aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/charset.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/scumm/charset.cpp')
-rw-r--r--engines/scumm/charset.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index 056eacd318..6eb6cfd7c6 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -74,9 +74,7 @@ void ScummEngine::loadCJKFont() {
break;
case Common::JA_JPN:
fontFile = (_game.id == GID_DIG) ? "kanji16.fnt" : "japanese.fnt";
- // FIXME: Fingolfin asks: why is there a FIXME here? Please either clarify what
- // needs fixing, or remove it!
- numChar = 1024; //FIXME
+ numChar = 1024; //FIXME: sev needs japanese font files to clarify font size
break;
case Common::ZH_TWN:
if (_game.id == GID_CMI) {