aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/debugger.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/scumm/debugger.cpp')
-rw-r--r--engines/scumm/debugger.cpp258
1 files changed, 124 insertions, 134 deletions
diff --git a/engines/scumm/debugger.cpp b/engines/scumm/debugger.cpp
index a792d63149..2b718b2cfe 100644
--- a/engines/scumm/debugger.cpp
+++ b/engines/scumm/debugger.cpp
@@ -58,52 +58,63 @@ ScummDebugger::ScummDebugger(ScummEngine *s)
_vm = s;
// Register variables
- DVar_Register("scumm_speed", &_vm->_fastMode, DVAR_BYTE, 0);
- DVar_Register("scumm_room", &_vm->_currentRoom, DVAR_BYTE, 0);
- DVar_Register("scumm_roomresource", &_vm->_roomResource, DVAR_INT, 0);
- DVar_Register("scumm_vars", &_vm->_scummVars, DVAR_INTARRAY, _vm->_numVariables);
+ registerVar("scumm_speed", &_vm->_fastMode);
+ registerVar("scumm_room", &_vm->_currentRoom);
+ registerVar("scumm_roomresource", &_vm->_roomResource);
+ registerVar("scumm_vars", &_vm->_scummVars, _vm->_numVariables);
// Register commands
- DCmd_Register("continue", WRAP_METHOD(ScummDebugger, Cmd_Exit));
- DCmd_Register("restart", WRAP_METHOD(ScummDebugger, Cmd_Restart));
-
- DCmd_Register("actor", WRAP_METHOD(ScummDebugger, Cmd_Actor));
- DCmd_Register("actors", WRAP_METHOD(ScummDebugger, Cmd_PrintActor));
- DCmd_Register("box", WRAP_METHOD(ScummDebugger, Cmd_PrintBox));
- DCmd_Register("matrix", WRAP_METHOD(ScummDebugger, Cmd_PrintBoxMatrix));
- DCmd_Register("camera", WRAP_METHOD(ScummDebugger, Cmd_Camera));
- DCmd_Register("room", WRAP_METHOD(ScummDebugger, Cmd_Room));
- DCmd_Register("objects", WRAP_METHOD(ScummDebugger, Cmd_PrintObjects));
- DCmd_Register("object", WRAP_METHOD(ScummDebugger, Cmd_Object));
- DCmd_Register("script", WRAP_METHOD(ScummDebugger, Cmd_Script));
- DCmd_Register("scr", WRAP_METHOD(ScummDebugger, Cmd_Script));
- DCmd_Register("scripts", WRAP_METHOD(ScummDebugger, Cmd_PrintScript));
- DCmd_Register("importres", WRAP_METHOD(ScummDebugger, Cmd_ImportRes));
+ registerCmd("continue", WRAP_METHOD(ScummDebugger, cmdExit));
+ registerCmd("restart", WRAP_METHOD(ScummDebugger, Cmd_Restart));
+
+ registerCmd("actor", WRAP_METHOD(ScummDebugger, Cmd_Actor));
+ registerCmd("actors", WRAP_METHOD(ScummDebugger, Cmd_PrintActor));
+ registerCmd("box", WRAP_METHOD(ScummDebugger, Cmd_PrintBox));
+ registerCmd("matrix", WRAP_METHOD(ScummDebugger, Cmd_PrintBoxMatrix));
+ registerCmd("camera", WRAP_METHOD(ScummDebugger, Cmd_Camera));
+ registerCmd("room", WRAP_METHOD(ScummDebugger, Cmd_Room));
+ registerCmd("objects", WRAP_METHOD(ScummDebugger, Cmd_PrintObjects));
+ registerCmd("object", WRAP_METHOD(ScummDebugger, Cmd_Object));
+ registerCmd("script", WRAP_METHOD(ScummDebugger, Cmd_Script));
+ registerCmd("scr", WRAP_METHOD(ScummDebugger, Cmd_Script));
+ registerCmd("scripts", WRAP_METHOD(ScummDebugger, Cmd_PrintScript));
+ registerCmd("importres", WRAP_METHOD(ScummDebugger, Cmd_ImportRes));
if (_vm->_game.id == GID_LOOM)
- DCmd_Register("drafts", WRAP_METHOD(ScummDebugger, Cmd_PrintDraft));
+ registerCmd("drafts", WRAP_METHOD(ScummDebugger, Cmd_PrintDraft));
if (_vm->_game.id == GID_MONKEY && _vm->_game.platform == Common::kPlatformSegaCD)
- DCmd_Register("passcode", WRAP_METHOD(ScummDebugger, Cmd_Passcode));
+ registerCmd("passcode", WRAP_METHOD(ScummDebugger, Cmd_Passcode));
- DCmd_Register("loadgame", WRAP_METHOD(ScummDebugger, Cmd_LoadGame));
- DCmd_Register("savegame", WRAP_METHOD(ScummDebugger, Cmd_SaveGame));
+ registerCmd("loadgame", WRAP_METHOD(ScummDebugger, Cmd_LoadGame));
+ registerCmd("savegame", WRAP_METHOD(ScummDebugger, Cmd_SaveGame));
- DCmd_Register("level", WRAP_METHOD(ScummDebugger, Cmd_DebugLevel));
- DCmd_Register("debug", WRAP_METHOD(ScummDebugger, Cmd_Debug));
+ registerCmd("debug", WRAP_METHOD(ScummDebugger, Cmd_Debug));
- DCmd_Register("show", WRAP_METHOD(ScummDebugger, Cmd_Show));
- DCmd_Register("hide", WRAP_METHOD(ScummDebugger, Cmd_Hide));
+ registerCmd("show", WRAP_METHOD(ScummDebugger, Cmd_Show));
+ registerCmd("hide", WRAP_METHOD(ScummDebugger, Cmd_Hide));
- DCmd_Register("imuse", WRAP_METHOD(ScummDebugger, Cmd_IMuse));
+ registerCmd("imuse", WRAP_METHOD(ScummDebugger, Cmd_IMuse));
- DCmd_Register("resetcursors", WRAP_METHOD(ScummDebugger, Cmd_ResetCursors));
+ registerCmd("resetcursors", WRAP_METHOD(ScummDebugger, Cmd_ResetCursors));
}
ScummDebugger::~ScummDebugger() {
// we need this destructor, even if it is empty, for __SYMBIAN32__
}
+void ScummDebugger::preEnter() {
+}
+
+void ScummDebugger::postEnter() {
+ // Runtime debug level change is dealt with by the base class "debuglevel" command
+ // but need to ensure that the _debugMode parameter is updated in sync.
+ _vm->_debugMode = (gDebugLevel >= 0);
+ // Boot params often need debugging switched on to work
+ if (_vm->_bootParam)
+ _vm->_debugMode = true;
+}
+
///////////////////////////////////////////////////
// Now the fun stuff:
@@ -117,51 +128,51 @@ bool ScummDebugger::Cmd_Restart(int argc, const char **argv) {
bool ScummDebugger::Cmd_IMuse(int argc, const char **argv) {
if (!_vm->_imuse && !_vm->_musicEngine) {
- DebugPrintf("No iMuse engine is active.\n");
+ debugPrintf("No iMuse engine is active.\n");
return true;
}
if (argc > 1) {
if (!strcmp(argv[1], "panic")) {
_vm->_musicEngine->stopAllSounds();
- DebugPrintf("AAAIIIEEEEEE!\n");
- DebugPrintf("Shutting down all music tracks\n");
+ debugPrintf("AAAIIIEEEEEE!\n");
+ debugPrintf("Shutting down all music tracks\n");
return true;
} else if (!strcmp(argv[1], "play")) {
if (argc > 2 && (!strcmp(argv[2], "random") || atoi(argv[2]) != 0)) {
int sound = atoi(argv[2]);
if (!strcmp(argv[2], "random")) {
- DebugPrintf("Selecting from %d songs...\n", _vm->_numSounds);
+ debugPrintf("Selecting from %d songs...\n", _vm->_numSounds);
sound = _vm->_rnd.getRandomNumber(_vm->_numSounds);
}
_vm->ensureResourceLoaded(rtSound, sound);
_vm->_musicEngine->startSound(sound);
- DebugPrintf("Attempted to start music %d.\n", sound);
+ debugPrintf("Attempted to start music %d.\n", sound);
} else {
- DebugPrintf("Specify a music resource # from 1-255.\n");
+ debugPrintf("Specify a music resource # from 1-255.\n");
}
return true;
} else if (!strcmp(argv[1], "stop")) {
if (argc > 2 && (!strcmp(argv[2], "all") || atoi(argv[2]) != 0)) {
if (!strcmp(argv[2], "all")) {
_vm->_musicEngine->stopAllSounds();
- DebugPrintf("Shutting down all music tracks.\n");
+ debugPrintf("Shutting down all music tracks.\n");
} else {
_vm->_musicEngine->stopSound(atoi(argv[2]));
- DebugPrintf("Attempted to stop music %d.\n", atoi(argv[2]));
+ debugPrintf("Attempted to stop music %d.\n", atoi(argv[2]));
}
} else {
- DebugPrintf("Specify a music resource # or \"all\".\n");
+ debugPrintf("Specify a music resource # or \"all\".\n");
}
return true;
}
}
- DebugPrintf("Available iMuse commands:\n");
- DebugPrintf(" panic - Stop all music tracks\n");
- DebugPrintf(" play # - Play a music resource\n");
- DebugPrintf(" stop # - Stop a music resource\n");
+ debugPrintf("Available iMuse commands:\n");
+ debugPrintf(" panic - Stop all music tracks\n");
+ debugPrintf(" play # - Play a music resource\n");
+ debugPrintf(" stop # - Stop a music resource\n");
return true;
}
@@ -174,7 +185,7 @@ bool ScummDebugger::Cmd_Room(int argc, const char **argv) {
_vm->_fullRedraw = true;
return false;
} else {
- DebugPrintf("Current room: %d [%d] - use 'room <roomnum>' to switch\n", _vm->_currentRoom, _vm->_roomResource);
+ debugPrintf("Current room: %d [%d] - use 'room <roomnum>' to switch\n", _vm->_currentRoom, _vm->_roomResource);
return true;
}
}
@@ -189,7 +200,7 @@ bool ScummDebugger::Cmd_LoadGame(int argc, const char **argv) {
return false;
}
- DebugPrintf("Syntax: loadgame <slotnum>\n");
+ debugPrintf("Syntax: loadgame <slotnum>\n");
return true;
}
@@ -199,7 +210,7 @@ bool ScummDebugger::Cmd_SaveGame(int argc, const char **argv) {
_vm->requestSave(slot, argv[2]);
} else
- DebugPrintf("Syntax: savegame <slotnum> <name>\n");
+ debugPrintf("Syntax: savegame <slotnum> <name>\n");
return true;
}
@@ -207,18 +218,18 @@ bool ScummDebugger::Cmd_SaveGame(int argc, const char **argv) {
bool ScummDebugger::Cmd_Show(int argc, const char **argv) {
if (argc != 2) {
- DebugPrintf("Syntax: show <parameter>\n");
+ debugPrintf("Syntax: show <parameter>\n");
return true;
}
if (!strcmp(argv[1], "hex")) {
_vm->_hexdumpScripts = true;
- DebugPrintf("Script hex dumping on\n");
+ debugPrintf("Script hex dumping on\n");
} else if (!strncmp(argv[1], "sta", 3)) {
_vm->_showStack = 1;
- DebugPrintf("Stack tracing on\n");
+ debugPrintf("Stack tracing on\n");
} else {
- DebugPrintf("Unknown show parameter '%s'\nParameters are 'hex' for hex dumping and 'sta' for stack tracing\n", argv[1]);
+ debugPrintf("Unknown show parameter '%s'\nParameters are 'hex' for hex dumping and 'sta' for stack tracing\n", argv[1]);
}
return true;
}
@@ -226,18 +237,18 @@ bool ScummDebugger::Cmd_Show(int argc, const char **argv) {
bool ScummDebugger::Cmd_Hide(int argc, const char **argv) {
if (argc != 2) {
- DebugPrintf("Syntax: hide <parameter>\n");
+ debugPrintf("Syntax: hide <parameter>\n");
return true;
}
if (!strcmp(argv[1], "hex")) {
_vm->_hexdumpScripts = false;
