0x000e), // send $c
PATCH_END
};
@@ -2492,7 +2494,7 @@ static const uint16 kq6PatchInventoryStackFix[] = {
0x12, // and
0x2f, 0x02, // bt [not first refresh] - saves 3 bytes in total
0x65, 0x1e, // aTop curIcon
- 0x00, // neg (either 2000 or 0000 in acc, this will create dfff or ffff) - saves 2 bytes
+ 0x00, // bnot (neg, either 2000 or 0000 in acc, this will create dfff or ffff) - saves 2 bytes
0x12, // and
0x65, 0x30, // aTop state
0x38, // pushi "show"
@@ -8002,64 +8004,51 @@ static const SciScriptPatcherEntry qfg3Signatures[] = {
#pragma mark -
#pragma mark Quest for Glory 4
-// The 'Trap::init' code incorrectly creates an int array for string data.
-// Applies to at least: English CD
+// Cranium's TRAP screen in room 380 incorrectly creates an int array for
+// string data.
+//
+// Applies to at least: English CD, English floppy, German floppy
+// Responsible method: trap::init() in script 83
+// Fixes bug: #10766
static const uint16 qfg4TrapArrayTypeSignature[] = {
- 0x38, SIG_SELECTOR16(new), // pushi new
- 0x78, // push1
- 0x38, SIG_UINT16(0x80), // pushi $80 (128)
+ 0x38, SIG_SELECTOR16(new), // pushi new
+ 0x78, // push1
SIG_MAGICDWORD,
- 0x51, 0x0b, // class $b (IntArray)
- 0x4a, SIG_UINT16(0x06), // send 6
+ 0x38, SIG_UINT16(0x0080), // pushi 128d (array size)
+ 0x51, SIG_ADDTOOFFSET(+1), // class IntArray (CD=0x0b. floppy=0x0a)
+ 0x4a, SIG_UINT16(0x0006), // send 6
SIG_END
};
static const uint16 qfg4TrapArrayTypePatch[] = {
- PATCH_ADDTOOFFSET(+4), // pushi $92 (new), push1
- 0x38, PATCH_UINT16(0x100), // pushi $100 (256)
- 0x51, 0x0d, // class $d (ByteArray)
- PATCH_END
-};
-
-// The 'Trap::init' code incorrectly creates an int array for string data.
-// Applies to at least: English floppy, German floppy
-static const uint16 qfg4TrapArrayTypeFloppySignature[] = {
- 0x38, SIG_SELECTOR16(new), // pushi new
- 0x78, // push1
- 0x38, SIG_UINT16(0x80), // pushi $80 (128)
- SIG_MAGICDWORD,
- 0x51, 0x0a, // class $a (IntArray)
- 0x4a, SIG_UINT16(0x06), // send 6
- SIG_END
-};
-
-static const uint16 qfg4TrapArrayTypeFloppyPatch[] = {
- PATCH_ADDTOOFFSET(+4), // pushi $92 (new), push1
- 0x38, PATCH_UINT16(0x100), // pushi $100 (256)
- 0x51, 0x0c, // class $c (ByteArray)
+ PATCH_ADDTOOFFSET(+4),
+ 0x38, PATCH_UINT16(0x0100), // pushi 256d (array size)
+ 0x51, PATCH_GETORIGINALBYTEADJUST(8, +2), // class ByteArray (CD=0x0d, floppy=0x0c)
PATCH_END
};
// QFG4 has custom video benchmarking code inside a subroutine, which is called
-// by 'glryInit::init', that needs to be disabled; see sci2BenchmarkSignature
-// Applies to at least: English CD, German Floppy
+// by 'glryInit::init', that needs to be disabled. See: sci2BenchmarkSignature.
+//
+// Applies to at least: English CD, English floppy, German Floppy
+// Responsible method: localproc_0010() in script 1
static const uint16 qfg4BenchmarkSignature[] = {
- 0x38, SIG_SELECTOR16(new), // pushi new
- 0x76, // push0
- 0x51, SIG_ADDTOOFFSET(+1), // class View
- 0x4a, SIG_UINT16(0x04), // send 4
- 0xa5, 0x00, // sat 0
- 0x39, SIG_SELECTOR8(view), // pushi $e (view)
+ 0x38, SIG_SELECTOR16(new), // pushi new
+ 0x76, // push0
+ 0x51, SIG_ADDTOOFFSET(+1), // class View
+ 0x4a, SIG_UINT16(0x0004), // send 4
+ 0xa5, 0x00, // sat temp[0]
+ 0x39, SIG_SELECTOR8(view), // pushi view
SIG_MAGICDWORD,
- 0x78, // push1
- 0x38, SIG_UINT16(0x270f), // push $270f (9999)
+ 0x78, // push1
+ 0x38, SIG_UINT16(0x270f), // pushi $270f (9999)
SIG_END
};
static const uint16 qfg4BenchmarkPatch[] = {
- 0x35, 0x01, // ldi 0
- 0xa1, 0xbf, // sag $bf (191)
- 0x48, // ret
+ 0x35, 0x01, // ldi 0
+ 0xa1, 0xbf, // sag global[191]
+ 0x48, // ret
PATCH_END
};
@@ -8068,9 +8057,9 @@ static const uint16 qfg4BenchmarkPatch[] = {
//
// We delay a bit, so that hero::cycler should always be set.
//
-// Applies to: English CD, English floppy, German floppy
-// Responsible method: sFallsBackSide::changeState (script 803)
-// Fixes bug #9801
+// Applies to at least: English CD, English floppy, German floppy
+// Responsible method: sFallsBackSide::changeState in script 803
+// Fixes bug: #9801
static const uint16 qfg4SlidingDownSlopeSignature[] = {
0x87, 0x01, // lap param[1]
0x65, SIG_ADDTOOFFSET(+1), // aTop state
@@ -8150,10 +8139,10 @@ static const uint16 qfg4SlidingDownSlopePatch[] = {
// the walkable polygon is valid, and the pathfinding algorithm can
// work properly.
