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-rw-r--r--engines/scumm/players/player_ad.cpp48
-rw-r--r--engines/scumm/players/player_ad.h20
2 files changed, 14 insertions, 54 deletions
diff --git a/engines/scumm/players/player_ad.cpp b/engines/scumm/players/player_ad.cpp
index adcda68e10..4d4be2c3c2 100644
--- a/engines/scumm/players/player_ad.cpp
+++ b/engines/scumm/players/player_ad.cpp
@@ -27,6 +27,7 @@
#include "scumm/saveload.h"
#include "audio/fmopl.h"
+#include "audio/mixer.h"
#include "common/textconsole.h"
#include "common/config-manager.h"
@@ -35,26 +36,19 @@ namespace Scumm {
#define AD_CALLBACK_FREQUENCY 472
-Player_AD::Player_AD(ScummEngine *scumm, Audio::Mixer *mixer)
- : _vm(scumm), _mixer(mixer), _rate(mixer->getOutputRate()) {
+Player_AD::Player_AD(ScummEngine *scumm)
+ : _vm(scumm) {
_opl2 = OPL::Config::create();
- if (!_opl2->init(_rate)) {
+ if (!_opl2->init()) {
error("Could not initialize OPL2 emulator");
}
- _samplesPerCallback = _rate / AD_CALLBACK_FREQUENCY;
- _samplesPerCallbackRemainder = _rate % AD_CALLBACK_FREQUENCY;
- _samplesTillCallback = 0;
- _samplesTillCallbackRemainder = 0;
-
memset(_registerBackUpTable, 0, sizeof(_registerBackUpTable));
writeReg(0x01, 0x00);
writeReg(0xBD, 0x00);
writeReg(0x08, 0x00);
writeReg(0x01, 0x20);
- _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
-
_engineMusicTimer = 0;
_soundPlaying = -1;
@@ -78,11 +72,11 @@ Player_AD::Player_AD(ScummEngine *scumm, Audio::Mixer *mixer)
_musicVolume = _sfxVolume = 255;
_isSeeking = false;
+
+ _opl2->start(new Common::Functor0Mem<void, Player_AD>(this, &Player_AD::onTimer), AD_CALLBACK_FREQUENCY);
}
Player_AD::~Player_AD() {
- _mixer->stopHandle(_soundHandle);
-
stopAllSounds();
Common::StackLock lock(_mutex);
delete _opl2;
@@ -244,36 +238,14 @@ void Player_AD::saveLoadWithSerializer(Serializer *ser) {
}
}
-int Player_AD::readBuffer(int16 *buffer, const int numSamples) {
+void Player_AD::onTimer() {
Common::StackLock lock(_mutex);
- int len = numSamples;
-
- while (len > 0) {
- if (!_samplesTillCallback) {
- if (_curOffset) {
- updateMusic();
- }
-
- updateSfx();
-
- _samplesTillCallback = _samplesPerCallback;
- _samplesTillCallbackRemainder += _samplesPerCallbackRemainder;
- if (_samplesTillCallbackRemainder >= AD_CALLBACK_FREQUENCY) {
- ++_samplesTillCallback;
- _samplesTillCallbackRemainder -= AD_CALLBACK_FREQUENCY;
- }
- }
-
- const int samplesToRead = MIN(len, _samplesTillCallback);
- _opl2->readBuffer(buffer, samplesToRead);
-
- buffer += samplesToRead;
- len -= samplesToRead;
- _samplesTillCallback -= samplesToRead;
+ if (_curOffset) {
+ updateMusic();
}
- return numSamples;
+ updateSfx();
}
void Player_AD::setupVolume() {
diff --git a/engines/scumm/players/player_ad.h b/engines/scumm/players/player_ad.h
index 63a8503f47..63fda3cc7c 100644
--- a/engines/scumm/players/player_ad.h
+++ b/engines/scumm/players/player_ad.h
@@ -26,7 +26,6 @@
#include "scumm/music.h"
#include "audio/audiostream.h"
-#include "audio/mixer.h"
#include "common/mutex.h"
@@ -41,9 +40,9 @@ class ScummEngine;
/**
* Sound output for v3/v4 AdLib data.
*/
-class Player_AD : public MusicEngine, public Audio::AudioStream {
+class Player_AD : public MusicEngine {
public:
- Player_AD(ScummEngine *scumm, Audio::Mixer *mixer);
+ Player_AD(ScummEngine *scumm);
virtual ~Player_AD();
// MusicEngine API
@@ -56,18 +55,12 @@ public:
virtual void saveLoadWithSerializer(Serializer *ser);
- // AudioStream API
- virtual int readBuffer(int16 *buffer, const int numSamples);
- virtual bool isStereo() const { return false; }
- virtual bool endOfData() const { return false; }
- virtual int getRate() const { return _rate; }
+ // Timer callback
+ void onTimer();
private:
ScummEngine *const _vm;
Common::Mutex _mutex;
- Audio::Mixer *const _mixer;
- const int _rate;
- Audio::SoundHandle _soundHandle;
void setupVolume();
int _musicVolume;
@@ -75,11 +68,6 @@ private:
OPL::OPL *_opl2;
- int _samplesPerCallback;
- int _samplesPerCallbackRemainder;
- int _samplesTillCallback;
- int _samplesTillCallbackRemainder;
-
int _soundPlaying;
int32 _engineMusicTimer;