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-rw-r--r--engines/sci/console.cpp12
-rw-r--r--engines/sci/decompressor.cpp2
-rw-r--r--engines/sci/detection_tables.h26
-rw-r--r--engines/sci/engine/kernel.h10
-rw-r--r--engines/sci/engine/kernel_tables.h5
-rw-r--r--engines/sci/engine/kgraphics.cpp5
-rw-r--r--engines/sci/engine/kgraphics32.cpp55
-rw-r--r--engines/sci/engine/kmath.cpp82
-rw-r--r--engines/sci/engine/kstring.cpp77
-rw-r--r--engines/sci/engine/savegame.cpp3
-rw-r--r--engines/sci/engine/script_patches.cpp26
-rw-r--r--engines/sci/engine/workarounds.cpp5
-rw-r--r--engines/sci/event.cpp10
-rw-r--r--engines/sci/graphics/animate.h1
-rw-r--r--engines/sci/graphics/frameout.cpp64
-rw-r--r--engines/sci/graphics/frameout.h8
-rw-r--r--engines/sci/graphics/palette.cpp11
-rw-r--r--engines/sci/sci.cpp3
-rw-r--r--engines/sci/sound/soundcmd.cpp4
19 files changed, 335 insertions, 74 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp
index 5ae8245e5a..1bf3323a7b 100644
--- a/engines/sci/console.cpp
+++ b/engines/sci/console.cpp
@@ -3633,6 +3633,8 @@ bool Console::cmdAddresses(int argc, const char **argv) {
DebugPrintf(" - ?obj -- Looks up an object with the specified name, uses its address. This will abort if\n");
DebugPrintf(" the object name is ambiguous; in that case, a list of addresses and indices is provided.\n");
DebugPrintf(" ?obj.idx may be used to disambiguate 'obj' by the index 'idx'.\n");
+ DebugPrintf(" Underscores are used as substitute characters for spaces in object names.\n");
+ DebugPrintf(" For example, an object named \"Glass Jar\" can be accessed as \"Glass_Jar\".\n");
return true;
}
@@ -3764,6 +3766,8 @@ static int parse_reg_t(EngineState *s, const char *str, reg_t *dest, bool mayBeV
charsCountObject++;
if ((*strLoop >= 'I') && (*strLoop <= 'Z'))
charsCountObject++;
+ if (*strLoop == '_') // underscores are used as substitutes for spaces in object names
+ charsCountObject++;
}
strLoop++;
}
@@ -3836,10 +3840,16 @@ static int parse_reg_t(EngineState *s, const char *str, reg_t *dest, bool mayBeV
index = strtol(tmp + 1, &endptr, 16);
if (*endptr)
return -1;
- // Chop of the index
+ // Chop off the index
str_objname = Common::String(str_objname.c_str(), tmp);
}
+ // Replace all underscores in the name with spaces
+ for (uint i = 0; i < str_objname.size(); i++) {
+ if (str_objname[i] == '_')
+ str_objname.setChar(' ', i);
+ }
+
// Now all values are available; iterate over all objects.
*dest = s->_segMan->findObjectByName(str_objname, index);
if (dest->isNull())
diff --git a/engines/sci/decompressor.cpp b/engines/sci/decompressor.cpp
index 82af6eca43..306825008d 100644
--- a/engines/sci/decompressor.cpp
+++ b/engines/sci/decompressor.cpp
@@ -590,6 +590,8 @@ void DecompressorLZW::reorderView(byte *src, byte *dest) {
if (celindex < cel_total) {
warning("View decompression generated too few (%d / %d) headers", celindex, cel_total);
+ free(cc_pos);
+ free(cc_lengths);
return;
}
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h
index 8e8b818854..5640319e3f 100644
--- a/engines/sci/detection_tables.h
+++ b/engines/sci/detection_tables.h
@@ -581,6 +581,15 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformPC, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // Freddy Pharkas - French DOS Floppy (supplied by misterhands in bug report #3589449)
+ // Executable scanning reports "1.cfs.081"
+ {"freddypharkas", "Floppy", {
+ {"resource.map", 0, "a32674e7fbf7b213b4a066c8037f16b6", 5816},
+ {"resource.000", 0, "fed4808fdb72486908ac7ad0044b14d8", 5233230},
+ {"resource.msg", 0, "4dc478f5c73b57e5d690bdfffdcf1c44", 816518},
+ AD_LISTEND},
+ Common::FR_FRA, Common::kPlatformPC, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// Freddy Pharkas - Windows (supplied by abevi in bug report #2612718)
// Executable scanning reports "1.cfs.081"
// SCI interpreter version 1.001.132 (just a guess)
@@ -3121,6 +3130,15 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::DE_DEU, Common::kPlatformPC, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ // Quest for Glory 3 - French DOS v1.1 (supplied by misterhands in bug report #3586214)
+ // Executable scanning reports "L.rry.083"
+ {"qfg3", "", {
+ {"resource.map", 0, "19e2bf9b693932b5e2bb59b9f9ab86c9", 5958},
+ {"resource.000", 0, "6178ad2e83e58e4671ca03315f7a6498", 5868000},
+ {"resource.msg", 0, "0fa1047002df904b8d1807bb7bab4fab", 267210},
+ AD_LISTEND},
+ Common::FR_FRA, Common::kPlatformPC, 0, GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+
// Quest for Glory 3 - Spanish DOS CD (from jvprat)
// Executable scanning reports "L.rry.083", VERSION file reports "1.000.000, June 30, 1994"
{"qfg3", "", {
@@ -3281,7 +3299,7 @@ static const struct ADGameDescription SciGameDescriptions[] = {
{"resource.msg", 0, "1aeafe2b495de288d002109650b66614", 1364},
{"resource.000", 0, "8e10d4f05c1fd9f883384fa38a898489", 377394},
AD_LISTEND},
- Common::EN_ANY, Common::kPlatformPC, ADGF_DEMO, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ Common::EN_ANY, Common::kPlatformPC, ADGF_DEMO, GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
// Slater & Charlie Go Camping - English DOS/Windows
{"slater", "", {
@@ -3289,7 +3307,7 @@ static const struct ADGameDescription SciGameDescriptions[] = {
{"resource.map", 0, "21f85414124dc23e54544a5536dc35cd", 4044},