//
-// Applies to: English CD, English floppy, German floppy
-//
-// Fixes bug #10693
-static const uint16 qg4InnPathfindingSignature[] = {
+// Applies to at least: English CD, English floppy, German floppy
+// Responsible method: rm320::init() in script 320
+// Fixes bug: #10693
+static const uint16 qfg4InnPathfindingSignature[] = {
SIG_MAGICDWORD,
0x38, SIG_UINT16(0x0154), // pushi x = 340
0x39, 0x77, // pushi y = 119
@@ -8172,7 +8161,7 @@ static const uint16 qg4InnPathfindingSignature[] = {
SIG_END
};
-static const uint16 qg4InnPathfindingPatch[] = {
+static const uint16 qfg4InnPathfindingPatch[] = {
PATCH_ADDTOOFFSET(+30),
0x38, PATCH_UINT16(0x013f), // pushi x = 319 (was 324)
0x39, 0x77, // pushi y = 119
@@ -8199,18 +8188,18 @@ static const uint16 qg4InnPathfindingPatch[] = {
// unreachable.
//
// Applies to at least: English CD, English floppy, German floppy
-// Responsible method: Glory::save()
+// Responsible method: Glory::save() in script 0
// Fixes bug: #10758
-static const uint16 qg4AutosaveSignature[] = {
- 0x30, SIG_ADDTOOFFSET(+2), // bnt [end the loop]
+static const uint16 qfg4AutosaveSignature[] = {
+ 0x30, SIG_ADDTOOFFSET(+2), // bnt ?? [end the loop]
0x78, // push1
- 0x39, 0x79, // pushi data
+ 0x39, SIG_SELECTOR8(data), // pushi data
0x76, // push0
- SIG_ADDTOOFFSET(+2), // CD="lag global29", floppy="lat temp6"
- 0x4a, SIG_UINT16(0x0004), // send 04
+ SIG_ADDTOOFFSET(+2), // CD="lag global[29]", floppy="lat temp[6]"
+ 0x4a, SIG_UINT16(0x0004), // send 4d
0x36, // push
SIG_MAGICDWORD,
- 0x43, 0x3f, SIG_UINT16(0x0002), // callk CheckFreeSpace[3f], 02
+ 0x43, 0x3f, SIG_UINT16(0x0002), // callk 2d (CheckFreeSpace)
0x18, // not
0x2f, 0x05, // bt 05 [skip other OR condition]
0x8d, 0x09, // lst temp[9] (savegame file count)
@@ -8219,7 +8208,7 @@ static const uint16 qg4AutosaveSignature[] = {
SIG_END
};
-static const uint16 qg4AutosavePatch[] = {
+static const uint16 qfg4AutosavePatch[] = {
0x32, // ... // jmp [end the loop]
PATCH_END
};
@@ -8229,10 +8218,10 @@ static const uint16 qg4AutosavePatch[] = {
// property. This leads to arithmetic crashes later. We change it to
// Actor::setLooper().
//
-// Applies to at least: English CD, English floppy
+// Applies to at least: English CD, English floppy, German floppy
// Responsible method:
// Script 440
-// sToWater::changeState()
+// sToWater::changeState(3)
// Script 530, 535
// sGlideFromTuff::changeState(1)
// sGoGlide::changeState(2)
@@ -8251,38 +8240,35 @@ static const uint16 qg4AutosavePatch[] = {
// sFromEast::changeState(0)
// sFromWest::changeState(0)
// Fixes bug: #10777
-static const uint16 qg4SetLooperSignature1[] = {
+static const uint16 qfg4SetLooperSignature1[] = {
SIG_MAGICDWORD,
0x38, SIG_SELECTOR16(setLoop), // pushi setLoop
- 0x78, // push 1
+ 0x78, // push1
0x51, 0x5a, // class Grooper
SIG_END
};
-static const uint16 qg4SetLooperPatch1[] = {
+static const uint16 qfg4SetLooperPatch1[] = {
0x38, PATCH_SELECTOR16(setLooper), // pushi setLooper
PATCH_END
};
// As above, except it's an exported subclass of Grooper: stopGroop.
//
-// Applies to at least: English CD, English floppy
-// Responsible method:
-// Script 10
-// sJumpWater::changeState(3)
-// sToJump::changeState(2)
+// Applies to at least: English CD, English floppy, German floppy
+// Responsible method: sJumpWater::changeState(3), sToJump::changeState(2) in script 10
// Fixes bug: #10777
-static const uint16 qg4SetLooperSignature2[] = {
+static const uint16 qfg4SetLooperSignature2[] = {
SIG_MAGICDWORD,
0x38, SIG_SELECTOR16(setLoop), // pushi setLoop
0x78, // push1
0x7a, // push2
0x39, 0x1c, // pushi 28d
0x78, // push1
- 0x43, 0x02, SIG_UINT16(0x0004), // callk 04 (ScriptID 28 1)
+ 0x43, 0x02, SIG_UINT16(0x0004), // callk 4d (ScriptID 28 1)
SIG_END
};
-static const uint16 qg4SetLooperPatch2[] = {
+static const uint16 qfg4SetLooperPatch2[] = {
0x38, PATCH_SELECTOR16(setLooper), // pushi setLooper
PATCH_END
};
@@ -8303,10 +8289,10 @@ static const uint16 qfg4MoonriseSignature[] = {
0x81, 0x7a, // lag global[122]
0xa5, 0x00, // sat temp[0]
0x89, 0x7b, // lsg global[123]
- 0x35, 0x06, // ldi 6
+ 0x35, 0x06, // ldi 6d
0x1c, // ne?
0x2f, 0x06, // bt 6d [skip remaining OR conditions]
- 0x89, 0x78, // lsg 120d
+ 0x89, 0x78, // lsg global[120]
0x34, SIG_UINT16(0x01f4), // ldi 500d
0x1e, // gt?
0x31, 0x02, // bnt 2d [skip the if block]
@@ -8316,7 +8302,7 @@ static const uint16 qfg4MoonriseSignature[] = {
static const uint16 qfg4MoonrisePatch[] = {
0x35, 0x00, // ldi 0 (reset the is-night var)
0xa3, 0x05, // sal local[5]
- 0x33, 0x0f, // jmp 15d (skip waste bytes)
+ 0x33, 0x0f, // jmp 15d [skip waste bytes]
PATCH_END
};
@@ -8351,29 +8337,29 @@ static const uint16 qfg4MoonrisePatch[] = {
// sprite never would've been scheduled separately in the first place.
//
// Applies to at least: English CD, English floppy, German floppy
-// Responsible method: rm320::init()
+// Responsible method: rm320::init() in script 320
// Fixes bug: #10753
static const uint16 qfg4AbsentInnkeeperSignature[] = {
- SIG_MAGICDWORD, // (Block 10, partway through.)
