diff options
Diffstat (limited to 'engines/scumm/script_v5.cpp')
-rw-r--r-- | engines/scumm/script_v5.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index f83e7f2879..b86eb2b476 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -1090,7 +1090,7 @@ void ScummEngine_v5::o5_getDist() { r = 60; // WORKAROUND bug #795937 - if ((_game.id == GID_MONKEY_EGA || _game.id == GID_PASS) && o1 == 1 && o2 == 307 && vm.slot[_currentScript].number == 205 && r == 2) + if ((_game.id == GID_MONKEY_EGA || _game.id == GID_PASS) && o1 == 1 && o2 == 307 && vm.slot[_currentScript].number == 205 && r == 2) r = 3; setResult(r); @@ -1580,28 +1580,28 @@ void ScummEngine_v5::o5_resourceRoutines() { // TODO: For the following see also Hibarnatus' information on bug #805691. case 32: // TODO (apparently never used in FM-TOWNS) - debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); + debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); break; case 33: // TODO (apparently never used in FM-TOWNS) - debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); + debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); break; case 35: // TODO: Might be used to set CD volume in FM-TOWNS Loom foo = getVarOrDirectByte(PARAM_2); - debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); + debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); break; case 36: // TODO: Sets the loudness of a sound resource. Used in Indy3 and Zak. foo = getVarOrDirectByte(PARAM_2); bar = fetchScriptByte(); - debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); + debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); break; case 37: // TODO: Sets the pitch of a sound resource (pitch = foo - center semitones. // "center" is at 0x32 in the sfx resource (always 0x3C in zak256, but sometimes different in Indy3). foo = getVarOrDirectByte(PARAM_2); - debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); + debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number); break; default: |