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Diffstat (limited to 'engines/scumm')
-rw-r--r--engines/scumm/string.cpp91
1 files changed, 70 insertions, 21 deletions
diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp
index 852684b6f2..43d22afadd 100644
--- a/engines/scumm/string.cpp
+++ b/engines/scumm/string.cpp
@@ -602,11 +602,12 @@ void ScummEngine::CHARSET_1() {
_charset->addLinebreaks(0, _charsetBuffer + _charsetBufPos, 0, maxwidth);
}
- if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) {
- _nextLeft = (_screenWidth - _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos)) - _nextLeft;
- }
+ // if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) {
+ // _nextLeft = (_screenWidth - _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos)) - _nextLeft;
+ // }
if (_charset->_center) {
// warning("CENTER");
+ //_nextLeft = _midLeft;
_nextLeft -= _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos) / 2;
if (_nextLeft < 0)
_nextLeft = _game.version >= 6 ? _string[0].xpos : 0;
@@ -616,7 +617,8 @@ void ScummEngine::CHARSET_1() {
// char buffy[30];
// sprintf(buffy, "%d-%d", _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos), _screenWidth);
// warning(buffy);
- // _nextLeft = _screenWidth - _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos) - _nextLeft;
+ //_midLeft = _nextLeft;
+ //_charset->_left = _screenWidth - _charset->getStringWidth(0, _charsetBuffer + _charsetBufPos) - _nextLeft;
}
_charset->_disableOffsX = _charset->_firstChar = !_keepText;
@@ -626,6 +628,9 @@ void ScummEngine::CHARSET_1() {
if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) {
int ll = 0;
char* ltext = (char*)_charsetBuffer + _charsetBufPos;
+ if (_game.id == GID_INDY4 && ltext[ll] == 127) {
+ ll++;
+ }
while (ltext[ll] == -1) {
ll += 4;
}
@@ -688,7 +693,7 @@ void ScummEngine::CHARSET_1() {
}
break;
}
-
+
// warning("REVERSED");
// for (int u = 0; u < strlen(text); u++) {
@@ -732,6 +737,7 @@ void ScummEngine::CHARSET_1() {
break; // FIXME: Is this necessary? Only would be relevant for v0 games
}
+ // warning("SETTING");
_charset->_left = _nextLeft;
_charset->_top = _nextTop;
@@ -770,6 +776,7 @@ void ScummEngine::CHARSET_1() {
_charset->printChar(c, false);
}
}
+ // warning("RESETING");
_nextLeft = _charset->_left;
_nextTop = _charset->_top;
}
@@ -973,6 +980,9 @@ void ScummEngine::drawString(int a, const byte *msg) {
if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) {
int ll = 0;
char* ltext = (char*)buf;
+ if (_game.id == GID_INDY4 && ltext[ll] == 127) {
+ ll++;
+ }
while (ltext[ll] == -1) {
ll += 4;
}
@@ -982,6 +992,20 @@ void ScummEngine::drawString(int a, const byte *msg) {
int pos = 0;
int start = 0;
char* text = (char*)ltext + ll;
+
+
+ // warning("BBEFORE");
+ // for (int u = 0; u < strlen(text); u++) {
+ // char buffy[30] = {0};
+ // sprintf(buffy, "%d,%d[%d-%c]\n",ltext[ll], ll, text[u], text[u]);
+ // debugN(buffy);
+ // }
+ // debugN("\n");
+
+
+
+
+
strncpy((char*)fin + ll, text, strlen(text));
char* current = text;
while(1) {
@@ -1017,6 +1041,23 @@ void ScummEngine::drawString(int a, const byte *msg) {
break;
}
memcpy(buf, fin, start + pos + ll);
+
+ if (_game.id == GID_INDY4 && ltext[0] == 127) {
+ buf[start + pos + ll] = 127;
+ buf[start + pos+ll + 1] = '\0';
+ }
+
+
+
+
+ // warning("BREVERSED");
+ // for (int u = 0; u < strlen(text); u++) {
+ // char buffy[30] = {0};
+ // sprintf(buffy, "[%d-%c]\n", text[u], text[u]);
+ // debugN(buffy);
+ // }
+ // debugN("\n\n\n\n\n");
+
}
@@ -1080,25 +1121,32 @@ void ScummEngine::drawString(int a, const byte *msg) {
if (_charset->_center) {
_charset->_left -= _charset->getStringWidth(a, buf) / 2;
} else if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) {
- if (_charset->getStringWidth(a, buf) > _screenWidth) {
- int ll = 0;
- byte* ltext = buf;
- while (ltext[ll] == 0xFF) {
- ll += 4;
+ // warning("FIRST BOTTTOMd");
+ if (_game.id != GID_INDY4 || buf[0] == 127) {
+ if (_game.id == GID_INDY4 && buf[0] == 127) {
+ buf[0] = 32;
}
- byte lenbuf[270] = {0};
- memcpy(lenbuf, ltext, ll);
- int pos = ll;
- while (ltext[pos]) {
- if ((ltext[pos] == 0xFF || (_game.version <= 6 && ltext[pos] == 0xFE)) && ltext[pos+1] == 8) {
- break;
+ if (_charset->getStringWidth(a, buf) > _screenWidth) {
+ int ll = 0;
+ byte* ltext = buf;
+ while (ltext[ll] == 0xFF) {
+ ll += 4;
}
- pos++;
+ byte lenbuf[270] = {0};
+ memcpy(lenbuf, ltext, ll);
+ int pos = ll;
+ while (ltext[pos]) {
+ if ((ltext[pos] == 0xFF || (_game.version <= 6 && ltext[pos] == 0xFE)) && ltext[pos+1] == 8) {
+ break;
+ }
+ pos++;
+ }
+ memcpy(lenbuf, ltext, pos);
+
+ _charset->_left = _screenWidth - _charset->_startLeft - _charset->getStringWidth(a, lenbuf);
+ } else {
+ _charset->_left = _screenWidth - _charset->_startLeft - _charset->getStringWidth(a, buf);
}
- memcpy(lenbuf, ltext, pos);
- _charset->_left = _screenWidth - _charset->_startLeft - _charset->getStringWidth(a, lenbuf);
- } else {
- _charset->_left = _screenWidth - _charset->_startLeft - _charset->getStringWidth(a, buf);
}
}
@@ -1143,6 +1191,7 @@ void ScummEngine::drawString(int a, const byte *msg) {
if (_charset->_center) {
_charset->_left = _charset->_startLeft - _charset->getStringWidth(a, buf + i);
} else if (_game.version >= 4 && _game.version < 7 && (_language == Common::HE_ISR || true)) {
+ // warning("SECOND BOTTOM");
if (_charset->getStringWidth(a, buf + i) > _screenWidth) {
int ll = 0;
byte* ltext = buf + i;