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Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r--engines/scumm/scumm.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 75c507565c..80df889a56 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -29,6 +29,7 @@
#include "common/events.h"
#include "common/EventRecorder.h"
#include "common/system.h"
+#include "common/translation.h"
#include "engines/util.h"
@@ -2167,14 +2168,14 @@ void ScummEngine::scummLoop_handleSaveLoad() {
if (_saveLoadFlag == 1) {
success = saveState(_saveLoadSlot, _saveTemporaryState);
if (!success)
- errMsg = "Failed to save game state to file:\n\n%s";
+ errMsg = _("Failed to save game state to file:\n\n%s");
if (success && _saveTemporaryState && VAR_GAME_LOADED != 0xFF && _game.version <= 7)
VAR(VAR_GAME_LOADED) = 201;
} else {
success = loadState(_saveLoadSlot, _saveTemporaryState);
if (!success)
- errMsg = "Failed to load game state from file:\n\n%s";
+ errMsg = _("Failed to load game state from file:\n\n%s");
if (success && _saveTemporaryState && VAR_GAME_LOADED != 0xFF)
VAR(VAR_GAME_LOADED) = (_game.version == 8) ? 1 : 203;
@@ -2186,7 +2187,7 @@ void ScummEngine::scummLoop_handleSaveLoad() {
} else if (_saveLoadFlag == 1 && _saveLoadSlot != 0 && !_saveTemporaryState) {
// Display "Save successful" message, except for auto saves
char buf[256];
- snprintf(buf, sizeof(buf), "Successfully saved game state in file:\n\n%s", filename.c_str());
+ snprintf(buf, sizeof(buf), _("Successfully saved game state in file:\n\n%s"), filename.c_str());
GUI::TimedMessageDialog dialog(buf, 1500);
runDialog(dialog);