diff options
Diffstat (limited to 'engines/scumm/gfx.cpp')
-rw-r--r-- | engines/scumm/gfx.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index 0db77a1b7d..a6a97ec426 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -283,7 +283,7 @@ void Gdi::loadTiles(byte *roomptr) { #ifdef USE_RGB_COLOR void GdiPCEngine::loadTiles(byte *roomptr) { - decodePCEngineTileData(_vm->findResourceData(MKID_BE('TILE'), roomptr)); + decodePCEngineTileData(_vm->findResourceData(MKTAG('T','I','L','E'), roomptr)); } #endif @@ -858,7 +858,7 @@ void ScummEngine::initBGBuffers(int height) { _gdi->_numZBuffer = 2; } else if (_game.features & GF_SMALL_HEADER) { int off; - ptr = findResourceData(MKID_BE('SMAP'), room); + ptr = findResourceData(MKTAG('S','M','A','P'), room); _gdi->_numZBuffer = 0; if (_game.features & GF_16COLOR) @@ -873,13 +873,13 @@ void ScummEngine::initBGBuffers(int height) { } } else if (_game.version == 8) { // in V8 there is no RMIH and num z buffers is in RMHD - ptr = findResource(MKID_BE('RMHD'), room); + ptr = findResource(MKTAG('R','M','H','D'), room); _gdi->_numZBuffer = READ_LE_UINT32(ptr + 24) + 1; } else if (_game.heversion >= 70) { - ptr = findResource(MKID_BE('RMIH'), room); + ptr = findResource(MKTAG('R','M','I','H'), room); _gdi->_numZBuffer = READ_LE_UINT16(ptr + 8) + 1; } else { - ptr = findResource(MKID_BE('RMIH'), findResource(MKID_BE('RMIM'), room)); + ptr = findResource(MKTAG('R','M','I','H'), findResource(MKTAG('R','M','I','M'), room)); _gdi->_numZBuffer = READ_LE_UINT16(ptr + 8) + 1; } assert(_gdi->_numZBuffer >= 1 && _gdi->_numZBuffer <= 8); @@ -1647,9 +1647,9 @@ int Gdi::getZPlanes(const byte *ptr, const byte *zplane_list[9], bool bmapImage) if ((_vm->_game.features & GF_SMALL_HEADER) || _vm->_game.version == 8) zplane_list[0] = ptr; else if (bmapImage) - zplane_list[0] = _vm->findResource(MKID_BE('BMAP'), ptr); + zplane_list[0] = _vm->findResource(MKTAG('B','M','A','P'), ptr); else - zplane_list[0] = _vm->findResource(MKID_BE('SMAP'), ptr); + zplane_list[0] = _vm->findResource(MKTAG('S','M','A','P'), ptr); if (_zbufferDisabled) numzbuf = 0; @@ -1692,11 +1692,11 @@ int Gdi::getZPlanes(const byte *ptr, const byte *zplane_list[9], bool bmapImage) } } else { const uint32 zplane_tags[] = { - MKID_BE('ZP00'), - MKID_BE('ZP01'), - MKID_BE('ZP02'), - MKID_BE('ZP03'), - MKID_BE('ZP04') + MKTAG('Z','P','0','0'), + MKTAG('Z','P','0','1'), + MKTAG('Z','P','0','2'), + MKTAG('Z','P','0','3'), + MKTAG('Z','P','0','4') }; for (i = 1; i < numzbuf; i++) { @@ -1733,7 +1733,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const // Skip to the BSTR->WRAP->OFFS chunk smap_ptr = ptr + 24; } else { - smap_ptr = _vm->findResource(MKID_BE('SMAP'), ptr); + smap_ptr = _vm->findResource(MKTAG('S','M','A','P'), ptr); assert(smap_ptr); } @@ -1741,7 +1741,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const const byte *tmsk_ptr = NULL; if (_vm->_game.heversion >= 72) { - tmsk_ptr = _vm->findResource(MKID_BE('TMSK'), ptr); + tmsk_ptr = _vm->findResource(MKTAG('T','M','S','K'), ptr); } if (y + height > vs->h) { @@ -2011,7 +2011,7 @@ void Gdi::drawBMAPBg(const byte *ptr, VirtScreen *vs) { byte *mask_ptr; const byte *zplane_list[9]; - const byte *bmap_ptr = _vm->findResourceData(MKID_BE('BMAP'), ptr); + const byte *bmap_ptr = _vm->findResourceData(MKTAG('B','M','A','P'), ptr); assert(bmap_ptr); byte code = *bmap_ptr++; @@ -2091,7 +2091,7 @@ void Gdi::drawBMAPBg(const byte *ptr, VirtScreen *vs) { } void Gdi::drawBMAPObject(const byte *ptr, VirtScreen *vs, int obj, int x, int y, int w, int h) { - const byte *bmap_ptr = _vm->findResourceData(MKID_BE('BMAP'), ptr); + const byte *bmap_ptr = _vm->findResourceData(MKTAG('B','M','A','P'), ptr); assert(bmap_ptr); byte code = *bmap_ptr++; @@ -2828,10 +2828,10 @@ void GdiPCEngine::decodeStrip(const byte *ptr, uint16 *tiles, byte *colors, uint void GdiPCEngine::decodePCEngineGfx(const byte *room) { uint16* stripOffsets; - decodePCEngineTileData(_vm->findResourceData(MKID_BE('TILE'), room)); - decodePCEngineMaskData(_vm->findResourceData(MKID_BE('ZP00'), room)); + decodePCEngineTileData(_vm->findResourceData(MKTAG('T','I','L','E'), room)); + decodePCEngineMaskData(_vm->findResourceData(MKTAG('Z','P','0','0'), room)); - const byte* smap_ptr = _vm->findResourceData(MKID_BE('IM00'), room); + const byte* smap_ptr = _vm->findResourceData(MKTAG('I','M','0','0'), room); smap_ptr++; // roomID int numStrips = *smap_ptr++; int numRows = *smap_ptr++; |