{"resource.msg", 0, "c44f51fb955eae266fecf360ebcd5ad2", 1132},
AD_LISTEND},
- Common::EN_ANY, Common::kPlatformPC, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
// Slater & Charlie Go Camping - English DOS/Windows (Sierra Originals)
@@ -3298,7 +3316,7 @@ static const struct ADGameDescription SciGameDescriptions[] = {
{"resource.map", 0, "21f85414124dc23e54544a5536dc35cd", 4044},
{"resource.msg", 0, "c44f51fb955eae266fecf360ebcd5ad2", 1132},
AD_LISTEND},
- Common::EN_ANY, Common::kPlatformPC, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
// Slater & Charlie Go Camping - English Macintosh
{"slater", "", {
@@ -3628,7 +3646,7 @@ static const struct ADGameDescription SciGameDescriptions[] = {
{"resource.map", 0, "ed90a8e3ccc53af6633ff6ab58392bae", 7054},
{"resource.000", 0, "63247e3901ab8963d4eece73747832e0", 5157378},
AD_LISTEND},
- Common::EN_ANY, Common::kPlatformPC, ADGF_CD, GUIO5(GUIO_MIDIGM, GAMEOPTION_SQ4_SILVER_CURSORS, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
+ Common::EN_ANY, Common::kPlatformPC, ADGF_CD, GUIO4(GAMEOPTION_SQ4_SILVER_CURSORS, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) },
// Space Quest 4 - English Windows CD (from the Space Quest Collection)
// Executable scanning reports "1.001.064", VERSION file reports "1.0"
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index f985a69ebc..e3ebce80fb 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -427,18 +427,23 @@ reg_t kUpdatePlane(EngineState *s, int argc, reg_t *argv);
reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv);
reg_t kGetHighPlanePri(EngineState *s, int argc, reg_t *argv);
reg_t kFrameOut(EngineState *s, int argc, reg_t *argv);
+
reg_t kIsOnMe(EngineState *s, int argc, reg_t *argv); // kOnMe for SCI2, kIsOnMe for SCI2.1
+reg_t kInPolygon(EngineState *s, int argc, reg_t *argv);
+reg_t kObjectIntersect(EngineState *s, int argc, reg_t *argv);
+
reg_t kListIndexOf(EngineState *s, int argc, reg_t *argv);
reg_t kListEachElementDo(EngineState *s, int argc, reg_t *argv);
reg_t kListFirstTrue(EngineState *s, int argc, reg_t *argv);
reg_t kListAllTrue(EngineState *s, int argc, reg_t *argv);
-reg_t kInPolygon(EngineState *s, int argc, reg_t *argv);
-reg_t kObjectIntersect(EngineState *s, int argc, reg_t *argv);
+
reg_t kEditText(EngineState *s, int argc, reg_t *argv);
reg_t kMakeSaveCatName(EngineState *s, int argc, reg_t *argv);
reg_t kMakeSaveFileName(EngineState *s, int argc, reg_t *argv);
reg_t kSetScroll(EngineState *s, int argc, reg_t *argv);
reg_t kPalCycle(EngineState *s, int argc, reg_t *argv);
+reg_t kPalVaryUnknown(EngineState *s, int argc, reg_t *argv);
+reg_t kPalVaryUnknown2(EngineState *s, int argc, reg_t *argv);
// SCI2.1 Kernel Functions
reg_t kText(EngineState *s, int argc, reg_t *argv);
@@ -513,7 +518,6 @@ reg_t kPalVaryDeinit(EngineState *s, int argc, reg_t *argv);
reg_t kPalVaryChangeTarget(EngineState *s, int argc, reg_t *argv);
reg_t kPalVaryChangeTicks(EngineState *s, int argc, reg_t *argv);
reg_t kPalVaryPauseResume(EngineState *s, int argc, reg_t *argv);
-reg_t kPalVaryUnknown(EngineState *s, int argc, reg_t *argv);
reg_t kPaletteSetFromResource(EngineState *s, int argc, reg_t *argv);
reg_t kPaletteSetFlag(EngineState *s, int argc, reg_t *argv);
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index d0c9b9b1cf..d7858180f1 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -156,7 +156,7 @@ static const SciKernelMapSubEntry kDoSound_subops[] = {
// signature for SCI21 should be "o"
{ SIG_SOUNDSCI21, 9, MAP_CALL(DoSoundStop), NULL, NULL },
{ SIG_SOUNDSCI21, 10, MAP_CALL(DoSoundPause), NULL, NULL },
- { SIG_SOUNDSCI21, 11, MAP_CALL(DoSoundFade), NULL, NULL },
+ { SIG_SOUNDSCI21, 11, MAP_CALL(DoSoundFade), NULL, kDoSoundFade_workarounds },
{ SIG_SOUNDSCI21, 12, MAP_CALL(DoSoundSetHold), NULL, NULL },
{ SIG_SOUNDSCI21, 13, MAP_CALL(DoSoundDummy), NULL, NULL },
{ SIG_SOUNDSCI21, 14, MAP_CALL(DoSoundSetVolume), NULL, NULL },
@@ -202,7 +202,10 @@ static const SciKernelMapSubEntry kPalVary_subops[] = {
{ SIG_SCIALL, 4, MAP_CALL(PalVaryChangeTarget), "i", NULL },
{ SIG_SCIALL, 5, MAP_CALL(PalVaryChangeTicks), "i", NULL },
{ SIG_SCIALL, 6, MAP_CALL(PalVaryPauseResume), "i", NULL },
+#ifdef ENABLE_SCI32
{ SIG_SCI32, 8, MAP_CALL(PalVaryUnknown), "i", NULL },
+ { SIG_SCI32, 9, MAP_CALL(PalVaryUnknown2), "i", NULL },
+#endif
SCI_SUBOPENTRY_TERMINATOR
};
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index da377319c0..a65bcc215e 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -722,11 +722,6 @@ reg_t kPalVaryPauseResume(EngineState *s, int argc, reg_t *argv) {
return NULL_REG;
}
-reg_t kPalVaryUnknown(EngineState *s, int argc, reg_t *argv) {
- // Unknown (seems to be SCI32 exclusive)
- return NULL_REG;
-}
-
reg_t kAssertPalette(EngineState *s, int argc, reg_t *argv) {
GuiResourceId paletteId = argv[0].toUint16();
diff --git a/engines/sci/engine/kgraphics32.cpp b/engines/sci/engine/kgraphics32.cpp
index 8b3afeef99..cd735d1233 100644
--- a/engines/sci/engine/kgraphics32.cpp
+++ b/engines/sci/engine/kgraphics32.cpp
@@ -323,19 +323,29 @@ reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv) {
uint16 op = argv[0].toUint16();
switch (op) {
case 0: // Init
+ // TODO: Init reads the nsLeft, nsTop, nsRight, nsBottom,
+ // borderColor, fore, back, mode, font, plane selectors
+ // from the window in argv[1].
