diff options
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 478b487027..0ac6c85dea 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -505,11 +505,20 @@ SciWorkaroundSolution trackOriginAndFindWorkaround(int index, const SciWorkaroun do { workaround = workaroundList; while (workaround->methodName) { + bool objectNameMatches = (workaround->objectName == NULL) || + (workaround->objectName == g_sci->getSciLanguageString(searchObjectName.c_str(), K_LANG_ENGLISH)); + + // Special case: in the fanmade Russian translation of SQ4, all + // of the object names have been deleted or renamed to Russian, + // thus we disable checking of the object name. Fixes bug #3155550. + if (g_sci->getLanguage() == Common::RU_RUS && g_sci->getGameId() == GID_SQ4) + objectNameMatches = true; + if (workaround->gameId == gameId && ((workaround->scriptNr == -1) || (workaround->scriptNr == curScriptNr)) && ((workaround->roomNr == -1) || (workaround->roomNr == curRoomNumber)) && ((workaround->inheritanceLevel == -1) || (workaround->inheritanceLevel == inheritanceLevel)) - && ((workaround->objectName == NULL) || (workaround->objectName == g_sci->getSciLanguageString(searchObjectName.c_str(), K_LANG_ENGLISH))) + && objectNameMatches && workaround->methodName == g_sci->getSciLanguageString(curMethodName.c_str(), K_LANG_ENGLISH) && workaround->localCallOffset == lastCall->debugLocalCallOffset && ((workaround->index == -1) || (workaround->index == index))) { |