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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SCUMM_PLAYER_MAC_H
+#define SCUMM_PLAYER_MAC_H
+
+#include "common/scummsys.h"
+#include "common/util.h"
+#include "common/mutex.h"
+#include "scumm/music.h"
+#include "scumm/saveload.h"
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+
+#define RES_SND MKTAG('s', 'n', 'd', ' ')
+
+class Mixer;
+
+namespace Scumm {
+
+class ScummEngine;
+
+/**
+ * Scumm Macintosh music driver, base class.
+ */
+class Player_Mac : public Audio::AudioStream, public MusicEngine {
+public:
+ Player_Mac(ScummEngine *scumm, Audio::Mixer *mixer, int numberOfChannels, int channelMask, bool fadeNoteEnds);
+ virtual ~Player_Mac();
+
+ void init();
+
+ // MusicEngine API
+ virtual void setMusicVolume(int vol);
+ virtual void startSound(int sound);
+ virtual void stopSound(int sound);
+ virtual void stopAllSounds();
+ virtual int getMusicTimer();
+ virtual int getSoundStatus(int sound) const;
+
+ // AudioStream API
+ virtual int readBuffer(int16 *buffer, const int numSamples);
+ virtual bool isStereo() const { return false; }
+ virtual bool endOfData() const { return false; }
+ virtual int getRate() const { return _sampleRate; }
+
+ virtual void saveLoadWithSerializer(Serializer *ser);
+
+private:
+ Common::Mutex _mutex;
+ Audio::Mixer *const _mixer;
+ Audio::SoundHandle _soundHandle;
+ uint32 _sampleRate;
+ int _soundPlaying;
+
+ void stopAllSounds_Internal();
+
+ struct Instrument {
+ byte *_data;
+ uint32 _size;
+ uint32 _rate;
+ uint32 _loopStart;
+ uint32 _loopEnd;
+ byte _baseFreq;
+
+ uint _pos;
+ uint _subPos;
+
+ void newNote() {
+ _pos = 0;
+ _subPos = 0;
+ }
+
+ void generateSamples(int16 *data, int pitchModifier, int volume, int numSamples, int remainingSamplesOnNote, bool fadeNoteEnds);
+ };
+
+ int _pitchTable[128];
+ int _numberOfChannels;
+ int _channelMask;
+ bool _fadeNoteEnds;
+
+ virtual bool checkMusicAvailable() { return false; }
+ virtual bool loadMusic(const byte *ptr) { return false; }
+ virtual bool getNextNote(int ch, uint32 &samples, int &pitchModifier, byte &velocity) { return false; }
+
+protected:
+ struct Channel {
+ virtual ~Channel() {}
+
+ Instrument _instrument;
+ bool _looped;
+ uint32 _length;
+ const byte *_data;
+
+ uint _pos;
+ int _pitchModifier;
+ byte _velocity;
+ uint32 _remaining;
+
+ bool _notesLeft;
+
+ bool loadInstrument(Common::SeekableReadStream *stream);
+ };
+
+ ScummEngine *const _vm;
+ Channel *_channel;
+
+ uint32 durationToSamples(uint16 duration);
+ int noteToPitchModifier(byte note, Instrument *instrument);
+};
+
+} // End of namespace Scumm
+
+#endif