diff options
Diffstat (limited to 'engines/scumm/he/script_v70he.cpp')
| -rw-r--r-- | engines/scumm/he/script_v70he.cpp | 40 | 
1 files changed, 20 insertions, 20 deletions
| diff --git a/engines/scumm/he/script_v70he.cpp b/engines/scumm/he/script_v70he.cpp index 16c3d7e4d1..133d802311 100644 --- a/engines/scumm/he/script_v70he.cpp +++ b/engines/scumm/he/script_v70he.cpp @@ -541,62 +541,62 @@ void ScummEngine_v70he::o70_resourceRoutines() {  		break;  	case 104:		// SO_NUKE_SCRIPT  		resid = pop(); -		res.nukeResource(rtScript, resid); +		_res->nukeResource(rtScript, resid);  		break;  	case 105:		// SO_NUKE_SOUND  		resid = pop(); -		res.nukeResource(rtSound, resid); +		_res->nukeResource(rtSound, resid);  		break;  	case 106:		// SO_NUKE_COSTUME  		resid = pop(); -		res.nukeResource(rtCostume, resid); +		_res->nukeResource(rtCostume, resid);  		break;  	case 107:		// SO_NUKE_ROOM  		resid = pop(); -		res.nukeResource(rtRoom, resid); -		res.nukeResource(rtRoomImage, resid); +		_res->nukeResource(rtRoom, resid); +		_res->nukeResource(rtRoomImage, resid);  		break;  	case 108:		// SO_LOCK_SCRIPT  		resid = pop();  		if (resid >= _numGlobalScripts)  			break; -		res.lock(rtScript, resid); +		_res->lock(rtScript, resid);  		break;  	case 109:		// SO_LOCK_SOUND  		resid = pop(); -		res.lock(rtSound, resid); +		_res->lock(rtSound, resid);  		break;  	case 110:		// SO_LOCK_COSTUME  		resid = pop(); -		res.lock(rtCostume, resid); +		_res->lock(rtCostume, resid);  		break;  	case 111:		// SO_LOCK_ROOM  		resid = pop();  		if (_game.heversion <= 71 && resid > 0x7F)  			resid = _resourceMapper[resid & 0x7F]; -		res.lock(rtRoom, resid); -		res.lock(rtRoomImage, resid); +		_res->lock(rtRoom, resid); +		_res->lock(rtRoomImage, resid);  		break;  	case 112:		// SO_UNLOCK_SCRIPT  		resid = pop();  		if (resid >= _numGlobalScripts)  			break; -		res.unlock(rtScript, resid); +		_res->unlock(rtScript, resid);  		break;  	case 113:		// SO_UNLOCK_SOUND  		resid = pop(); -		res.unlock(rtSound, resid); +		_res->unlock(rtSound, resid);  		break;  	case 114:		// SO_UNLOCK_COSTUME  		resid = pop(); -		res.unlock(rtCostume, resid); +		_res->unlock(rtCostume, resid);  		break;  	case 115:		// SO_UNLOCK_ROOM  		resid = pop();  		if (_game.heversion <= 71 && resid > 0x7F)  			resid = _resourceMapper[resid & 0x7F]; -		res.unlock(rtRoom, resid); -		res.unlock(rtRoomImage, resid); +		_res->unlock(rtRoom, resid); +		_res->unlock(rtRoomImage, resid);  		break;  	case 116:  		break; @@ -635,11 +635,11 @@ void ScummEngine_v70he::o70_resourceRoutines() {  		break;  	case 159:  		resid = pop(); -		res.unlock(rtImage, resid); +		_res->unlock(rtImage, resid);  		break;  	case 192:  		resid = pop(); -		res.nukeResource(rtImage, resid); +		_res->nukeResource(rtImage, resid);  		break;  	case 201:  		resid = pop(); @@ -647,7 +647,7 @@ void ScummEngine_v70he::o70_resourceRoutines() {  		break;  	case 202:  		resid = pop(); -		res.lock(rtImage, resid); +		_res->lock(rtImage, resid);  		break;  	case 203:  		resid = pop(); @@ -658,14 +658,14 @@ void ScummEngine_v70he::o70_resourceRoutines() {  		objidx = getObjectIndex(resid);  		if (objidx == -1)  			break; -		res.lock(rtFlObject, _objs[objidx].fl_object_index); +		_res->lock(rtFlObject, _objs[objidx].fl_object_index);  		break;  	case 235:  		resid = pop();  		objidx = getObjectIndex(resid);  		if (objidx == -1)  			break; -		res.unlock(rtFlObject, _objs[objidx].fl_object_index); +		_res->unlock(rtFlObject, _objs[objidx].fl_object_index);  		break;  	case 239:  		// Used in airport | 
