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Diffstat (limited to 'engines/scumm/insane/insane_enemy.cpp')
-rw-r--r--engines/scumm/insane/insane_enemy.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp
index fa6d4264ec..d711b63342 100644
--- a/engines/scumm/insane/insane_enemy.cpp
+++ b/engines/scumm/insane/insane_enemy.cpp
@@ -1519,8 +1519,7 @@ void Insane::chooseEnemyWeaponAnim(int32 buttons) {
case INV_BOOT:
case INV_HAND:
case INV_DUST:
- _actor[1].act[2].state = 0;
- switchEnemyWeapon();
+ // fallthrough
default:
switchEnemyWeapon();
}
@@ -2437,6 +2436,7 @@ void Insane::actor12Reaction(int32 buttons) {
smlayer_setActorFacing(1, 2, 6, 180);
smlayer_setActorLayer(1, 2, 25);
_actor[1].act[2].state = 103;
+ break;
case 103:
_actor[1].kicking = false;