- DebugPrintf("Script hex dumping off\n");
+ debugPrintf("Script hex dumping off\n");
} else if (!strncmp(argv[1], "sta", 3)) {
_vm->_showStack = 0;
- DebugPrintf("Stack tracing off\n");
+ debugPrintf("Stack tracing off\n");
} else {
- DebugPrintf("Unknown hide parameter '%s'\nParameters are 'hex' to turn off hex dumping and 'sta' to turn off stack tracing\n", argv[1]);
+ debugPrintf("Unknown hide parameter '%s'\nParameters are 'hex' to turn off hex dumping and 'sta' to turn off stack tracing\n", argv[1]);
}
return true;
}
@@ -246,7 +257,7 @@ bool ScummDebugger::Cmd_Script(int argc, const char** argv) {
int scriptnum;
if (argc < 2) {
- DebugPrintf("Syntax: script <scriptnum> <command>\n");
+ debugPrintf("Syntax: script <scriptnum> <command>\n");
return true;
}
@@ -254,7 +265,7 @@ bool ScummDebugger::Cmd_Script(int argc, const char** argv) {
// FIXME: what is the max range on these?
// if (scriptnum >= _vm->_numScripts) {
- // DebugPrintf("Script number %d is out of range (range: 1 - %d)\n", scriptnum, _vm->_numScripts);
+ // debugPrintf("Script number %d is out of range (range: 1 - %d)\n", scriptnum, _vm->_numScripts);
// return true;
//}
@@ -264,7 +275,7 @@ bool ScummDebugger::Cmd_Script(int argc, const char** argv) {
_vm->runScript(scriptnum, 0, 0, 0);
return false;
} else {
- DebugPrintf("Unknown script command '%s'\nUse <kill/stop | run/start> as command\n", argv[2]);
+ debugPrintf("Unknown script command '%s'\nUse <kill/stop | run/start> as command\n", argv[2]);
}
return true;
@@ -276,7 +287,7 @@ bool ScummDebugger::Cmd_ImportRes(int argc, const char** argv) {
int resnum;
if (argc != 4) {
- DebugPrintf("Syntax: importres <restype> <filename> <resnum>\n");
+ debugPrintf("Syntax: importres <restype> <filename> <resnum>\n");
return true;
}
@@ -286,7 +297,7 @@ bool ScummDebugger::Cmd_ImportRes(int argc, const char** argv) {
if (!strncmp(argv[1], "scr", 3)) {
file.open(argv[2]);
if (file.isOpen() == false) {
- DebugPrintf("Could not open file %s\n", argv[2]);
+ debugPrintf("Could not open file %s\n", argv[2]);
return true;
}
if (_vm->_game.features & GF_SMALL_HEADER) {
@@ -307,25 +318,25 @@ bool ScummDebugger::Cmd_ImportRes(int argc, const char** argv) {
file.read(_vm->_res->createResource(rtScript, resnum, size), size);
} else
- DebugPrintf("Unknown importres type '%s'\n", argv[1]);
+ debugPrintf("Unknown importres type '%s'\n", argv[1]);
return true;
}
bool ScummDebugger::Cmd_PrintScript(int argc, const char **argv) {
int i;
ScriptSlot *ss = _vm->vm.slot;
- DebugPrintf("+-----------------------------------+\n");
- DebugPrintf("|# | num|offst|sta|typ|fr|rec|fc|cut|\n");
- DebugPrintf("+--+----+-----+---+---+--+---+--+---+\n");
+ debugPrintf("+-----------------------------------+\n");
+ debugPrintf("|# | num|offst|sta|typ|fr|rec|fc|cut|\n");
+ debugPrintf("+--+----+-----+---+---+--+---+--+---+\n");
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) {
if (ss->number) {
- DebugPrintf("|%2d|%4d|%05x|%3d|%3d|%2d|%3d|%2d|%3d|\n",
+ debugPrintf("|%2d|%4d|%05x|%3d|%3d|%2d|%3d|%2d|%3d|\n",
i, ss->number, ss->offs, ss->status, ss->where,