g_sci->_gfxFrameout->initScrollText(argv[2].toUint16()); // maxItems
g_sci->_gfxFrameout->clearScrollTexts();
return argv[1]; // kWindow
case 1: // Show message, called by ScrollableWindow::addString
case 14: // Modify message, called by ScrollableWindow::modifyString
- // 5 or 6 parameters
- // Seems to be called with 5 parameters when the narrator speaks, and
- // with 6 when Roger speaks
+ // TODO: The parameters in Modify are shifted by one: the first
+ // argument is the handle of the text to modify. The others
+ // are as Add.
{
Common::String text = s->_segMan->getString(argv[2]);
- uint16 x = 0;//argv[3].toUint16(); // TODO: can't be x (values are all wrong)
- uint16 y = 0;//argv[4].toUint16(); // TODO: can't be y (values are all wrong)
- // TODO: argv[5] is an optional unknown parameter (an integer set to 0)
+ uint16 x = 0;
+ uint16 y = 0;
+ // TODO: argv[3] is font
+ // TODO: argv[4] is color
+ // TODO: argv[5] is alignment (0 = left, 1 = center, 2 = right)
+ // font,color,alignment may also be -1. (Maybe same as previous?)
+ // TODO: argv[6] is an optional bool, defaulting to true if not present.
+ // If true, the old contents are scrolled out of view.
+ // TODO: Return a handle of the inserted text. (Used for modify/insert)
+ // This handle looks like it should also be usable by kString.
g_sci->_gfxFrameout->addScrollTextEntry(text, kWindow, x, y, (op == 14));
}
break;
@@ -363,22 +373,27 @@ reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv) {
g_sci->_gfxFrameout->lastScrollText();
break;
case 9: // Resize, called by ScrollableWindow::resize and ScrollerWindow::resize
- // TODO
+ // TODO: This reads the nsLeft, nsTop, nsRight, nsBottom
+ // selectors from the SCI object passed in argv[2].
kStub(s, argc, argv);
break;
case 10: // Where, called by ScrollableWindow::where
- // TODO
- // argv[2] is an unknown integer
+ // TODO:
+ // Gives the current relative scroll location as a fraction
+ // with argv[2] as the denominator. (Return value is the numerator.)
// Silenced the warnings because of the high amount of console spam
//kStub(s, argc, argv);
break;
case 11: // Go, called by ScrollableWindow::scrollTo
- // 2 extra parameters here
- // TODO
+ // TODO:
+ // Two arguments provide a fraction: argv[2] is num., argv[3] is denom.
+ // Scrolls to the relative location given by the fraction.
kStub(s, argc, argv);
break;
case 12: // Insert, called by ScrollableWindow::insertString
- // 3 extra parameters here
+ // 5 extra parameters here:
+ // handle of insert location (new string takes that position).
+ // text, font, color, alignment
// TODO
kStub(s, argc, argv);
break;
@@ -668,6 +683,22 @@ reg_t kSetScroll(EngineState *s, int argc, reg_t *argv) {
return kStub(s, argc, argv);
}
+reg_t kPalVaryUnknown(EngineState *s, int argc, reg_t *argv) {
+ // TODO: Unknown (seems to be SCI32 exclusive)
+ return kStub(s, argc, argv);
+}
+
+reg_t kPalVaryUnknown2(EngineState *s, int argc, reg_t *argv) {
+ // TODO: Unknown (seems to be SCI32 exclusive)
+ // It seems to be related to the day/night palette effects in QFG4, and
+ // accepts a palette resource ID. It is triggered right when the night
+ // effect is initially applied (when exiting the caves).
+ // In QFG4, there are two scene palettes: 790 for night, and 791 for day.
+ // Initially, the game starts at night time, but this is called with the
+ // ID of the day time palette (i.e. 791).
+ return kStub(s, argc, argv);
+}
+
reg_t kPalCycle(EngineState *s, int argc, reg_t *argv) {
// Examples: GK1 room 480 (Bayou ritual), LSL6 room 100 (title screen)
diff --git a/engines/sci/engine/kmath.cpp b/engines/sci/engine/kmath.cpp
index 4b8fadbb84..b2aaa01b45 100644
--- a/engines/sci/engine/kmath.cpp
+++ b/engines/sci/engine/kmath.cpp
@@ -77,18 +77,7 @@ reg_t kSqrt(EngineState *s, int argc, reg_t *argv) {
return make_reg(0, (int16) sqrt((float) ABS(argv[0].toSint16())));
}
-/**
- * Returns the angle (in degrees) between the two points determined by (x1, y1)
- * and (x2, y2). The angle ranges from 0 to 359 degrees.
