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-rw-r--r--engines/scumm/detection.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 9359c6610c..68d3010199 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -492,7 +492,7 @@ static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Com
// Note that GF_OLD_BUNDLE is true if and only if GF_OLD256 is false.
// Candidates: maniac enhanced, zak enhanced, indy3ega, loom
- if (g->version != 2 && g->version != 3 || (g->features & GF_OLD256))
+ if ((g->version != 2 && g->version != 3) || (g->features & GF_OLD256))
return false;
/* We distinguish the games by the presence/absence of
@@ -949,7 +949,7 @@ SaveStateList ScummMetaEngine::listSaves(const char *target) const {
sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
SaveStateList saveList;
- for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
+ for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 2 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 2);