+ SIG_MAGICDWORD, // (block 10, partway through)
0x31, 0x1c, // bnt 28d [block 11]
0x89, 0x7b, // lsg global[123]
0x35, 0x03, // ldi 3d
0x24, // le?
- // (~~ Junk begins ~~)
+ // (~~ junk begins ~~)
0x2f, 0x0f, // bt 15d [after the calle]
0x39, 0x03, // pushi 3d
0x89, 0x7b, // lsg global[123]
0x39, 0x04, // pushi 4d
0x39, 0x05, // pushi 5d
- 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x0006), // calle proc64999_5(global[123], 4, 5) 06
- // (~~ Junk ends ~~)
+ 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x0006), // calle 6d (proc64999_5(global[123], 4, 5))
+ // (~~ junk ends ~~)
0x31, 0x04, // bnt 4d [block 11]
0x35, 0x0a, // ldi 10d
- 0x33, 0x29, // jmp 41d (done, local[2]=acc)
+ 0x33, 0x29, // jmp 41d [done, local[2]=acc]
//
- SIG_ADDTOOFFSET(+25), // (...Block 11...) (Patch ends after this.)
- SIG_ADDTOOFFSET(+14), // (...Block 12...)
- SIG_ADDTOOFFSET(+2), // (...Else 0...)
+ SIG_ADDTOOFFSET(+25), // (...block 11...) (patch ends after this)
+ SIG_ADDTOOFFSET(+14), // (...block 12...)
+ SIG_ADDTOOFFSET(+2), // (...else 0...)
0xa3, 0x02, // sal local[2] (all blocks set acc and jmp here)
PATCH_END
};
@@ -8386,38 +8372,38 @@ static const uint16 qfg4AbsentInnkeeperPatch[] = {
// (*snip*)
0x31, 0x07, // bnt 7d [block 11]
0x35, 0x0a, // ldi 10d
- 0x33, 0x3a, // jmp 58d (done, local[2]=acc)
+ 0x33, 0x3a, // jmp 58d [done, local[2]=acc]
//
0x34, PATCH_UINT16(0x0000), // ldi 0 (waste 3 bytes)
// (14 freed bytes remain.)
- // (Use 7 freed bytes to prepend block 11.)
- // (And shift all of block 11 up by 7 bytes.)
- // (Use that new gap below to prepend block 12.)
+ // (use 7 freed bytes to prepend block 11)
+ // (and shift all of block 11 up by 7 bytes)
+ // (use that new gap below to prepend block 12)
//
- // (Block 11. Prepend a time check.)
+ // (block 11, prepend a time check)
0x89, 0x7b, // lsg global[123]
0x35, 0x05, // ldi 5d
0x24, // le?
0x31, 0x19, // bnt 25d [block 12]
- // (Block 11 original ops shift up.)
+ // (block 11, original ops shift up)
0x78, // push1
- 0x38, PATCH_UINT16(0x0084), // pushi 132
- 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4(132) 02
+ 0x38, PATCH_UINT16(0x0084), // pushi 132d
+ 0x45, 0x04, PATCH_UINT16(0x0002), // callb 2d (proc0_4(132))
0x31, 0x0f, // bnt 15d [next block]
0x78, // push1
- 0x38, PATCH_UINT16(0x0086), // pushi 134
- 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4(134) 02
+ 0x38, PATCH_UINT16(0x0086), // pushi 134d
+ 0x45, 0x04, PATCH_UINT16(0x0002), // callb 2d (proc0_4(134))
0x18, // not
0x31, 0x04, // bnt 4d [block 12]
0x35, 0x0b, // ldi 11d
- 0x33, 0x17, // jmp 23d (done, local[2]=acc)
+ 0x33, 0x17, // jmp 23d [done, local[2]=acc]
//
- // (Block 12. Prepend a time check.)
+ // (block 12, prepend a time check)
0x89, 0x7b, // lsg global[123]
0x35, 0x05, // ldi 5d
0x24, // le?
0x31, 0x0e, // bnt 14d [else block]
- // (Block 12 original ops continue here.)
+ // (block 12, original ops continue here)
PATCH_END
};
@@ -8507,16 +8493,16 @@ static const uint16 qfg4SetScalerPatch[] = {
// Fixes bug: #10756
static const uint16 qfg4CrestBookshelfCDSignature[] = {
SIG_MAGICDWORD,
- 0x4a, SIG_UINT16(0x003e), // send 3e
+ 0x4a, SIG_UINT16(0x003e), // send 62d
0x36, // push
SIG_ADDTOOFFSET(+5), // ...
0x38, SIG_SELECTOR16(handsOn), // pushi handsOn (begin clobbering)
0x76, // push0
0x81, 0x01, // lag global[1] (Glory)
- 0x4a, SIG_UINT16(0x0004), // send 04
+ 0x4a, SIG_UINT16(0x0004), // send 4d
0x38, SIG_SELECTOR16(dispose), // pushi dispose
0x76, // push0
- 0x54, SIG_UINT16(0x0004), // self 04
+ 0x54, SIG_UINT16(0x0004), // self 4d
SIG_END
};
@@ -8527,7 +8513,7 @@ static const uint16 qfg4CrestBookshelfCDPatch[] = {
0x72, PATCH_UINT16(0x01a4), // lofsa sLeaveSecretly
0x36, // push
0x81, 0x02, // lag global[2] (rm663)
- 0x4a, PATCH_UINT16(0x0006), // send 06
+ 0x4a, PATCH_UINT16(0x0006), // send 6d
0x34, PATCH_UINT16(0x0000), // ldi 0 (waste 3 bytes)
PATCH_END
};
@@ -8535,16 +8521,16 @@ static const uint16 qfg4CrestBookshelfCDPatch[] = {
// Applies to at least: English floppy, German floppy
static const uint16 qfg4CrestBookshelfFloppySignature[] = {
SIG_MAGICDWORD,
- 0x4a, SIG_UINT16(0x003e), // send 3e
+ 0x4a, SIG_UINT16(0x003e), // send 62d
0x36, // push
SIG_ADDTOOFFSET(+5), // ...
