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-rw-r--r--engines/scumm/scumm.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index e503af750d..04a175e732 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -40,8 +40,6 @@
#include "scumm/detection.h"
#include "scumm/script.h"
-#include "audio/mididrv.h"
-
#ifdef __DS__
/* This disables the dual layer mode which is used in FM-Towns versions
* of SCUMM games and which emulates the behavior of the original code.
@@ -235,7 +233,8 @@ enum ScummGameId {
GID_PUTTMOON,
GID_FUNPACK,
GID_FREDDI3,
- GID_BIRTHDAY,
+ GID_BIRTHDAYRED,
+ GID_BIRTHDAYYELLOW,
GID_TREASUREHUNT,
GID_PUTTRACE,
GID_FUNSHOP, // Used for all three funshops
@@ -1084,7 +1083,6 @@ protected:
int _saveSound;
bool _native_mt32;
bool _enable_gs;
- MidiDriverFlags _musicType;
bool _copyProtection;
public: