diff options
Diffstat (limited to 'engines/scumm/actor.cpp')
-rw-r--r-- | engines/scumm/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index 5c314e844a..a06939dc51 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -2178,7 +2178,7 @@ void ActorHE::setActorCostume(int c) { // Based on disassembly. It seems that high byte is not used at all, though // it is attached to all horizontally flipped object, like left eye. - if (_vm->_game.heversion == 61) + if (_vm->_game.heversion >= 61 && _vm->_game.heversion <= 62) c &= 0xff; if (_vm->_game.features & GF_NEW_COSTUMES) { |