0x38, SIG_SELECTOR16(handsOn), // pushi handsOn (begin clobbering)
0x76, // push0
0x81, 0x01, // lag global[1] (Glory)
- 0x4a, SIG_UINT16(0x0004), // send 04
+ 0x4a, SIG_UINT16(0x0004), // send 4d
0x38, SIG_SELECTOR16(dispose), // pushi dispose
0x76, // push0
- 0x54, SIG_UINT16(0x0004), // self 04
+ 0x54, SIG_UINT16(0x0004), // self 4d
SIG_END
};
@@ -8555,7 +8541,7 @@ static const uint16 qfg4CrestBookshelfFloppyPatch[] = {
0x72, PATCH_UINT16(0x018c), // lofsa sLeaveSecretly
0x36, // push
0x81, 0x02, // lag global[2] (rm663)
- 0x4a, PATCH_UINT16(0x0006), // send 06
+ 0x4a, PATCH_UINT16(0x0006), // send 6d
0x34, PATCH_UINT16(0x0000), // ldi 0 (waste 3 bytes)
PATCH_END
};
@@ -8588,8 +8574,8 @@ static const uint16 qfg4CrestBookshelfMotionPatch[] = {
PATCH_END
};
-// The castle's great hall has a doorMat region that intermittently sends hero
-// back to the room they just left (the barrel room) the instant they arrive.
+// The castle's great hall (630) has a doorMat region that intermittently sends
+// hero back to the room they just left (barrel room) the instant they arrive.
//
// Entry from room 623 starts hero at (0, 157), the edge of the doorMat. We
// shrink the region by 2 pixels. Then sEnterTheRoom moves hero safely across.
@@ -8598,12 +8584,12 @@ static const uint16 qfg4CrestBookshelfMotionPatch[] = {
// Does not apply to English floppy 1.0. It lacked a western doorMat entirely.
//
// Applies to at least: English CD, English floppy, German floppy
-// Responsible method: vClosentDoor::init()
+// Responsible method: vClosentDoor::init() in script 630
// Fixes bug: #10731
static const uint16 qfg4GreatHallEntrySignature[] = {
SIG_MAGICDWORD,
0x76, // push0 (point 0)
- 0x38, SIG_UINT16(0x0088), // pushi 136
+ 0x38, SIG_UINT16(0x0088), // pushi 136d
SIG_ADDTOOFFSET(+10), // ...
0x76, // push0 0d (point 3)
0x38, SIG_UINT16(0x00b4), // pushi 180d
@@ -8661,7 +8647,7 @@ static const uint16 qfg4GreatHallEntryPatch[] = {
// Fixes bug: #10138, #10419, #10710, #10814
static const uint16 qfg4ConditionalVoidSignature[] = {
SIG_MAGICDWORD,
- 0x43, 0x0a, SIG_UINT16(0x00002), // callk 02 (SetNowSeen stackedView)
+ 0x43, 0x0a, SIG_UINT16(0x00002), // callk 2d (SetNowSeen(stackedView))
0x36, // push (void func didn't set acc!)
0x35, 0x01, // ldi 1d
0x14, // or (whatever that was, make it non-zero)
@@ -8670,7 +8656,7 @@ static const uint16 qfg4ConditionalVoidSignature[] = {
static const uint16 qfg4ConditionalVoidPatch[] = {
PATCH_ADDTOOFFSET(+4), //
- 0x78, // push1 (Feed OR a literal 1)
+ 0x78, // push1 (feed OR a literal 1)
PATCH_END
};
@@ -8694,10 +8680,10 @@ static const uint16 qfg4ConditionalVoidPatch[] = {
// Fixes bug: #10751
static const uint16 qfg4GraveyardRopeSignature1[] = {
SIG_MAGICDWORD, // (rope1 properties)
- SIG_UINT16(0x0064), // x = 100
- SIG_UINT16(0xfff6), // y = -10
+ SIG_UINT16(0x0064), // x = 100d
+ SIG_UINT16(0xfff6), // y = -10d
SIG_ADDTOOFFSET(+24), // ...
- SIG_UINT16(0x01f6), // view = 502
+ SIG_UINT16(0x01f6), // view = 502d
SIG_ADDTOOFFSET(+8), // ...
SIG_UINT16(0x6000), // signal = 0x6000
SIG_END
@@ -8711,10 +8697,10 @@ static const uint16 qfg4GraveyardRopePatch1[] = {
static const uint16 qfg4GraveyardRopeSignature2[] = {
SIG_MAGICDWORD, // (rope2 properties)
- SIG_UINT16(0x007f), // x = 127
- SIG_UINT16(0xfffb), // y = -5
+ SIG_UINT16(0x007f), // x = 127d
+ SIG_UINT16(0xfffb), // y = -5d
SIG_ADDTOOFFSET(+24), // ...
- SIG_UINT16(0x01f6), // view = 502
+ SIG_UINT16(0x01f6), // view = 502d
SIG_ADDTOOFFSET(+8), // ...
SIG_UINT16(0x6000), // signal = 0x6000
SIG_END
@@ -8737,16 +8723,16 @@ static const uint16 qfg4DoubleDoorSoundSignature[] = {
0x35, 0x04, // ldi 4d (state 4)
SIG_ADDTOOFFSET(+3), // ...
SIG_MAGICDWORD,
- 0x39, 0x33, // pushi play
+ 0x39, SIG_SELECTOR8(play), // pushi play
0x76, // push0
0x72, SIG_UINT16(0x0376), // lofsa doorSound
- 0x4a, SIG_UINT16(0x0004), // send 04
+ 0x4a, SIG_UINT16(0x0004), // send 4d
SIG_END
};
static const uint16 qfg4DoubleDoorSoundPatch[] = {
PATCH_ADDTOOFFSET(+5),
- 0x33, 0x07, // jmp 7d (skip waste bytes)
+ 0x33, 0x07, // jmp 7d [skip waste bytes]
PATCH_END
};
@@ -8770,9 +8756,9 @@ static const uint16 qfg4SafeDoorEastSignature[] = {
SIG_MAGICDWORD, // (else block, right door)
0x78, // push1
0x38, SIG_UINT16(0x00d7), // pushi 215d
- 0x45, 0x04, SIG_UINT16(0x0002), // callb 02 (proc0_4(215), test right door oiled flag)
+ 0x45, 0x04, SIG_UINT16(0x0002), // callb 2d (proc0_4(215), test right door oiled flag)
0x18, // not
- 0x31, SIG_ADDTOOFFSET(+1), // bnt [end the else block]
+ 0x31, SIG_ADDTOOFFSET(+1), // bnt ?? [end the else block]
//
0x35, 0x00, // ldi 0
0xa3, 0x02, // sal local[2]
@@ -8785,9 +8771,9 @@ static const uint16 qfg4SafeDoorEastPatch[] = {
//
0x78, // push1
0x38, PATCH_UINT16(0x00d7), // pushi 215d
- 0x45, 0x04, PATCH_UINT16(0x0002), // callb 02 (proc0_4(215))
+ 0x45, 0x04, PATCH_UINT16(0x0002), // callb 2d (proc0_4(215))
0x18, // not
- 0x31, PATCH_GETORIGINALBYTEADJUST(10, -4), // bnt [end the else block]
+ 0x31, PATCH_GETORIGINALBYTEADJUST(10, -4), // bnt ?? [end the else block]
PATCH_END
};
@@ -8796,21 +8782,21 @@ static const uint16 qfg4SafeDoorEastPatch[] = {
// respective doors properly from the outside. We switch the flags inside.