- * What this function does is pretty simple but apparently the original is not
- * accurate.
- */
-uint16 kGetAngleWorker(int16 x1, int16 y1, int16 x2, int16 y2) {
- // SCI1 games (QFG2 and newer) use a simple atan implementation. SCI0 games
- // use a somewhat less accurate calculation (below).
- if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY)
- return (int16)(360 - atan2((double)(x1 - x2), (double)(y1 - y2)) * 57.2958) % 360;
-
+uint16 kGetAngle_SCI0(int16 x1, int16 y1, int16 x2, int16 y2) {
int16 xRel = x2 - x1;
int16 yRel = y1 - y2; // y-axis is mirrored.
int16 angle;
@@ -118,6 +107,75 @@ uint16 kGetAngleWorker(int16 x1, int16 y1, int16 x2, int16 y2) {
return angle;
}
+// atan2 for first octant, x >= y >= 0. Returns [0,45] (inclusive)
+int kGetAngle_SCI1_atan2_base(int y, int x) {
+ if (x == 0)
+ return 0;
+
+ // fixed point tan(a)
+ int tan_fp = 10000 * y / x;
+
+ if ( tan_fp >= 1000 ) {
+ // For tan(a) >= 0.1, interpolate between multiples of 5 degrees
+
+ // 10000 * tan([5, 10, 15, 20, 25, 30, 35, 40, 45])
+ const int tan_table[] = { 875, 1763, 2679, 3640, 4663, 5774,
+ 7002, 8391, 10000 };
+
+ // Look up tan(a) in our table
+ int i = 1;
+ while (tan_fp > tan_table[i]) ++i;
+
+ // The angle a is between 5*i and 5*(i+1). We linearly interpolate.
+ int dist = tan_table[i] - tan_table[i-1];
+ int interp = (5 * (tan_fp - tan_table[i-1]) + dist/2) / dist;
+ return 5*i + interp;
+ } else {
+ // for tan(a) < 0.1, tan(a) is approximately linear in a.
+ // tan'(0) = 1, so in degrees the slope of atan is 180/pi = 57.29...
+ return (57 * y + x/2) / x;
+ }
+}
+
+int kGetAngle_SCI1_atan2(int y, int x) {
+ if (y < 0) {
+ int a = kGetAngle_SCI1_atan2(-y, -x);
+ if (a == 180)
+ return 0;
+ else
+ return 180 + a;
+ }
+ if (x < 0)
+ return 90 + kGetAngle_SCI1_atan2(-x, y);
+ if (y > x)
+ return 90 - kGetAngle_SCI1_atan2_base(x, y);
+ else
+ return kGetAngle_SCI1_atan2_base(y, x);
+
+}
+
+uint16 kGetAngle_SCI1(int16 x1, int16 y1, int16 x2, int16 y2) {
+ // We flip things around to get into the standard atan2 coordinate system
+ return kGetAngle_SCI1_atan2(x2 - x1, y1 - y2);
+
+}
+
+/**
+ * Returns the angle (in degrees) between the two points determined by (x1, y1)
+ * and (x2, y2). The angle ranges from 0 to 359 degrees.
+ * What this function does is pretty simple but apparently the original is not
+ * accurate.
+ */
+
+uint16 kGetAngleWorker(int16 x1, int16 y1, int16 x2, int16 y2) {
+ if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY)
+ return kGetAngle_SCI1(x1, y1, x2, y2);
+ else
+ return kGetAngle_SCI0(x1, y1, x2, y2);
+}
+
+
+
reg_t kGetAngle(EngineState *s, int argc, reg_t *argv) {
// Based on behavior observed with a test program created with
// SCI Studio.
diff --git a/engines/sci/engine/kstring.cpp b/engines/sci/engine/kstring.cpp
index c4db0b891c..65e139e1ee 100644
--- a/engines/sci/engine/kstring.cpp
+++ b/engines/sci/engine/kstring.cpp
@@ -155,30 +155,47 @@ reg_t kReadNumber(EngineState *s, int argc, reg_t *argv) {
source++; /* Skip whitespace */
int16 result = 0;
+ int16 sign = 1;
+ if (*source == '-') {
+ sign = -1;
+ source++;
+ }
if (*source == '$') {
// Hexadecimal input
- result = (int16)strtol(source + 1, NULL, 16);
+ source++;
+ char c;
+ while ((c = *source++) != 0) {
+ int16 x = 0;
+ if ((c >= '0') && (c <= '9'))
+ x = c - '0';
+ else if ((c >= 'a') && (c <= 'f'))
+ x = c - 'a' + 10;
+ else if ((c >= 'A') && (c <= 'F'))
+ x = c - 'A' + 10;
+ else
+ // Stop if we encounter anything other than a digit (like atoi)
+ break;
+ result *= 16;
+ result += x;
+ }
} else {
// Decimal input. We can not use strtol/atoi in here, because while
// Sierra used atoi, it was a non standard compliant atoi, that didn't
// do clipping. In SQ4 we get the door code in here and that's even
// larger than uint32!
- if (*source == '-') {
- // FIXME: Setting result to -1 does _not_ negate the output.
- result = -1;
- source++;
- }
- while (*source) {
- if ((*source < '0') || (*source > '9'))
+ char c;
+ while ((c = *source++) != 0) {
+ if ((c < '0') || (c > '9'))
// Stop if we encounter anything other than a digit (like atoi)
break;
result *= 10;
- result += *source - 0x30;
- source++;
+ result += c - '0';
}
}
+ result *= sign;
+
return make_reg(0, result);
}
@@ -489,6 +506,7 @@ reg_t kGetMessage(EngineState *s, int argc, reg_t *argv) {
reg_t kMessage(EngineState *s, int argc, reg_t *argv) {
uint func = argv[0].toUint16();
+ uint16 module = (argc >= 2) ? argv[1].toUint16() : 0;
#ifdef ENABLE_SCI32
if (getSciVersion() >= SCI_VERSION_2) {
@@ -518,19 +536,44 @@ reg_t kMessage(EngineState *s, int argc, reg_t *argv) {
if (argc >= 6)
tuple = MessageTuple(argv[2].toUint16(), argv[3].toUint16(), argv[4].toUint16(), argv[5].toUint16());
+ // WORKAROUND for a script bug in Pepper. When using objects together,
+ // there is code inside script 894 that shows appropriate messages.
