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-rw-r--r--engines/scumm/palette.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/scumm/palette.cpp b/engines/scumm/palette.cpp
index 51ba2195d7..30096000ce 100644
--- a/engines/scumm/palette.cpp
+++ b/engines/scumm/palette.cpp
@@ -544,6 +544,12 @@ void ScummEngine::palManipulateInit(int resID, int start, int end, int time) {
return;
#endif
+ // This function is actually a nullsub in Indy4 Amiga.
+ // It might very well be a nullsub in other Amiga games, but for now I
+ // limit this to Indy4 Amiga, since that is the only game I can check.
+ if (_game.platform == Common::kPlatformAmiga && _game.id == GID_INDY4)
+ return;
+
byte *string1 = getStringAddress(resID);
byte *string2 = getStringAddress(resID + 1);
byte *string3 = getStringAddress(resID + 2);
@@ -670,6 +676,12 @@ static inline uint colorWeight(int red, int green, int blue) {
}
void ScummEngine::setShadowPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor, int start, int end) {
+ // This function is actually a nullsub in Indy4 Amiga.
+ // It might very well be a nullsub in other Amiga games, but for now I
+ // limit this to Indy4 Amiga, since that is the only game I can check.
+ if (_game.platform == Common::kPlatformAmiga && _game.id == GID_INDY4)
+ return;
+
const byte *basepal = getPalettePtr(_curPalIndex, _roomResource);
const byte *compareptr;
const byte *pal = basepal + start * 3;