ss->freezeResistant, ss->recursive,
ss->freezeCount, ss->cutsceneOverride);
}
}
- DebugPrintf("+-----------------------------------+\n");
+ debugPrintf("+-----------------------------------+\n");
return true;
}
@@ -336,13 +347,13 @@ bool ScummDebugger::Cmd_Actor(int argc, const char **argv) {
int value = 0, value2 = 0;
if (argc < 3) {
- DebugPrintf("Syntax: actor <actornum> <command> <parameter>\n");
+ debugPrintf("Syntax: actor <actornum> <command> <parameter>\n");
return true;
}
actnum = atoi(argv[1]);
if (actnum >= _vm->_numActors) {
- DebugPrintf("Actor %d is out of range (range: 1 - %d)\n", actnum, _vm->_numActors);
+ debugPrintf("Actor %d is out of range (range: 1 - %d)\n", actnum, _vm->_numActors);
return true;
}
@@ -354,43 +365,43 @@ bool ScummDebugger::Cmd_Actor(int argc, const char **argv) {
if (!strcmp(argv[2], "animvar")) {
a->setAnimVar(value, value2);
- DebugPrintf("Actor[%d].animVar[%d] = %d\n", actnum, value, a->getAnimVar(value));
+ debugPrintf("Actor[%d].animVar[%d] = %d\n", actnum, value, a->getAnimVar(value));
} else if (!strcmp(argv[2], "anim")) {
a->animateActor(value);
- DebugPrintf("Actor[%d].animateActor(%d)\n", actnum, value);
+ debugPrintf("Actor[%d].animateActor(%d)\n", actnum, value);
} else if (!strcmp(argv[2], "ignoreboxes")) {
a->_ignoreBoxes = (value > 0);
- DebugPrintf("Actor[%d].ignoreBoxes = %d\n", actnum, a->_ignoreBoxes);
+ debugPrintf("Actor[%d].ignoreBoxes = %d\n", actnum, a->_ignoreBoxes);
} else if (!strcmp(argv[2], "x")) {
a->putActor(value, a->getRealPos().y);
- DebugPrintf("Actor[%d].x = %d\n", actnum, a->getRealPos().x);
+ debugPrintf("Actor[%d].x = %d\n", actnum, a->getRealPos().x);
_vm->_fullRedraw = true;
} else if (!strcmp(argv[2], "y")) {
a->putActor(a->getRealPos().x, value);
- DebugPrintf("Actor[%d].y = %d\n", actnum, a->getRealPos().y);
+ debugPrintf("Actor[%d].y = %d\n", actnum, a->getRealPos().y);
_vm->_fullRedraw = true;
} else if (!strcmp(argv[2], "_elevation")) {
a->setElevation(value);
- DebugPrintf("Actor[%d]._elevation = %d\n", actnum, a->getElevation());
+ debugPrintf("Actor[%d]._elevation = %d\n", actnum, a->getElevation());
_vm->_fullRedraw = true;
} else if (!strcmp(argv[2], "costume")) {
if (value >= (int)_vm->_res->_types[rtCostume].size())
- DebugPrintf("Costume not changed as %d exceeds max of %d\n", value, _vm->_res->_types[rtCostume].size());
+ debugPrintf("Costume not changed as %d exceeds max of %d\n", value, _vm->_res->_types[rtCostume].size());
else {
a->setActorCostume(value);
_vm->_fullRedraw = true;
- DebugPrintf("Actor[%d].costume = %d\n", actnum, a->_costume);
+ debugPrintf("Actor[%d].costume = %d\n", actnum, a->_costume);
}
} else if (!strcmp(argv[2], "name")) {
- DebugPrintf("Name of actor %d: %s\n", actnum,
+ debugPrintf("Name of actor %d: %s\n", actnum,
_vm->getObjOrActorName(_vm->actorToObj(actnum)));
} else if (!strcmp(argv[2], "condmask")) {
if (argc > 3) {
a->_heCondMask = value;
}
- DebugPrintf("Actor[%d]._heCondMask = 0x%X\n", actnum, a->_heCondMask);
