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author | Eugene Sandulenko | 2007-09-11 15:49:19 +0000 |
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committer | Eugene Sandulenko | 2007-09-11 15:49:19 +0000 |
commit | 35d68621171128c885f5064fb1a3deccb984d95b (patch) | |
tree | 6b883286a615808eb8d9e9569be4e66f4e3f4039 /engines/scumm/charset.cpp | |
parent | 541b68e0e432aefa583cc4777439b86be75fd982 (diff) | |
download | scummvm-rg350-35d68621171128c885f5064fb1a3deccb984d95b.tar.gz scummvm-rg350-35d68621171128c885f5064fb1a3deccb984d95b.tar.bz2 scummvm-rg350-35d68621171128c885f5064fb1a3deccb984d95b.zip |
Remove/clarify several FIXMEs
svn-id: r28892
Diffstat (limited to 'engines/scumm/charset.cpp')
-rw-r--r-- | engines/scumm/charset.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index 056eacd318..6eb6cfd7c6 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -74,9 +74,7 @@ void ScummEngine::loadCJKFont() { break; case Common::JA_JPN: fontFile = (_game.id == GID_DIG) ? "kanji16.fnt" : "japanese.fnt"; - // FIXME: Fingolfin asks: why is there a FIXME here? Please either clarify what - // needs fixing, or remove it! - numChar = 1024; //FIXME + numChar = 1024; //FIXME: sev needs japanese font files to clarify font size break; case Common::ZH_TWN: if (_game.id == GID_CMI) { |