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-rw-r--r--engines/sci/sfx/soundcmd.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/sci/sfx/soundcmd.cpp b/engines/sci/sfx/soundcmd.cpp
index 0fa0f8c3a3..0913f627f8 100644
--- a/engines/sci/sfx/soundcmd.cpp
+++ b/engines/sci/sfx/soundcmd.cpp
@@ -101,21 +101,18 @@ void process_sound_events(EngineState *s) { /* Get all sound events, apply their
case SI_RELATIVE_CUE:
debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x received relative cue %d\n",
PRINT_REG(obj), cue);
- debugC(2, kDebugLevelSound, "rel-signal %04X\n", cue + 0x7f);
PUT_SEL32V(segMan, obj, signal, cue + 0x7f);
break;
case SI_ABSOLUTE_CUE:
debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x received absolute cue %d\n",
PRINT_REG(obj), cue);
- debugC(2, kDebugLevelSound, "abs-signal %04X\n", cue);
PUT_SEL32V(segMan, obj, signal, cue);
break;
case SI_FINISHED:
debugC(2, kDebugLevelSound, "[process-sound] Song %04x:%04x finished\n",
PRINT_REG(obj));
- printf("signal 0xFFFF\n");
PUT_SEL32V(segMan, obj, signal, SIGNAL_OFFSET);
PUT_SEL32V(segMan, obj, state, kSndStatusStopped);
break;