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Diffstat (limited to 'engines/scumm/script_v5.cpp')
-rw-r--r--engines/scumm/script_v5.cpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp
index 08afdb8ec9..556f5b0af1 100644
--- a/engines/scumm/script_v5.cpp
+++ b/engines/scumm/script_v5.cpp
@@ -999,17 +999,6 @@ void ScummEngine_v5::o5_getActorRoom() {
void ScummEngine_v5::o5_getActorScale() {
Actor *a;
- // INDY3 uses this opcode for waitForActor
- if (_game.id == GID_INDY3) {
- const byte *oldaddr = _scriptPointer - 1;
- a = derefActor(getVarOrDirectByte(PARAM_1), "o5_getActorScale (wait)");
- if (a->_moving) {
- _scriptPointer = oldaddr;
- o5_breakHere();
- }
- return;
- }
-
getResultPos();
int act = getVarOrDirectByte(PARAM_1);
a = derefActor(act, "o5_getActorScale");
@@ -2044,19 +2033,6 @@ void ScummEngine_v5::o5_isSoundRunning() {
void ScummEngine_v5::o5_soundKludge() {
int items[16];
-
- if (_game.features & GF_SMALL_HEADER) { // Is WaitForSentence in SCUMM V3
- if (_sentenceNum) {
- if (_sentence[_sentenceNum - 1].freezeCount && !isScriptInUse(VAR(VAR_SENTENCE_SCRIPT)))
- return;
- } else if (!isScriptInUse(VAR(VAR_SENTENCE_SCRIPT)))
- return;
-
- _scriptPointer--;
- o5_breakHere();
- return;
- }
-
int num = getWordVararg(items);
_sound->soundKludge(items, num);
}