+ // In the case of the jar of cabbage (noun 26), the relevant message
+ // shown when using any object with it is missing. This leads to the
+ // script code being triggered, which modifies the jar's noun and
+ // message selectors, and renders it useless. Thus, when using any
+ // object with the jar of cabbage, it's effectively corrupted, and
+ // can't be used on the goat to empty it, therefore the game reaches
+ // an unsolvable state. It's almost impossible to patch the offending
+ // script, as it is used in many cases. But we can prevent the
+ // corruption of the jar here: if the message is found, the offending
+ // code is never reached and the jar is never corrupted. To do this,
+ // we substitute all verbs on the cabbage jar with the default verb,
+ // which shows the "Cannot use this object with the jar" message, and
+ // never triggers the offending script code that corrupts the object.
+ // This only affects the jar of cabbage - any other object, including
+ // the empty jar has a different noun, thus it's unaffected.
+ // Fixes bug #3601090.
+ // NOTE: To fix a corrupted jar object, type "send Glass_Jar message 52"
+ // in the debugger.
+ if (g_sci->getGameId() == GID_PEPPER && func == 0 && argc >= 6 && module == 894 &&
+ tuple.noun == 26 && tuple.cond == 0 && tuple.seq == 1 &&
+ !s->_msgState->getMessage(module, tuple, NULL_REG))
+ tuple.verb = 0;
+
switch (func) {
case K_MESSAGE_GET:
- return make_reg(0, s->_msgState->getMessage(argv[1].toUint16(), tuple, (argc == 7 ? argv[6] : NULL_REG)));
+ return make_reg(0, s->_msgState->getMessage(module, tuple, (argc == 7 ? argv[6] : NULL_REG)));
case K_MESSAGE_NEXT:
return make_reg(0, s->_msgState->nextMessage((argc == 2 ? argv[1] : NULL_REG)));
case K_MESSAGE_SIZE:
- return make_reg(0, s->_msgState->messageSize(argv[1].toUint16(), tuple));
+ return make_reg(0, s->_msgState->messageSize(module, tuple));
case K_MESSAGE_REFCOND:
case K_MESSAGE_REFVERB:
case K_MESSAGE_REFNOUN: {
MessageTuple t;
- if (s->_msgState->messageRef(argv[1].toUint16(), tuple, t)) {
+ if (s->_msgState->messageRef(module, tuple, t)) {
switch (func) {
case K_MESSAGE_REFCOND:
return make_reg(0, t.cond);
@@ -545,9 +588,9 @@ reg_t kMessage(EngineState *s, int argc, reg_t *argv) {
}
case K_MESSAGE_LASTMESSAGE: {
MessageTuple msg;
- int module;
+ int lastModule;
- s->_msgState->lastQuery(module, msg);
+ s->_msgState->lastQuery(lastModule, msg);
bool ok = false;
@@ -556,7 +599,7 @@ reg_t kMessage(EngineState *s, int argc, reg_t *argv) {
if (buffer) {
ok = true;
- WRITE_LE_UINT16(buffer, module);
+ WRITE_LE_UINT16(buffer, lastModule);
WRITE_LE_UINT16(buffer + 2, msg.noun);
WRITE_LE_UINT16(buffer + 4, msg.verb);
WRITE_LE_UINT16(buffer + 6, msg.cond);
@@ -567,7 +610,7 @@ reg_t kMessage(EngineState *s, int argc, reg_t *argv) {
if (buffer) {
ok = true;
- buffer[0] = make_reg(0, module);
+ buffer[0] = make_reg(0, lastModule);
buffer[1] = make_reg(0, msg.noun);
buffer[2] = make_reg(0, msg.verb);
buffer[3] = make_reg(0, msg.cond);
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index ff3f19b53d..b2d95c599e 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -696,8 +696,9 @@ void GfxPalette::saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsSint32LE(_palVaryPaused);
}
+ _palVarySignal = 0;
+
if (s.isLoading() && _palVaryResourceId != -1) {
- _palVarySignal = 0;
palVaryInstallTimer();
}
}
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 8639b6ef71..c928cf3569 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -883,12 +883,38 @@ const uint16 qfg1vgaPatchDialogHeader[] = {
PATCH_END
};
+// When clicking on the crusher in room 331, Ego approaches him to talk to him,
+// an action that is handled by moveToCrusher::changeState in script 331. The
+// scripts set Ego to move close to the crusher, but when Ego is running instead
+// of walking, the target coordinates specified by script 331 are never reached,
+// as Ego is making larger steps, and never reaches the required spot. This is an
+// edge case that can occur when Ego is set to run. Normally, when clicking on
+// the crusher, ego is supposed to move close to position 79, 165. We change it
+// to 85, 165, which is not an edge case thus the freeze is avoided.
+// Fixes bug #3585189.
