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-rw-r--r--engines/scumm/charset.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index df4cfb34a8..056eacd318 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -74,6 +74,8 @@ void ScummEngine::loadCJKFont() {
break;
case Common::JA_JPN:
fontFile = (_game.id == GID_DIG) ? "kanji16.fnt" : "japanese.fnt";
+ // FIXME: Fingolfin asks: why is there a FIXME here? Please either clarify what
+ // needs fixing, or remove it!
numChar = 1024; //FIXME
break;
case Common::ZH_TWN: