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-rw-r--r--engines/scumm/saveload.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index 24fbf0949e..8d5a021461 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -87,7 +87,10 @@ bool ScummEngine::canLoadGameStateCurrently() {
// HE games are limited to original load and save interface only,
// due to numerous glitches (see bug #1726909) that can occur.
- if (_game.heversion >= 60)
+ //
+ // Except the earliest HE Games (3DO and initial DOS version of
+ // puttputt), which didn't offer scripted load/save screens.
+ if (_game.heversion >= 62)
return false;
// COMI always disables saving/loading (to tell the truth:
@@ -113,7 +116,10 @@ bool ScummEngine::canSaveGameStateCurrently() {
// HE games are limited to original load and save interface only,
// due to numerous glitches (see bug #1726909) that can occur.
- if (_game.heversion >= 60)
+ //
+ // Except the earliest HE Games (3DO and initial DOS version of
+ // puttputt), which didn't offer scripted load/save screens.
+ if (_game.heversion >= 62)
return false;
// COMI always disables saving/loading (to tell the truth: