diff options
Diffstat (limited to 'engines/scumm/gfx.cpp')
-rw-r--r-- | engines/scumm/gfx.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index 2ca50a725c..6c8d24d25a 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -28,7 +28,7 @@ #include "scumm/actor.h" #include "scumm/charset.h" #include "scumm/intern.h" -#ifndef DISABLE_HE +#ifdef ENABLE_HE #include "scumm/he/intern_he.h" #endif #include "scumm/resource.h" @@ -907,7 +907,7 @@ void ScummEngine::redrawBGAreas() { _bgNeedsRedraw = false; } -#ifndef DISABLE_HE +#ifdef ENABLE_HE void ScummEngine_v71he::redrawBGAreas() { if (camera._cur.x != camera._last.x && _charset->_hasMask) stopTalk(); @@ -1834,7 +1834,7 @@ void GdiV2::decodeMask(int x, int y, const int width, const int height, // Do nothing here for V2 games - zplane was already handled. } -#ifndef DISABLE_HE +#ifdef ENABLE_HE /** * Draw a bitmap onto a virtual screen. This is main drawing method for room backgrounds * used throughout HE71+ versions. |