diff options
Diffstat (limited to 'engines/scumm/script_v8.cpp')
-rw-r--r-- | engines/scumm/script_v8.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/scumm/script_v8.cpp b/engines/scumm/script_v8.cpp index 3d6e30f8c7..dc45095570 100644 --- a/engines/scumm/script_v8.cpp +++ b/engines/scumm/script_v8.cpp @@ -775,40 +775,40 @@ void ScummEngine_v8::o8_resourceRoutines() { break; case 0x42: // SO_HEAP_LOCK_COSTUME Lock costume in heap - res.lock(rtCostume, resid); + _res->lock(rtCostume, resid); break; case 0x43: // SO_HEAP_LOCK_ROOM Lock room in heap - res.lock(rtRoom, resid); + _res->lock(rtRoom, resid); break; case 0x44: // SO_HEAP_LOCK_SCRIPT Lock script in heap - res.lock(rtScript, resid); + _res->lock(rtScript, resid); break; case 0x45: // SO_HEAP_LOCK_SOUND Lock sound in heap - res.lock(rtSound, resid); + _res->lock(rtSound, resid); break; case 0x46: // SO_HEAP_UNLOCK_COSTUME Unlock costume - res.unlock(rtCostume, resid); + _res->unlock(rtCostume, resid); break; case 0x47: // SO_HEAP_UNLOCK_ROOM Unlock room - res.unlock(rtRoom, resid); + _res->unlock(rtRoom, resid); break; case 0x48: // SO_HEAP_UNLOCK_SCRIPT Unlock script - res.unlock(rtScript, resid); + _res->unlock(rtScript, resid); break; case 0x49: // SO_HEAP_UNLOCK_SOUND Unlock sound - res.unlock(rtSound, resid); + _res->unlock(rtSound, resid); break; case 0x4A: // SO_HEAP_NUKE_COSTUME Remove costume from heap - res.setResourceCounter(rtCostume, resid, 0x7F); + _res->setResourceCounter(rtCostume, resid, 0x7F); break; case 0x4B: // SO_HEAP_NUKE_ROOM Remove room from heap - res.setResourceCounter(rtRoom, resid, 0x7F); + _res->setResourceCounter(rtRoom, resid, 0x7F); break; case 0x4C: // SO_HEAP_NUKE_SCRIPT Remove script from heap - res.setResourceCounter(rtScript, resid, 0x7F); + _res->setResourceCounter(rtScript, resid, 0x7F); break; case 0x4D: // SO_HEAP_NUKE_SOUND Remove sound from heap - res.setResourceCounter(rtSound, resid, 0x7F); + _res->setResourceCounter(rtSound, resid, 0x7F); break; default: error("o8_resourceRoutines: default case 0x%x", subOp); @@ -1193,13 +1193,13 @@ void ScummEngine_v8::o8_kernelSetFunctions() { case 11: { // lockObject int objidx = getObjectIndex(args[1]); assert(objidx != -1); - res.lock(rtFlObject, _objs[objidx].fl_object_index); + _res->lock(rtFlObject, _objs[objidx].fl_object_index); break; } case 12: { // unlockObject int objidx = getObjectIndex(args[1]); assert(objidx != -1); - res.unlock(rtFlObject, _objs[objidx].fl_object_index); + _res->unlock(rtFlObject, _objs[objidx].fl_object_index); break; } case 13: // remapCostume |