//
// Applies to at least: English CD, English floppy, German floppy
-// Responsible method: Script 643 - vBackDoor::doVerb(32), vLeftDoor::doVerb(32)
+// Responsible method: vBackDoor::doVerb(32), vLeftDoor::doVerb(32) in script 643
// Fixes bug: #10829
static const uint16 qfg4SafeDoorOilSignature[] = {
0x35, 0x20, // ldi 32d (vBackDoor::doVerb(oil), right door)
SIG_ADDTOOFFSET(+5), // ...
SIG_MAGICDWORD,
0x38, SIG_UINT16(0x00d6), // pushi 214d
- 0x45, 0x02, SIG_UINT16(0x0002), // callb 02 (proc0_2(214), set left oiled flag!?)
+ 0x45, 0x02, SIG_UINT16(0x0002), // callb 2d (proc0_2(214), set left oiled flag!?)
SIG_ADDTOOFFSET(+152), // ...
0x35, 0x20, // ldi 32d (vLeftDoor::doVerb(oil), left door)
SIG_ADDTOOFFSET(+5), // ...
0x38, SIG_UINT16(0x00d7), // pushi 215d
- 0x45, 0x02, SIG_UINT16(0x0002), // callb 02 (proc0_2(215), set right oiled flag!?)
+ 0x45, 0x02, SIG_UINT16(0x0002), // callb 2d (proc0_2(215), set right oiled flag!?)
SIG_END
};
@@ -8822,11 +8808,11 @@ static const uint16 qfg4SafeDoorOilPatch[] = {
PATCH_END
};
-// Waking after a dream by the staff in town prevents the room from creating a
-// doorMat at nightfall, if hero rests repeatedly. The town gate closes at
-// night. Without the doorMat, hero isn't prompted to climb over the gate.
-// Instead, hero casually walks south and gets stuck in the next room behind
-// the closed gate.
+// Waking after a dream by the staff in town (room 270) prevents the room from
+// creating a doorMat at nightfall, if hero rests repeatedly. The town gate
+// closes at night. Without the doorMat, hero isn't prompted to climb over the
+// gate. Instead, hero casually walks south and gets stuck in the next room
+// behind the closed gate.
//
// Since hero wakes in the morning, sAfterTheDream disposes any existing
// doorMat. It neglects to reset local[2], which toggles rm270::doit()'s
@@ -8846,47 +8832,47 @@ static const uint16 qfg4SafeDoorOilPatch[] = {
// Fixes bug: #10830
static const uint16 qfg4DreamGateSignature[] = {
SIG_MAGICDWORD,
- 0x39, 0x43, // pushi heading
+ 0x39, SIG_SELECTOR8(heading), // pushi heading
0x76, // push0
0x72, SIG_ADDTOOFFSET(+2), // lofsa fSouth
- 0x4a, SIG_UINT16(0x0004), // send 04
+ 0x4a, SIG_UINT16(0x0004), // send 4d
0x31, 0x1a, // bnt 26d [skip disposing/nulling] (no heading)
//
0x38, SIG_SELECTOR16(dispose), // pushi dispose
0x76, // push0
- 0x39, 0x43, // pushi heading
+ 0x39, SIG_SELECTOR8(heading), // pushi heading
0x76, // push0
0x72, SIG_ADDTOOFFSET(+2), // lofsa fSouth
- 0x4a, SIG_UINT16(0x0004), // send 04 (accumulate heading)
- 0x4a, SIG_UINT16(0x0004), // send 04 (dispose heading)
+ 0x4a, SIG_UINT16(0x0004), // send 4d (accumulate heading)
+ 0x4a, SIG_UINT16(0x0004), // send 4d (dispose heading)
//
- 0x39, 0x43, // pushi heading
+ 0x39, SIG_SELECTOR8(heading), // pushi heading
0x78, // push1
0x76, // push0
0x72, SIG_ADDTOOFFSET(+2), // lofsa fSouth
- 0x4a, SIG_UINT16(0x0006), // send 06 (set fSouth's heading to null)
+ 0x4a, SIG_UINT16(0x0006), // send 6d (set fSouth's heading to null)
SIG_END
};
static const uint16 qfg4DreamGatePatch[] = {
0x3f, 0x01, // link 1d (cache heading for reuse)
- 0x39, 0x43, // pushi heading
+ 0x39, PATCH_SELECTOR8(heading), // pushi heading
0x76, // push0
0x72, PATCH_GETORIGINALUINT16(4), // lofsa fSouth
- 0x4a, PATCH_UINT16(0x0004), // send 04
+ 0x4a, PATCH_UINT16(0x0004), // send 4d
0xa5, 0x00, // sat temp[0]
0x31, 0x13, // bnt 19d [skip disposing/nulling] (no heading)
//
0x38, PATCH_SELECTOR16(dispose), // pushi dispose
0x76, // push0
0x85, 0x00, // lat temp[0]
- 0x4a, PATCH_UINT16(0x0004), // send 04 (dispose heading)
+ 0x4a, PATCH_UINT16(0x0004), // send 4d (dispose: heading:)
//
- 0x39, 0x43, // pushi heading
+ 0x39, PATCH_SELECTOR8(heading), // pushi heading
0x78, // push1
0x76, // push0
0x72, PATCH_GETORIGINALUINT16(4), // lofsa fSouth
- 0x4a, PATCH_UINT16(0x0006), // send 06 (set fSouth's heading to null)
+ 0x4a, PATCH_UINT16(0x0006), // send 6d (set fSouth's heading to null)
//
0x76, // push0
0xab, 0x02, // ssl local[2] (let doit() watch for nightfall)
@@ -8918,7 +8904,7 @@ static const uint16 qfg4RestartSignature[] = {
0x35, 0x01, // ldi 1d
0xb1, 0x90, // sagi (global[144 + 1] = 0)
SIG_ADDTOOFFSET(+40), // ...