+ debugPrintf("Actor[%d]._heCondMask = 0x%X\n", actnum, a->_heCondMask);
} else {
- DebugPrintf("Unknown actor command '%s'\nUse <ignoreboxes |costume> as command\n", argv[2]);
+ debugPrintf("Unknown actor command '%s'\nUse <ignoreboxes |costume> as command\n", argv[2]);
}
return true;
@@ -400,40 +411,40 @@ bool ScummDebugger::Cmd_PrintActor(int argc, const char **argv) {
int i;
Actor *a;
- DebugPrintf("+---------------------------------------------------------------+\n");
- DebugPrintf("|# | x | y | w | h |elev|cos|box|mov| zp|frm|scl|dir| cls |\n");
- DebugPrintf("+--+----+----+---+---+----+---+---+---+---+---+---+---+---------+\n");
+ debugPrintf("+---------------------------------------------------------------+\n");
+ debugPrintf("|# | x | y | w | h |elev|cos|box|mov| zp|frm|scl|dir| cls |\n");
+ debugPrintf("+--+----+----+---+---+----+---+---+---+---+---+---+---+---------+\n");
for (i = 1; i < _vm->_numActors; i++) {
a = _vm->_actors[i];
if (a->_visible)
- DebugPrintf("|%2d|%4d|%4d|%3d|%3d|%4d|%3d|%3d|%3d|%3d|%3d|%3d|%3d|$%08x|\n",
+ debugPrintf("|%2d|%4d|%4d|%3d|%3d|%4d|%3d|%3d|%3d|%3d|%3d|%3d|%3d|$%08x|\n",
a->_number, a->getRealPos().x, a->getRealPos().y, a->_width, a->_bottom - a->_top,
a->getElevation(),
a->_costume, a->_walkbox, a->_moving, a->_forceClip, a->_frame,
a->_scalex, a->getFacing(), _vm->_classData[a->_number]);
}
- DebugPrintf("\n");
+ debugPrintf("\n");
return true;
}
bool ScummDebugger::Cmd_PrintObjects(int argc, const char **argv) {
int i;
ObjectData *o;
- DebugPrintf("Objects in current room\n");
- DebugPrintf("+---------------------------------+------------+\n");
- DebugPrintf("|num | x | y |width|height|state|fl| cls |\n");
- DebugPrintf("+----+----+----+-----+------+-----+--+---------+\n");
+ debugPrintf("Objects in current room\n");
+ debugPrintf("+---------------------------------+------------+\n");
+ debugPrintf("|num | x | y |width|height|state|fl| cls |\n");
+ debugPrintf("+----+----+----+-----+------+-----+--+---------+\n");
for (i = 1; i < _vm->_numLocalObjects; i++) {
o = &(_vm->_objs[i]);
if (o->obj_nr == 0)
continue;
int classData = (_vm->_game.version != 0 ? _vm->_classData[o->obj_nr] : 0);
- DebugPrintf("|%4d|%4d|%4d|%5d|%6d|%5d|%2d|$%08x|\n",
+ debugPrintf("|%4d|%4d|%4d|%5d|%6d|%5d|%2d|$%08x|\n",
o->obj_nr, o->x_pos, o->y_pos, o->width, o->height, o->state,
o->fl_object_index, classData);
}
- DebugPrintf("\n");
+ debugPrintf("\n");
return true;
}
@@ -443,13 +454,13 @@ bool ScummDebugger::Cmd_Object(int argc, const char **argv) {
int obj;
if (argc < 3) {
- DebugPrintf("Syntax: object <objectnum> <command> <parameter>\n");
+ debugPrintf("Syntax: object <objectnum> <command> <parameter>\n");
return true;
}
obj = atoi(argv[1]);
if (_vm->_game.version != 0 && obj >= _vm->_numGlobalObjects) {
- DebugPrintf("Object %d is out of range (range: 1 - %d)\n", obj, _vm->_numGlobalObjects);
+ debugPrintf("Object %d is out of range (range: 1 - %d)\n", obj, _vm->_numGlobalObjects);
return true;
}
@@ -479,12 +490,12 @@ bool ScummDebugger::Cmd_Object(int argc, const char **argv) {
//is BgNeedsRedraw enough?
