diff options
Diffstat (limited to 'engines/scumm/script_v5.cpp')
| -rw-r--r-- | engines/scumm/script_v5.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
| diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index f83e7f2879..b86eb2b476 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -1090,7 +1090,7 @@ void ScummEngine_v5::o5_getDist() {  		r = 60;  	// WORKAROUND bug #795937 -	if ((_game.id == GID_MONKEY_EGA || _game.id == GID_PASS) && o1 == 1 && o2 == 307  && vm.slot[_currentScript].number == 205 && r == 2) +	if ((_game.id == GID_MONKEY_EGA || _game.id == GID_PASS) && o1 == 1 && o2 == 307 && vm.slot[_currentScript].number == 205 && r == 2)  		r = 3;  	setResult(r); @@ -1580,28 +1580,28 @@ void ScummEngine_v5::o5_resourceRoutines() {  	// TODO: For the following see also Hibarnatus' information on bug #805691.  	case 32:  		// TODO (apparently never used in FM-TOWNS) -		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number); +		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);  		break;  	case 33:  		// TODO (apparently never used in FM-TOWNS) -		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number); +		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);  		break;  	case 35:  		// TODO: Might be used to set CD volume in FM-TOWNS Loom  		foo = getVarOrDirectByte(PARAM_2); -		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number); +		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);  		break;  	case 36:  		// TODO: Sets the loudness of a sound resource. Used in Indy3 and Zak.  		foo = getVarOrDirectByte(PARAM_2);  		bar = fetchScriptByte(); -		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number); +		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);  		break;  	case 37:  		// TODO: Sets the pitch of a sound resource (pitch = foo - center semitones.  		// "center" is at 0x32 in the sfx resource (always 0x3C in zak256, but sometimes different in Indy3).  		foo = getVarOrDirectByte(PARAM_2); -		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number); +		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);  		break;  	default: | 
