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Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r--engines/scumm/scumm.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index c6fc1a04b6..e380f9d313 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -434,7 +434,6 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr)
//
// Init all VARS to 0xFF
//
- VAR_LANGUAGE = 0xFF;
VAR_KEYPRESS = 0xFF;
VAR_SYNC = 0xFF;
VAR_EGO = 0xFF;
@@ -923,6 +922,8 @@ ScummEngine_v7::~ScummEngine_v7() {
ScummEngine_v8::ScummEngine_v8(OSystem *syst, const DetectorResult &dr)
: ScummEngine_v7(syst, dr) {
_objectIDMap = 0;
+
+ VAR_LANGUAGE = 0xFF;
}
ScummEngine_v8::~ScummEngine_v8() {
@@ -955,12 +956,13 @@ int ScummEngine::init() {
_system->endGFXTransaction();
// On some systems it's not safe to run CD audio games from the CD.
- if (_game.features & GF_AUDIOTRACKS)
+ if (_game.features & GF_AUDIOTRACKS) {
checkCD();
-
- int cd_num = ConfMan.getInt("cdrom");
- if (cd_num >= 0 && (_game.features & GF_AUDIOTRACKS))
- _system->openCD(cd_num);
+
+ int cd_num = ConfMan.getInt("cdrom");
+ if (cd_num >= 0)
+ _system->openCD(cd_num);
+ }
// Create the sound manager
if (_game.heversion > 0)