+const byte qfg1vgaSignatureMoveToCrusher[] = {
+ 9,
+ 0x51, 0x1f, // class Motion
+ 0x36, // push
+ 0x39, 0x4f, // pushi 4f (79 - x)
+ 0x38, 0xa5, 0x00, // pushi 00a5 (165 - y)
+ 0x7c, // pushSelf
+ 0
+};
+
+const uint16 qfg1vgaPatchMoveToCrusher[] = {
+ PATCH_ADDTOOFFSET | +3,
+ 0x39, 0x55, // pushi 55 (85 - x)
+ PATCH_END
+};
+
// script, description, magic DWORD, adjust
const SciScriptSignature qfg1vgaSignatures[] = {
{ 215, "fight event issue", 1, PATCH_MAGICDWORD(0x6d, 0x76, 0x51, 0x07), -1, qfg1vgaSignatureFightEvents, qfg1vgaPatchFightEvents },
{ 216, "weapon master event issue", 1, PATCH_MAGICDWORD(0x6d, 0x76, 0x51, 0x07), -1, qfg1vgaSignatureFightEvents, qfg1vgaPatchFightEvents },
{ 814, "window text temp space", 1, PATCH_MAGICDWORD(0x3f, 0xba, 0x87, 0x00), 0, qfg1vgaSignatureTempSpace, qfg1vgaPatchTempSpace },
{ 814, "dialog header offset", 3, PATCH_MAGICDWORD(0x5b, 0x04, 0x80, 0x36), 0, qfg1vgaSignatureDialogHeader, qfg1vgaPatchDialogHeader },
+ { 331, "moving to crusher", 1, PATCH_MAGICDWORD(0x51, 0x1f, 0x36, 0x39), 0, qfg1vgaSignatureMoveToCrusher, qfg1vgaPatchMoveToCrusher },
SCI_SIGNATUREENTRY_TERMINATOR
};
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index db510c2545..ff7e601fcb 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -140,7 +140,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_QFG2, 260, 260, 0, "jabbarS", "changeState",0x2d22, -1, { WORKAROUND_FAKE, 0 } }, // During the thief's first mission (in the house), just before Jabbar is about to enter the house (where you have to hide in the wardrobe), bug #3040469, temps 1 and 2
{ GID_QFG2, 500, 500, 0, "lightNextCandleS", "changeState", -1, -1, { WORKAROUND_FAKE, 0 } }, // Inside the last room, while Ad Avis performs the ritual to summon the genie - bug #3148418
{ GID_QFG2, -1, 700, 0, NULL, "showSign", -1, 10, { WORKAROUND_FAKE, 0 } }, // Occurs sometimes when reading a sign in Raseir, Shapeir et al - bugs #3272735, #3275413
- { GID_QFG3, 510, 510, 0, "awardPrize", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // Simbani warrior challenge, after throwing the spears and retrieving the ring - bug #3049435
+ { GID_QFG3, 510, 510, 0, "awardPrize", "changeState", -1, 0, { WORKAROUND_FAKE, 1 } }, // Simbani warrior challenge, after throwing the spears and retrieving the ring - bug #3049435. Must be non-zero, otherwise the prize is awarded twice - bug #3575570.
{ GID_QFG3, 140, 140, 0, "rm140", "init", 0x1008, 0, { WORKAROUND_FAKE, 0 } }, // when importing a character and selecting the previous profession - bug #3040460
{ GID_QFG3, 330, 330, -1, "Teller", "doChild", -1, -1, { WORKAROUND_FAKE, 0 } }, // when talking to King Rajah about "Rajah" (bug #3036390, temp 1) or "Tarna" (temp 0), or when clicking on yourself and saying "Greet" (bug #3039774, temp 1)
{ GID_QFG3, 700, 700, -1, "monsterIsDead", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // in the jungle, after winning any fight, bug #3040624
@@ -151,6 +151,8 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_QFG4, -1, 15, -1, "charInitScreen", "dispatchEvent", -1, 5, { WORKAROUND_FAKE, 0 } }, // floppy version, when viewing the character screen
{ GID_QFG4, -1, 64917, -1, "controlPlane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, when entering the game menu
{ GID_QFG4, -1, 64917, -1, "Plane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, happens sometimes in fight scenes
+ { GID_QFG4, 520, 64950, 0, "fLake2", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // CD version, at the lake, when meeting the Rusalka and attempting to leave
+ { GID_QFG4, 800, 64950, 0, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // CD version, in the room with the spider pillar, when climbing on the pillar
{ GID_RAMA, 12, 64950, -1, "InterfaceFeature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // Demo, right when it starts
{ GID_RAMA, 12, 64950, -1, "hiliteOptText", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // Demo, right when it starts
{ GID_RAMA, 12, 64950, -1, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // Demo, right when it starts
@@ -246,6 +248,7 @@ const SciWorkaroundEntry kDoSoundFade_workarounds[] = {
{ GID_KQ5, 213, 989, 0, "globalSound3", "fade", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // english floppy: when bandits leave the secret temple, parameter 4 is an object - bug #3037594
{ GID_KQ6, 105, 989, 0, "globalSound", "fade", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // floppy: during intro, parameter 4 is an object
{ GID_KQ6, 460, 989, 0, "globalSound2", "fade", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // after pulling the black widow's web on the isle of wonder, parameter 4 is an object - bug #3034567
+ { GID_QFG4, -1, 64989, 0, "longSong", "fade", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // CD version: many places, parameter 4 is an object (longSong)
SCI_WORKAROUNDENTRY_TERMINATOR
};
diff --git a/engines/sci/event.cpp b/engines/sci/event.cpp
index 14443db1e2..7318fe2f68 100644
--- a/engines/sci/event.cpp
+++ b/engines/sci/event.cpp
@@ -160,9 +160,15 @@ SciEvent EventManager::getScummVMEvent() {
noEvent.mousePos = input.mousePos = mousePos;
