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-rw-r--r--engines/scumm/detection.cpp73
1 files changed, 61 insertions, 12 deletions
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 18f2f4ddec..6da3578530 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -33,6 +33,8 @@
#include "common/savefile.h"
#include "common/system.h"
+#include "audio/mididrv.h"
+
#include "scumm/detection.h"
#include "scumm/detection_tables.h"
#include "scumm/he/intern_he.h"
@@ -142,6 +144,14 @@ Common::String ScummEngine_v70he::generateFilename(const int room) const {
Common::String result;
char id = 0;
+ Common::String bPattern = _filenamePattern.pattern;
+
+ // Special cases for Blue's games, which share common (b) files
+ if (_game.id == GID_BIRTHDAYYELLOW || _game.id == GID_BIRTHDAYRED)
+ bPattern = "Blue'sBirthday";
+ else if (_game.id == GID_TREASUREHUNT)
+ bPattern = "Blue'sTreasureHunt";
+
switch (_filenamePattern.genMethod) {
case kGenHEMac:
case kGenHEMacNoParens:
@@ -154,13 +164,7 @@ Common::String ScummEngine_v70he::generateFilename(const int room) const {
switch (disk) {
case 2:
id = 'b';
- // Special cases for Blue's games, which share common (b) files
- if (_game.id == GID_BIRTHDAY && !(_game.features & GF_DEMO))
- result = "Blue'sBirthday.(b)";
- else if (_game.id == GID_TREASUREHUNT)
- result = "Blue'sTreasureHunt.(b)";
- else
- result = Common::String::format("%s.(b)", _filenamePattern.pattern);
+ result = bPattern + ".(b)";
break;
case 1:
id = 'a';
@@ -185,10 +189,11 @@ Common::String ScummEngine_v70he::generateFilename(const int room) const {
// For mac they're stored in game binary
result = _filenamePattern.pattern;
} else {
+ Common::String pattern = id == 'b' ? bPattern : _filenamePattern.pattern;
if (_filenamePattern.genMethod == kGenHEMac)
- result = Common::String::format("%s (%c)", _filenamePattern.pattern, id);
+ result = Common::String::format("%s (%c)", pattern.c_str(), id);
else
- result = Common::String::format("%s %c", _filenamePattern.pattern, id);
+ result = Common::String::format("%s %c", pattern.c_str(), id);
}
}
@@ -303,6 +308,46 @@ static void closeDiskImage(ScummDiskImage *img) {
SearchMan.remove("tmpDiskImgDir");
}
+/*
+ * This function tries to detect if a speech file exists.
+ * False doesn't necessarily mean there are no speech files.
+ */
+static bool detectSpeech(const Common::FSList &fslist, const GameSettings *gs) {
+ if (gs->id == GID_MONKEY || gs->id == GID_MONKEY2) {
+ // FMTOWNS monkey and monkey2 games don't have speech but may have .sou files
+ if (gs->platform == Common::kPlatformFMTowns)
+ return false;
+
+ const char *const basenames[] = { gs->gameid, "monster", 0 };
+ static const char *const extensions[] = { "sou",
+#ifdef USE_FLAC
+ "sof",
+#endif
+#ifdef USE_VORBIS
+ "sog",
+#endif
+#ifdef USE_MAD
+ "so3",
+#endif
+ 0 };
+
+ for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
+ if (file->isDirectory())
+ continue;
+
+ for (int i = 0; basenames[i]; ++i) {
+ Common::String basename = Common::String(basenames[i]) + ".";
+
+ for (int j = 0; extensions[j]; ++j) {
+ if ((basename + extensions[j]).equalsIgnoreCase(file->getName()))
+ return true;
+ }
+ }
+ }
+ }
+ return false;
+}
+
// The following function tries to detect the language for COMI and DIG
static Common::Language detectLanguage(const Common::FSList &fslist, byte id) {
// First try to detect Chinese translation
@@ -431,7 +476,7 @@ static void computeGameSettingsFromMD5(const Common::FSList &fslist, const GameF
}
}
-static void composeFileHashMap(DescMap &fileMD5Map, const Common::FSList &fslist, int depth, const char **globs) {
+static void composeFileHashMap(DescMap &fileMD5Map, const Common::FSList &fslist, int depth, const char *const *globs) {
if (depth <= 0)
return;
@@ -449,7 +494,7 @@ static void composeFileHashMap(DescMap &fileMD5Map, const Common::FSList &fslist
continue;
bool matched = false;
- for (const char **glob = globs; *glob; glob++)
+ for (const char *const *glob = globs; *glob; glob++)
if (file->getName().matchString(*glob, true)) {
matched = true;
break;
@@ -603,6 +648,10 @@ static void detectGames(const Common::FSList &fslist, Common::List<DetectorResul
// HACK: Perhaps it is some modified translation?
dr.language = detectLanguage(fslist, g->id);
+ // Detect if there are speech files in this unknown game
+ //if (detectSpeech(fslist, g))
+ // dr.game.guioptions &= ~GUIO_NOSPEECH;
+
// Add the game/variant to the candidates list if it is consistent
// with the file(s) we are seeing.
if (testGame(g, fileMD5Map, file))
@@ -952,7 +1001,7 @@ GameList ScummMetaEngine::detectGames(const Common::FSList &fslist) const {
}
}
- dg.setGUIOptions(x->game.guioptions | MidiDriver::musicType2GUIO(x->game.midi));
+ dg.setGUIOptions(x->game.guioptions + MidiDriver::musicType2GUIO(x->game.midi));
dg.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(x->language));
detectedGames.push_back(dg);