- 0x38, SIG_UINT16(0x013b), // pushi 315
+ 0x38, SIG_UINT16(0x013b), // pushi 315d
SIG_ADDTOOFFSET(+2), // ldi ?? (array index here was typoed)
0xb1, 0x90, // sagi (global[144 + ?] = 315)
@@ -8939,7 +8925,7 @@ static const uint16 qfg4RestartPatch[] = {
0xad, 0x00, // sst temp[0]
//
0x8d, 0x00, // lst temp[0] (global[144 + n+1] = n*45)
- 0x35, 0x08, // ldi 8
+ 0x35, 0x08, // ldi 8d
0x22, // lt?
0x31, 0x0c, // bnt 12d [end the loop]
0x8d, 0x00, // lst temp[0]
@@ -8983,29 +8969,29 @@ static const uint16 qfg4RestartPatch[] = {
0xed, 0x00, // -st temp[0]
0x35, 0x00, // ldi 0
0x20, // ge?
- 0x31, 0x07, // bnt 7d (end the loop)
+ 0x31, 0x07, // bnt 7d [end the loop]
0x85, 0x00, // lat temp[0]
0xb8, PATCH_UINT16(0x016f), // ssgi 367d (global[367 + n] = pop())
0x33, 0xf2, // jmp [-14] (loop)
// (that loop freed +52 bytes)
// (reset properties for a few items)
- 0x33, 0x1f, // jmp 31d (skip subroutine declaration)
+ 0x33, 0x1f, // jmp 31d [skip subroutine declaration]
0x38, PATCH_SELECTOR16(loop), // pushi loop
0x78, // push1
- 0x8f, 0x02, // lsp[2] (loop varies)
+ 0x8f, 0x02, // lsp param[2] (loop varies)
0x38, PATCH_SELECTOR16(cel), // pushi cel
0x78, // push1
- 0x8f, 0x03, // lsp[3] (cel varies)
+ 0x8f, 0x03, // lsp param[3] (cel varies)
0x38, PATCH_SELECTOR16(value), // pushi value (weight)
0x78, // push1
0x7a, // push2 (these items all weigh 2)
//
- 0x39, 0x4b, // pushi at
+ 0x39, PATCH_SELECTOR8(at), // pushi at
0x78, // push1
- 0x8f, 0x01, // lsp[1]
+ 0x8f, 0x01, // lsp param[1]
0x81, 0x09, // global[9] (gloryInv)
- 0x4a, PATCH_UINT16(0x0006), // send 06
+ 0x4a, PATCH_UINT16(0x0006), // send 6d
//
0x4a, PATCH_UINT16(0x0012), // send 18d
0x48, // ret
@@ -9028,7 +9014,7 @@ static const uint16 qfg4RestartPatch[] = {
0x39, 0x09, // pushi 9d (cel)
0x40, PATCH_UINT16(0xffbc), PATCH_UINT16(0x0006), // call 6d [-68]
- 0x33, 0x0a, // jmp 10d (skip waste bytes)
+ 0x33, 0x0a, // jmp 10d [skip waste bytes]
PATCH_END
};
@@ -9094,7 +9080,7 @@ static const uint16 qfg4RopeScalerPatch[] = {
// Fixes bug: #10824
static const uint16 qfg4Tarot3QueenSignature[] = {
SIG_MAGICDWORD,
- 0x34, SIG_UINT16(0x03f1), // ldi 1009d (Queen of Cups)
+ 0x34, SIG_UINT16(0x03f1), // ldi 1009d ("Queen of Cups")
0xa3, 0x00, // sal local[0]
SIG_ADDTOOFFSET(+46), // ...
0x39, 0x1f, // pushi 31d (say: 1 6 31 0 self)
@@ -9102,7 +9088,7 @@ static const uint16 qfg4Tarot3QueenSignature[] = {
};
static const uint16 qfg4Tarot3QueenPatch[] = {
- 0x34, PATCH_UINT16(0x03ed), // ldi 1005d (Queen of Swords)
+ 0x34, PATCH_UINT16(0x03ed), // ldi 1005d ("Queen of Swords")
PATCH_END
};
@@ -9116,7 +9102,7 @@ static const uint16 qfg4Tarot3QueenPatch[] = {
// Fixes bug: #10823
static const uint16 qfg4Tarot3DeathSignature[] = {
SIG_MAGICDWORD,
- 0x34, SIG_UINT16(0x03fa), // ldi 1018d (The Devil)
+ 0x34, SIG_UINT16(0x03fa), // ldi 1018d ("The Devil")
0xa3, 0x00, // sal local[0]
SIG_ADDTOOFFSET(+46), // ...
0x39, 0x23, // pushi 35d (say: 1 6 35 0 self)
@@ -9124,7 +9110,7 @@ static const uint16 qfg4Tarot3DeathSignature[] = {
};
static const uint16 qfg4Tarot3DeathPatch[] = {
- 0x34, PATCH_UINT16(0x03fd), // ldi 1021d (Death)
+ 0x34, PATCH_UINT16(0x03fd), // ldi 1021d ("Death")
PATCH_END
};
@@ -9162,7 +9148,7 @@ static const uint16 qfg4Tarot3TwoOfCupsSignature[] = {
};
static const uint16 qfg4Tarot3TwoOfCupsPatch[] = {
- 0x33, 0x31, // jmp 49d (skip subroutine declaration)
+ 0x33, 0x31, // jmp 49d [skip subroutine declaration]
0x38, PATCH_SELECTOR16(moveSpeed), // pushi moveSpeed
0x78, // push1
0x76, // push0
@@ -9198,7 +9184,7 @@ static const uint16 qfg4Tarot3TwoOfCupsPatch[] = {
0x38, PATCH_UINT16(0x00d2), // pushi 210d (setMotion, x arg)
//
0x8b, 0x00, // lsl local[0] (test the card's View number)
- 0x34, PATCH_UINT16(0x03ff), // ldi 1023 (Two of Cups is special)
+ 0x34, PATCH_UINT16(0x03ff), // ldi 1023d ("Two of Cups" is special)
0x1a, // eq?