- if (!found || ev.type == Common::EVENT_MOUSEMOVE)
- return noEvent;
+ if (!found || ev.type == Common::EVENT_MOUSEMOVE) {
+ int modifiers = em->getModifierState();
+ noEvent.modifiers =
+ ((modifiers & Common::KBD_ALT) ? SCI_KEYMOD_ALT : 0) |
+ ((modifiers & Common::KBD_CTRL) ? SCI_KEYMOD_CTRL : 0) |
+ ((modifiers & Common::KBD_SHIFT) ? SCI_KEYMOD_LSHIFT | SCI_KEYMOD_RSHIFT : 0);
+ return noEvent;
+ }
if (ev.type == Common::EVENT_QUIT) {
input.type = SCI_EVENT_QUIT;
return input;
diff --git a/engines/sci/graphics/animate.h b/engines/sci/graphics/animate.h
index 5e2e39ea1a..52da7d6ec6 100644
--- a/engines/sci/graphics/animate.h
+++ b/engines/sci/graphics/animate.h
@@ -51,7 +51,6 @@ enum ViewScaleSignals {
kScaleSignalDoScaling = 0x0001, // enables scaling when drawing that cel (involves scaleX and scaleY)
kScaleSignalGlobalScaling = 0x0002, // means that global scaling shall get applied on that cel (sets scaleX/scaleY)
kScaleSignalHoyle4SpecialHandling = 0x0004 // HOYLE4-exclusive: special handling inside kAnimate, is used when giving out cards
-
};
struct AnimateEntry {
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 8b7fa2c384..e251bd3dc0 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -349,6 +349,36 @@ void GfxFrameout::deletePlaneLine(reg_t object, reg_t hunkId) {
}
}
+// Adapted from GfxAnimate::applyGlobalScaling()
+void GfxFrameout::applyGlobalScaling(FrameoutEntry *itemEntry, Common::Rect planeRect, int16 celHeight) {
+ // Global scaling uses global var 2 and some other stuff to calculate scaleX/scaleY
+ int16 maxScale = readSelectorValue(_segMan, itemEntry->object, SELECTOR(maxScale));
+ int16 maxCelHeight = (maxScale * celHeight) >> 7;
+ reg_t globalVar2 = g_sci->getEngineState()->variables[VAR_GLOBAL][2]; // current room object
+ int16 vanishingY = readSelectorValue(_segMan, globalVar2, SELECTOR(vanishingY));
+
+ int16 fixedPortY = planeRect.bottom - vanishingY;
+ int16 fixedEntryY = itemEntry->y - vanishingY;
+ if (!fixedEntryY)
+ fixedEntryY = 1;
+
+ if ((celHeight == 0) || (fixedPortY == 0))
+ error("global scaling panic");
+
+ itemEntry->scaleY = (maxCelHeight * fixedEntryY) / fixedPortY;
+ itemEntry->scaleY = (itemEntry->scaleY * maxScale) / celHeight;
+
+ // Make sure that the calculated value is sane
+ if (itemEntry->scaleY < 1 /*|| itemEntry->scaleY > 128*/)
+ itemEntry->scaleY = 128;
+
+ itemEntry->scaleX = itemEntry->scaleY;
+
+ // and set objects scale selectors
+ //writeSelectorValue(_segMan, itemEntry->object, SELECTOR(scaleX), itemEntry->scaleX);
+ //writeSelectorValue(_segMan, itemEntry->object, SELECTOR(scaleY), itemEntry->scaleY);
+}
+
void GfxFrameout::kernelAddScreenItem(reg_t object) {
// Ignore invalid items
if (!_segMan->isObject(object)) {
@@ -390,8 +420,15 @@ void GfxFrameout::kernelUpdateScreenItem(reg_t object) {
itemEntry->priority = itemEntry->y;
itemEntry->signal = readSelectorValue(_segMan, object, SELECTOR(signal));
- itemEntry->scaleX = readSelectorValue(_segMan, object, SELECTOR(scaleX));
- itemEntry->scaleY = readSelectorValue(_segMan, object, SELECTOR(scaleY));
+ itemEntry->scaleSignal = readSelectorValue(_segMan, object, SELECTOR(scaleSignal));
+
+ if (itemEntry->scaleSignal & kScaleSignalDoScaling32) {
+ itemEntry->scaleX = readSelectorValue(_segMan, object, SELECTOR(scaleX));
+ itemEntry->scaleY = readSelectorValue(_segMan, object, SELECTOR(scaleY));
+ } else {
+ itemEntry->scaleX = 128;
+ itemEntry->scaleY = 128;
+ }
itemEntry->visible = true;
// Check if the entry can be hidden
@@ -650,7 +687,13 @@ void GfxFrameout::kernelFrameout() {
_paint32->fillRect(it->planeRect, it->planeBack);
_coordAdjuster->pictureSetDisplayArea(it->planeRect);
- _palette->drewPicture(it->pictureId);
+ // Invoking drewPicture() with an invalid picture ID in SCI32 results in
+ // invalidating the palVary palette when a palVary effect is active. This
+ // is quite obvious in QFG4, where the day time palette is incorrectly
+ // shown when exiting the caves, and the correct night time palette
+ // flashes briefly each time that kPalVaryInit is called.
+ if (it->pictureId != 0xFFFF)
+ _palette->drewPicture(it->pictureId);
FrameoutList itemList;
@@ -699,6 +742,14 @@ void GfxFrameout::kernelFrameout() {
// TODO: maybe we should clip the cels rect with this, i'm not sure
// the only currently known usage is game menu of gk1
} else if (view) {
+ // Process global scaling, if needed.
+ // TODO: Seems like SCI32 always processes global scaling for scaled objects
+ // TODO: We can only process symmetrical scaling for now (i.e. same value for scaleX/scaleY)
+ if ((itemEntry->scaleSignal & kScaleSignalDoScaling32) &&
+ !(itemEntry->scaleSignal & kScaleSignalDisableGlobalScaling32) &&
+ (itemEntry->scaleX == itemEntry->scaleY))
+ applyGlobalScaling(itemEntry, it->planeRect, view->getHeight(itemEntry->loopNo, itemEntry->celNo));
+
if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
view->getCelRect(itemEntry->loopNo, itemEntry->celNo,
itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->celRect);
@@ -726,7 +777,12 @@ void GfxFrameout::kernelFrameout() {
continue;
}
- g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect);
+ // FIXME: We should not update the object's NS rect here.