_vm->_bgNeedsRedraw = true;
} else {
- DebugPrintf("State of object %d: %d\n", obj, _vm->getState(obj));
+ debugPrintf("State of object %d: %d\n", obj, _vm->getState(obj));
}
} else if (!strcmp(argv[2], "name")) {
- DebugPrintf("Name of object %d: %s\n", obj, _vm->getObjOrActorName(obj));
+ debugPrintf("Name of object %d: %s\n", obj, _vm->getObjOrActorName(obj));
} else {
- DebugPrintf("Unknown object command '%s'\nUse <pickup | state | name> as command\n", argv[2]);
+ debugPrintf("Unknown object command '%s'\nUse <pickup | state | name> as command\n", argv[2]);
}
return true;
@@ -495,9 +506,9 @@ bool ScummDebugger::Cmd_Debug(int argc, const char **argv) {
// No parameters given: Print out a list of all channels and their status
if (argc <= 1) {
- DebugPrintf("Available debug channels:\n");
+ debugPrintf("Available debug channels:\n");
for (Common::DebugManager::DebugChannelList::const_iterator i = lvls.begin(); i != lvls.end(); ++i) {
- DebugPrintf("%c%s - %s (%s)\n", i->enabled ? '+' : ' ',
+ debugPrintf("%c%s - %s (%s)\n", i->enabled ? '+' : ' ',
i->name.c_str(), i->description.c_str(),
i->enabled ? "enabled" : "disabled");
}
@@ -513,39 +524,18 @@ bool ScummDebugger::Cmd_Debug(int argc, const char **argv) {
}
if (result) {
- DebugPrintf("%s %s\n", (argv[1][0] == '+') ? "Enabled" : "Disabled", argv[1] + 1);
+ debugPrintf("%s %s\n", (argv[1][0] == '+') ? "Enabled" : "Disabled", argv[1] + 1);
} else {
- DebugPrintf("Usage: debug [+CHANNEL|-CHANNEL]\n");
- DebugPrintf("Enables or disables the given debug channel.\n");
- DebugPrintf("When used without parameters, lists all available debug channels and their status.\n");
- }
-
- return true;
-}
-
-bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) {
- if (argc == 1) {
- if (_vm->_debugMode == false)
- DebugPrintf("Debugging is not enabled at this time\n");
- else
- DebugPrintf("Debugging is currently set at level %d\n", gDebugLevel);
- } else { // set level
- gDebugLevel = atoi(argv[1]);
- if (gDebugLevel >= 0) {
- _vm->_debugMode = true;
- DebugPrintf("Debug level set to level %d\n", gDebugLevel);
- } else if (gDebugLevel < 0) {
- _vm->_debugMode = false;
- DebugPrintf("Debugging is now disabled\n");
- } else
- DebugPrintf("Not a valid debug level\n");
+ debugPrintf("Usage: debug [+CHANNEL|-CHANNEL]\n");
+ debugPrintf("Enables or disables the given debug channel.\n");
+ debugPrintf("When used without parameters, lists all available debug channels and their status.\n");
}
return true;
}
bool ScummDebugger::Cmd_Camera(int argc, const char **argv) {
- DebugPrintf("Camera: cur (%d,%d) - dest (%d,%d) - accel (%d,%d) -- last (%d,%d)\n",
+ debugPrintf("Camera: cur (%d,%d) - dest (%d,%d) - accel (%d,%d) -- last (%d,%d)\n",
_vm->camera._cur.x, _vm->camera._cur.y, _vm->camera._dest.x, _vm->camera._dest.y,
_vm->camera._accel.x, _vm->camera._accel.y, _vm->camera._last.x, _vm->camera._last.y);