0x31, 0x04, // bnt 4d [regular y arg]
0x39, 0x66, // pushi 102d (setMotion, special y arg)
@@ -9218,7 +9204,7 @@ static const uint16 qfg4Tarot3TwoOfCupsPatch[] = {
0x39, 0x32, // pushi 50d (setMotion, y arg)
0x41, 0x9b, PATCH_UINT16(0x0006), // call 6d [-101]
- 0x33, 0x0c, // jmp 12d (skip to the original toss that ends this switch)
+ 0x33, 0x0c, // jmp 12d [skip to the original toss that ends this switch]
PATCH_END
};
@@ -9238,7 +9224,7 @@ static const uint16 qfg4Tarot3TwoOfCupsPatch[] = {
static const uint16 qfg4Tarot3PrioritySignature[] = {
0x78, // push1 (setPri: 1, "Eight of Swords", West, V)
SIG_ADDTOOFFSET(+14), // ...
- 0x39, 0x20, // pushi 32 (say cond:32)
+ 0x39, 0x20, // pushi 32d (say cond:32)
SIG_ADDTOOFFSET(+68), // ...
0x76, // push0 (setPri: 0, "Strength", West, H)
SIG_ADDTOOFFSET(+84), // ...
@@ -9247,8 +9233,8 @@ static const uint16 qfg4Tarot3PrioritySignature[] = {
0x76, // push0 (setPri: 0, "Death", South, H)
SIG_ADDTOOFFSET(+12), // ...
SIG_MAGICDWORD,
- 0x39, 0x06, // pushi 6 (say verb:6)
- 0x39, 0x23, // pushi 36 (say cond:35)
+ 0x39, 0x06, // pushi 6d (say verb:6)
+ 0x39, 0x23, // pushi 36d (say cond:35)
SIG_END
};
@@ -9286,9 +9272,9 @@ static const uint16 qfg4Tarot5PrioritySignature[] = {
0x78, // push1 (setPri: 1, "Six of Swords")
SIG_MAGICDWORD,
0x83, 0x01, // lal local[1] (card obj)
- 0x4a, SIG_UINT16(0x0006), // send 06
+ 0x4a, SIG_UINT16(0x0006), // send 6d
SIG_ADDTOOFFSET(+9), // ...
- 0x39, 0x44, // pushi 68 (say cond:68)
+ 0x39, 0x44, // pushi 68d (say cond:68)
SIG_END
};
@@ -9319,7 +9305,7 @@ static const uint16 qfg4TentacleWriggleSignature[] = {
0x72, SIG_ADDTOOFFSET(+2), // loffsa tentacle
0x36, // push
0x72, SIG_ADDTOOFFSET(+2), // loffsa tentacle
- 0x4a, SIG_UINT16(0x0008), // send 08
+ 0x4a, SIG_UINT16(0x0008), // send 8d
SIG_END
};
@@ -9330,7 +9316,7 @@ static const uint16 qfg4TentacleWrigglePatch[] = {
0x35, 0x00, // ldi 0 (erase 2 bytes)
0x35, 0x00, // ldi 0 (erase 2 bytes)
PATCH_ADDTOOFFSET(+3), // ...
- 0x4a, PATCH_UINT16(0x0006), // send 06
+ 0x4a, PATCH_UINT16(0x0006), // send 6d
PATCH_END
};
@@ -9371,20 +9357,20 @@ static const uint16 qfg4PitRopeFighterSignature[] = {
SIG_MAGICDWORD,
0x38, SIG_SELECTOR16(cue), // pushi cue
0x76, // push0
- 0x54, SIG_UINT16(0x0004), // self 04
+ 0x54, SIG_UINT16(0x0004), // self 4d
0x32, SIG_ADDTOOFFSET(+2), // jmp ?? [end the switch]
SIG_END
};
static const uint16 qfg4PitRopeFighterPatch[] = {
PATCH_ADDTOOFFSET(+271), // ... (2 + 269)
- 0x31, 0x1b, // bnt 26d (skip the say w/o ending the switch)
+ 0x31, 0x1b, // bnt 26d [skip the say w/o ending the switch]
PATCH_ADDTOOFFSET(+21), // ... (8 + 13)
0x76, // push0 (null caller, so say won't cue crossByHand)
PATCH_ADDTOOFFSET(+5), // ...
// (no jmp, self-cue becomes cycles)
0x35, 0x20, // ldi 32d
- 0x65, PATCH_GETORIGINALBYTE(1)+6, // aTop cycles (property offset = @state + 6d)
+ 0x65, PATCH_GETORIGINALBYTEADJUST(1, +6), // aTop cycles (property offset = @state + 6d)
0x33, 0x04, // jmp 4d [skip waste bytes, end the switch]
PATCH_END
};
@@ -9489,41 +9475,40 @@ static const uint16 qfg4PitRopeMagePatch2[] = {
// script, description, signature patch
static const SciScriptPatcherEntry qfg4Signatures[] = {
- { true, 0, "prevent autosave from deleting save games", 1, qg4AutosaveSignature, qg4AutosavePatch },
+ { true, 0, "prevent autosave from deleting save games", 1, qfg4AutosaveSignature, qfg4AutosavePatch },
{ true, 0, "fix inventory leaks across restarts", 1, qfg4RestartSignature, qfg4RestartPatch },
{ true, 1, "disable volume reset on startup", 1, sci2VolumeResetSignature, sci2VolumeResetPatch },
{ true, 1, "disable video benchmarking", 1, qfg4BenchmarkSignature, qfg4BenchmarkPatch },
- { true, 7, "fix consecutive moon rises", 1, qfg4MoonriseSignature, qfg4MoonrisePatch },
- { true, 10, "fix setLooper calls (2/2)", 2, qg4SetLooperSignature2, qg4SetLooperPatch2 },
+ { true, 7, "fix consecutive moonrises", 1, qfg4MoonriseSignature, qfg4MoonrisePatch },
+ { true, 10, "fix setLooper calls (2/2)", 2, qfg4SetLooperSignature2, qfg4SetLooperPatch2 },
{ true, 31, "fix setScaler calls", 1, qfg4SetScalerSignature, qfg4SetScalerPatch },
{ true, 41, "fix conditional void calls", 3, qfg4ConditionalVoidSignature, qfg4ConditionalVoidPatch },
{ true, 83, "fix incorrect array type", 1, qfg4TrapArrayTypeSignature, qfg4TrapArrayTypePatch },
