diff options
Diffstat (limited to 'engines/scumm/imuse_digi/dimuse_track.cpp')
-rw-r--r-- | engines/scumm/imuse_digi/dimuse_track.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/imuse_digi/dimuse_track.cpp b/engines/scumm/imuse_digi/dimuse_track.cpp index b58d73c8d5..968f01c9e8 100644 --- a/engines/scumm/imuse_digi/dimuse_track.cpp +++ b/engines/scumm/imuse_digi/dimuse_track.cpp @@ -45,7 +45,7 @@ int IMuseDigital::allocSlot(int priority) { } if (trackId == -1) { - debug(5, "IMuseDigital::startSound(): All slots are full"); + debug(5, "IMuseDigital::allocSlot(): All slots are full"); for (l = 0; l < MAX_DIGITAL_TRACKS; l++) { Track *track = _track[l]; if (track->used && !track->toBeRemoved && @@ -57,9 +57,9 @@ int IMuseDigital::allocSlot(int priority) { if (lowest_priority <= priority) { assert(trackId != -1); _track[trackId]->toBeRemoved = true; - debug(5, "IMuseDigital::startSound(): Removed sound %d from track %d", _track[trackId]->soundId, trackId); + debug(5, "IMuseDigital::allocSlot(): Removed sound %d from track %d", _track[trackId]->soundId, trackId); } else { - debug(5, "IMuseDigital::startSound(): Priority sound too low"); + debug(5, "IMuseDigital::allocSlot(): Priority sound too low"); return -1; } } |