@@ -560,7 +550,7 @@ bool ScummDebugger::Cmd_PrintBox(int argc, const char **argv) {
printBox(atoi(argv[i]));
} else {
num = _vm->getNumBoxes();
- DebugPrintf("\nWalk boxes:\n");
+ debugPrintf("\nWalk boxes:\n");
for (i = 0; i < num; i++)
printBox(i);
}
@@ -572,29 +562,29 @@ bool ScummDebugger::Cmd_PrintBoxMatrix(int argc, const char **argv) {
int num = _vm->getNumBoxes();
int i, j;
- DebugPrintf("Walk matrix:\n");
+ debugPrintf("Walk matrix:\n");
if (_vm->_game.version <= 2)
boxm += num;
for (i = 0; i < num; i++) {
- DebugPrintf("%d: ", i);
+ debugPrintf("%d: ", i);
if (_vm->_game.version <= 2) {
for (j = 0; j < num; j++)
- DebugPrintf("[%d] ", *boxm++);
+ debugPrintf("[%d] ", *boxm++);
} else {
while (*boxm != 0xFF) {
- DebugPrintf("[%d-%d=>%d] ", boxm[0], boxm[1], boxm[2]);
+ debugPrintf("[%d-%d=>%d] ", boxm[0], boxm[1], boxm[2]);
boxm += 3;
}
boxm++;
}
- DebugPrintf("\n");
+ debugPrintf("\n");
}
return true;
}
void ScummDebugger::printBox(int box) {
if (box < 0 || box >= _vm->getNumBoxes()) {
- DebugPrintf("%d is not a valid box!\n", box);
+ debugPrintf("%d is not a valid box!\n", box);
return;
}
BoxCoords coords;
@@ -605,7 +595,7 @@ void ScummDebugger::printBox(int box) {
coords = _vm->getBoxCoordinates(box);
// Print out coords, flags, zbuffer mask
- DebugPrintf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x, mask=%d, scale=%d\n",
+ debugPrintf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x, mask=%d, scale=%d\n",
box,
coords.ul.x, coords.ul.y, coords.ll.x, coords.ll.y,
coords.ur.x, coords.ur.y, coords.lr.x, coords.lr.y,
@@ -746,7 +736,7 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
int i, base, draft;
if (_vm->_game.id != GID_LOOM) {
- DebugPrintf("Command only works with Loom/LoomCD\n");
+ debugPrintf("Command only works with Loom/LoomCD\n");
return true;
}
@@ -797,7 +787,7 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
// the distaff, but I don't know if that's a safe
// thing to do.
- DebugPrintf("Learned all drafts and notes.\n");
+ debugPrintf("Learned all drafts and notes.\n");
return true;
}
}
@@ -806,7 +796,7 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
for (i = 0; i < 16; i++) {
draft = _vm->_scummVars[base + i * 2];
- DebugPrintf("%d %-13s %c%c%c%c %c%c\n",
+ debugPrintf("%d %-13s %c%c%c%c %c%c\n",
base + 2 * i,
names[i],
notes[draft & 0x0007],
@@ -830,7 +820,7 @@ bool ScummDebugger::Cmd_Passcode(int argc, const char **argv) {
_vm->runScript(61, 0, 0, args);
if (_vm->_bootParam != _vm->_scummVars[411]){
- DebugPrintf("Invalid Passcode\n");
+ debugPrintf("Invalid Passcode\n");
return true;
}
@@ -838,7 +828,7 @@ bool ScummDebugger::Cmd_Passcode(int argc, const char **argv) {
detach();
} else {
- DebugPrintf("Current Passcode is %d \nUse 'passcode <SEGA CD Passcode>'\n",_vm->_scummVars[411]);
+ debugPrintf("Current Passcode is %d \nUse 'passcode <SEGA CD Passcode>'\n",_vm->_scummVars[411]);
return true;
}
return false;