+ // This breaks the sliders in the control panel screen in
+ // QFG4, but disabling it does not change any functionality,
+ // as the object(s) will be drawn on screen with the
+ // calculated coordinates.
+ //g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect);
}
// Don't attempt to draw sprites that are outside the visible
diff --git a/engines/sci/graphics/frameout.h b/engines/sci/graphics/frameout.h
index 5fd2824224..5ef770486f 100644
--- a/engines/sci/graphics/frameout.h
+++ b/engines/sci/graphics/frameout.h
@@ -97,11 +97,18 @@ struct ScrollTextEntry {
typedef Common::Array<ScrollTextEntry> ScrollTextList;
+enum ViewScaleSignals32 {
+ kScaleSignalDoScaling32 = 0x0001, // enables scaling when drawing that cel (involves scaleX and scaleY)
+ kScaleSignalUnk1 = 0x0002, // unknown
+ kScaleSignalDisableGlobalScaling32 = 0x0004
+};
+
class GfxCache;
class GfxCoordAdjuster32;
class GfxPaint32;
class GfxPalette;
class GfxScreen;
+
/**
* Frameout class, kFrameout and relevant functions for SCI32 games
*/
@@ -113,6 +120,7 @@ public:
void kernelAddPlane(reg_t object);
void kernelUpdatePlane(reg_t object);
void kernelDeletePlane(reg_t object);
+ void applyGlobalScaling(FrameoutEntry *itemEntry, Common::Rect planeRect, int16 celHeight);
void kernelAddScreenItem(reg_t object);
void kernelUpdateScreenItem(reg_t object);
void kernelDeleteScreenItem(reg_t object);
diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp
index 53d69cdcca..9b6eff6edc 100644
--- a/engines/sci/graphics/palette.cpp
+++ b/engines/sci/graphics/palette.cpp
@@ -386,9 +386,9 @@ void GfxPalette::setRemappingPercentGray(byte color, byte percent) {
// Note: This is not what the original does, but the results are the same visually
for (int i = 0; i < 256; i++) {
- byte rComponent = _sysPalette.colors[i].r * _remappingPercentToSet * 0.30 / 100;
- byte gComponent = _sysPalette.colors[i].g * _remappingPercentToSet * 0.59 / 100;
- byte bComponent = _sysPalette.colors[i].b * _remappingPercentToSet * 0.11 / 100;
+ byte rComponent = (byte)(_sysPalette.colors[i].r * _remappingPercentToSet * 0.30 / 100);
+ byte gComponent = (byte)(_sysPalette.colors[i].g * _remappingPercentToSet * 0.59 / 100);
+ byte bComponent = (byte)(_sysPalette.colors[i].b * _remappingPercentToSet * 0.11 / 100);
byte luminosity = rComponent + gComponent + bComponent;
_remappingByPercent[i] = kernelFindColor(luminosity, luminosity, luminosity);
}
@@ -722,11 +722,6 @@ void GfxPalette::kernelRestore(reg_t memoryHandle) {
}
void GfxPalette::kernelAssertPalette(GuiResourceId resourceId) {
- // Sometimes invalid viewIds are asked for, ignore those (e.g. qfg1vga)
- //if (!_resMan->testResource(ResourceId(kResourceTypeView, resourceId)))
- // return;
- // maybe we took the wrong parameter before, if this causes invalid view again, enable to commented out code again
-
GfxView *view = g_sci->_gfxCache->getView(resourceId);
Palette *viewPalette = view->getPalette();
if (viewPalette) {
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 15b18ce8e6..1f5c354d1f 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -699,9 +699,11 @@ void SciEngine::runGame() {
patchGameSaveRestore();
setLauncherLanguage();
_gamestate->gameIsRestarting = GAMEISRESTARTING_RESTART;
+ _gamestate->_throttleLastTime = 0;
if (_gfxMenu)
_gfxMenu->reset();
_gamestate->abortScriptProcessing = kAbortNone;
+ _gamestate->_syncedAudioOptions = false;
} else if (_gamestate->abortScriptProcessing == kAbortLoadGame) {
_gamestate->abortScriptProcessing = kAbortNone;
_gamestate->_executionStack.clear();
@@ -713,6 +715,7 @@ void SciEngine::runGame() {
syncSoundSettings();
syncIngameAudioOptions();
+ // Games do not set their audio settings when loading
} else {
break; // exit loop
}
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index 7782ab4e48..a76b3b3876 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -116,7 +116,7 @@ void SoundCommandParser::processInitSound(reg_t obj) {
newSound->resourceId = resourceId;
newSound->soundObj = obj;
newSound->loop = readSelectorValue(_segMan, obj, SELECTOR(loop));
- newSound->priority = readSelectorValue(_segMan, obj, SELECTOR(pri)) & 0xFF;
+ newSound->priority = readSelectorValue(_segMan, obj, SELECTOR(priority)) & 0xFF;
if (_soundVersion >= SCI_VERSION_1_EARLY)
newSound->volume = CLIP<int>(readSelectorValue(_segMan, obj, SELECTOR(vol)), 0, MUSIC_VOLUME_MAX);
newSound->reverb = -1; // initialize to SCI invalid, it'll be set correctly in soundInitSnd() below
@@ -441,7 +441,7 @@ reg_t SoundCommandParser::kDoSoundUpdate(int argc, reg_t *argv, reg_t acc) {
int16 objVol = CLIP<int>(readSelectorValue(_segMan, obj, SELECTOR(vol)), 0, 255);
if (objVol != musicSlot->volume)
_music->soundSetVolume(musicSlot, objVol);
- uint32 objPrio = readSelectorValue(_segMan, obj, SELECTOR(pri));
+ uint32 objPrio = readSelectorValue(_segMan, obj, SELECTOR(priority));
if (objPrio != musicSlot->priority)
_music->soundSetPriority(musicSlot, objPrio);
return acc;