diff options
Diffstat (limited to 'engines/scumm/saveload.cpp')
-rw-r--r-- | engines/scumm/saveload.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 7bf61a8762..9dad8cd054 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -125,7 +125,7 @@ bool ScummEngine::canSaveGameStateCurrently() { if (_game.id == GID_CMI) return true; - // SCUMM v4+ doesn't allow saving in room 0 or if + // SCUMM v4+ doesn't allow saving in room 0 or if // VAR(VAR_MAINMENU_KEY) to set to zero. return (VAR_MAINMENU_KEY == 0xFF || (VAR(VAR_MAINMENU_KEY) != 0 && _currentRoom != 0)); } @@ -137,7 +137,7 @@ void ScummEngine::requestSave(int slot, const char *name) { _saveLoadFlag = 1; // 1 for save assert(name); strncpy(_saveLoadName, name, sizeof(_saveLoadName)); - _saveLoadName[sizeof(_saveLoadName) - 1] = 0; + _saveLoadName[sizeof(_saveLoadName) - 1] = 0; } void ScummEngine::requestLoad(int slot) { @@ -453,7 +453,7 @@ bool ScummEngine::loadState(int slot, bool compat) { // WORKAROUND bug #795214: For unknown reasons, object 819 sometimes is in // state 1 in old save games, implying it should be drawn. This in turn // results in a crash when entering the church, as object 819 is part of the - // exitof the church and there are no graphics assigned to it. + // exitof the church and there are no graphics assigned to it. if (_game.id == GID_MONKEY_VGA) { putState(819, 0); } @@ -651,7 +651,7 @@ Graphics::Surface *ScummEngine::loadThumbnailFromSlot(const char *target, int sl SaveGameHeader hdr; if (slot < 0) - return 0; + return 0; Common::String filename = ScummEngine::makeSavegameName(target, slot, false); if (!(in = g_system->getSavefileManager()->openForLoading(filename))) { @@ -689,7 +689,7 @@ bool ScummEngine::loadInfosFromSlot(const char *target, int slot, InfoStuff *stu SaveGameHeader hdr; if (slot < 0) - return 0; + return 0; Common::String filename = makeSavegameName(target, slot, false); if (!(in = g_system->getSavefileManager()->openForLoading(filename))) { |