aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/scumm.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/scumm/scumm.h')
-rw-r--r--engines/scumm/scumm.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 4944fbed5a..04a175e732 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -40,8 +40,6 @@
#include "scumm/detection.h"
#include "scumm/script.h"
-#include "audio/mididrv.h"
-
#ifdef __DS__
/* This disables the dual layer mode which is used in FM-Towns versions
* of SCUMM games and which emulates the behavior of the original code.
@@ -1085,7 +1083,6 @@ protected:
int _saveSound;
bool _native_mt32;
bool _enable_gs;
- MidiDriverFlags _musicType;
bool _copyProtection;
public: