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-rw-r--r--engines/scumm/input.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp
index 94fafc78de..6b45b7b415 100644
--- a/engines/scumm/input.cpp
+++ b/engines/scumm/input.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/config-manager.h"
#include "common/events.h"
@@ -322,7 +322,7 @@ void ScummEngine::processInput() {
if (!lastKeyHit.ascii)
return;
-
+
processKeyboard(lastKeyHit);
}
@@ -334,7 +334,7 @@ void ScummEngine_v8::processKeyboard(Common::KeyState lastKeyHit) {
if (lastKeyHit.keycode == Common::KEYCODE_F1 && lastKeyHit.flags == 0) {
lastKeyHit = Common::KeyState(Common::KEYCODE_F5, 319);
}
-
+
// Alt-F5 should bring up the original save/load dialog, so map it to F1.
if (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.flags == Common::KBD_ALT) {
lastKeyHit = Common::KeyState(Common::KEYCODE_F1, 315);
@@ -491,7 +491,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) {
} else if (cutsceneExitKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_ESCAPE && lastKeyHit.flags == 0)) {
abortCutscene();
-
+
// FIXME: Is the following line really necessary?
_mouseAndKeyboardStat = VAR(VAR_CUTSCENEEXIT_KEY);
@@ -522,7 +522,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) {
// Display the talk speed
ValueDisplayDialog dlg("Subtitle speed: ", 0, 9, 9 - _defaultTalkDelay, '+', '-');
_defaultTalkDelay = 9 - runDialog(dlg);
-
+
// Save the new talkspeed value to ConfMan
setTalkspeed(_defaultTalkDelay);