- { true, 83, "fix incorrect array type (floppy)", 1, qfg4TrapArrayTypeFloppySignature, qfg4TrapArrayTypeFloppyPatch },
{ true, 270, "fix town gate after a staff dream", 1, qfg4DreamGateSignature, qfg4DreamGatePatch },
- { true, 320, "fix pathfinding at the inn", 1, qg4InnPathfindingSignature, qg4InnPathfindingPatch },
+ { true, 320, "fix pathfinding at the inn", 1, qfg4InnPathfindingSignature, qfg4InnPathfindingPatch },
{ true, 320, "fix talking to absent innkeeper", 1, qfg4AbsentInnkeeperSignature, qfg4AbsentInnkeeperPatch },
- { true, 440, "fix setLooper calls (1/2)", 1, qg4SetLooperSignature1, qg4SetLooperPatch1 },
+ { true, 440, "fix setLooper calls (1/2)", 1, qfg4SetLooperSignature1, qfg4SetLooperPatch1 },
{ true, 475, "fix tarot 3 queen card", 1, qfg4Tarot3QueenSignature, qfg4Tarot3QueenPatch },
{ true, 475, "fix tarot 3 death card", 1, qfg4Tarot3DeathSignature, qfg4Tarot3DeathPatch },
{ true, 475, "fix tarot 3 two of cups placement", 1, qfg4Tarot3TwoOfCupsSignature, qfg4Tarot3TwoOfCupsPatch },
- { true, 475, "fix tarot 3 card priority", 1, qfg4Tarot3PrioritySignature, qfg4Tarot3PriorityPatch },
- { true, 475, "fix tarot 5 card priority", 1, qfg4Tarot5PrioritySignature, qfg4Tarot5PriorityPatch },
+ { true, 475, "fix tarot 3 card priority", 1, qfg4Tarot3PrioritySignature, qfg4Tarot3PriorityPatch },
+ { true, 475, "fix tarot 5 card priority", 1, qfg4Tarot5PrioritySignature, qfg4Tarot5PriorityPatch },
{ false, 500, "CD: fix rope during Igor rescue (1/2)", 1, qfg4GraveyardRopeSignature1, qfg4GraveyardRopePatch1 },
{ false, 500, "CD: fix rope during Igor rescue (2/2)", 1, qfg4GraveyardRopeSignature2, qfg4GraveyardRopePatch2 },
- { true, 530, "fix setLooper calls (1/2)", 4, qg4SetLooperSignature1, qg4SetLooperPatch1 },
- { true, 535, "fix setLooper calls (1/2)", 4, qg4SetLooperSignature1, qg4SetLooperPatch1 },
- { true, 541, "fix setLooper calls (1/2)", 5, qg4SetLooperSignature1, qg4SetLooperPatch1 },
- { true, 542, "fix setLooper calls (1/2)", 5, qg4SetLooperSignature1, qg4SetLooperPatch1 },
- { true, 543, "fix setLooper calls (1/2)", 5, qg4SetLooperSignature1, qg4SetLooperPatch1 },
- { true, 545, "fix setLooper calls (1/2)", 5, qg4SetLooperSignature1, qg4SetLooperPatch1 },
+ { true, 530, "fix setLooper calls (1/2)", 4, qfg4SetLooperSignature1, qfg4SetLooperPatch1 },
+ { true, 535, "fix setLooper calls (1/2)", 4, qfg4SetLooperSignature1, qfg4SetLooperPatch1 },
+ { true, 541, "fix setLooper calls (1/2)", 5, qfg4SetLooperSignature1, qfg4SetLooperPatch1 },
+ { true, 542, "fix setLooper calls (1/2)", 5, qfg4SetLooperSignature1, qfg4SetLooperPatch1 },
+ { true, 543, "fix setLooper calls (1/2)", 5, qfg4SetLooperSignature1, qfg4SetLooperPatch1 },
+ { true, 545, "fix setLooper calls (1/2)", 5, qfg4SetLooperSignature1, qfg4SetLooperPatch1 },
{ true, 630, "fix great hall entry from barrel room", 1, qfg4GreatHallEntrySignature, qfg4GreatHallEntryPatch },
{ true, 633, "fix stairway pathfinding", 1, qfg4StairwayPathfindingSignature, qfg4StairwayPathfindingPatch },
{ true, 643, "fix iron safe's east door sending hero west", 1, qfg4SafeDoorEastSignature, qfg4SafeDoorEastPatch },
- { true, 643, "fix iron safe's door oil flags", 1, qfg4SafeDoorOilSignature, qfg4SafeDoorOilPatch },
+ { true, 643, "fix iron safe's door oil flags", 1, qfg4SafeDoorOilSignature, qfg4SafeDoorOilPatch },
{ true, 645, "fix extraneous door sound in the castle", 1, qfg4DoubleDoorSoundSignature, qfg4DoubleDoorSoundPatch },
{ false, 663, "CD: fix crest bookshelf", 1, qfg4CrestBookshelfCDSignature, qfg4CrestBookshelfCDPatch },
- { false, 663, "Floppy: fix crest bookshelf", 1, qfg4CrestBookshelfFloppySignature, qfg4CrestBookshelfFloppyPatch },
- { true, 663, "CD/Floppy: fix crest bookshelf motion", 1, qfg4CrestBookshelfMotionSignature, qfg4CrestBookshelfMotionPatch },
+ { false, 663, "Floppy: fix crest bookshelf", 1, qfg4CrestBookshelfFloppySignature, qfg4CrestBookshelfFloppyPatch },
+ { true, 663, "CD/Floppy: fix crest bookshelf motion", 1, qfg4CrestBookshelfMotionSignature, qfg4CrestBookshelfMotionPatch },
{ true, 710, "fix tentacle wriggle cycler", 1, qfg4TentacleWriggleSignature, qfg4TentacleWrigglePatch },
{ true, 710, "fix tentacle retraction for fighter", 1, qfg4PitRopeFighterSignature, qfg4PitRopeFighterPatch },
{ true, 710, "fix tentacle retraction for mage (1/2)", 1, qfg4PitRopeMageSignature1, qfg4PitRopeMagePatch1 },