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-rw-r--r--engines/scumm/actor.cpp2
-rw-r--r--engines/scumm/costume.cpp2
-rw-r--r--engines/scumm/cursor.cpp2
-rw-r--r--engines/scumm/detection.cpp2
-rw-r--r--engines/scumm/gfx.cpp10
-rw-r--r--engines/scumm/gfx_towns.cpp12
-rw-r--r--engines/scumm/he/sound_he.cpp2
-rw-r--r--engines/scumm/player_apple2.h2
-rw-r--r--engines/scumm/player_sid.cpp2
-rw-r--r--engines/scumm/player_v1.cpp4
-rw-r--r--engines/scumm/resource.cpp4
-rw-r--r--engines/scumm/saveload.cpp12
-rw-r--r--engines/scumm/saveload.h4
-rw-r--r--engines/scumm/script_v4.cpp4
-rw-r--r--engines/scumm/script_v8.cpp2
-rw-r--r--engines/scumm/string.cpp2
16 files changed, 34 insertions, 34 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index 53496428e3..b8722b6963 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -2040,7 +2040,7 @@ void Actor_v0::limbFrameCheck(int limb) {
_limbFrameRepeat[limb] = _limbFrameRepeatNew[limb];
// 0x25C3
- _cost.active[limb] = ((V0CostumeLoader*)_vm->_costumeLoader)->getFrame(this, limb);
+ _cost.active[limb] = ((V0CostumeLoader *)_vm->_costumeLoader)->getFrame(this, limb);
_cost.curpos[limb] = 0;
_needRedraw = true;
diff --git a/engines/scumm/costume.cpp b/engines/scumm/costume.cpp
index 2bbf3b3801..6e7e9ff688 100644
--- a/engines/scumm/costume.cpp
+++ b/engines/scumm/costume.cpp
@@ -668,7 +668,7 @@ void ClassicCostumeRenderer::procPCEngine(Codec1 &v1) {
(v1.mask_ptr && (mask[0] & maskbit));
if (pcolor && !masked) {
- WRITE_UINT16(dst, ((uint16*)_palette)[pcolor]);
+ WRITE_UINT16(dst, ((uint16 *)_palette)[pcolor]);
}
xPos += xStep;
diff --git a/engines/scumm/cursor.cpp b/engines/scumm/cursor.cpp
index 36f06a4889..42f11498d9 100644
--- a/engines/scumm/cursor.cpp
+++ b/engines/scumm/cursor.cpp
@@ -636,7 +636,7 @@ void ScummEngine_v5::setBuiltinCursor(int idx) {
byte *dst2 = (_textSurfaceMultiplier == 2) ? dst1 + 16 * scl : dst1;
if (_outputPixelFormat.bytesPerPixel == 2) {
for (int b = 0; b < scl; b += 2) {
- *((uint16*)dst1) = *((uint16*)dst2) = color;
+ *((uint16 *)dst1) = *((uint16 *)dst2) = color;
dst1 += 2;
dst2 += 2;
}
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 3e1ad53ed6..b47982af00 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -598,7 +598,7 @@ static void detectGames(const Common::FSList &fslist, Common::List<DetectorResul
}
if (isDiskImg)
- closeDiskImage((ScummDiskImage*)tmp);
+ closeDiskImage((ScummDiskImage *)tmp);
delete tmp;
}
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index bc6cfc761e..48ccdfd1cf 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -1136,7 +1136,7 @@ void ScummEngine::clearTextSurface() {
_townsScreen->fillLayerRect(1, 0, 0, _textSurface.w, _textSurface.h, 0);
#endif
- fill((byte*)_textSurface.pixels, _textSurface.pitch,
+ fill((byte *)_textSurface.pixels, _textSurface.pitch,
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
_game.platform == Common::kPlatformFMTowns ? 0 :
#endif
@@ -2773,7 +2773,7 @@ void GdiNES::drawStripNESMask(byte *dst, int stripnr, int top, int height) const
void readOffsetTable(const byte *ptr, uint16 **table, int *count) {
int pos = 0;
*count = READ_LE_UINT16(ptr) / 2 + 1;
- *table = (uint16*)malloc(*count * sizeof(uint16));
+ *table = (uint16 *)malloc(*count * sizeof(uint16));
for (int i = 0; i < *count; i++) {
(*table)[i] = READ_LE_UINT16(ptr + pos) + pos + 2;
pos += 2;
@@ -2977,10 +2977,10 @@ void GdiPCEngine::decodePCEngineTileData(const byte *ptr) {
if (_distaff) {
free(_PCE.staffTiles);
- _PCE.staffTiles = (byte*)calloc(_PCE.numTiles * 8 * 8, sizeof(byte));
+ _PCE.staffTiles = (byte *)calloc(_PCE.numTiles * 8 * 8, sizeof(byte));
} else {
free(_PCE.roomTiles);
- _PCE.roomTiles = (byte*)calloc(_PCE.numTiles * 8 * 8, sizeof(byte));
+ _PCE.roomTiles = (byte *)calloc(_PCE.numTiles * 8 * 8, sizeof(byte));
}
for (int i = 0; i < _PCE.numTiles; ++i) {
@@ -3023,7 +3023,7 @@ void GdiPCEngine::decodePCEngineMaskData(const byte *ptr) {
readOffsetTable(ptr, &maskOffsets, &_PCE.numMasks);
free(_PCE.masks);
- _PCE.masks = (byte*)malloc(_PCE.numMasks * 8 * sizeof(byte));
+ _PCE.masks = (byte *)malloc(_PCE.numMasks * 8 * sizeof(byte));
for (int i = 0; i < _PCE.numMasks; ++i) {
mask = &_PCE.masks[i * 8];
diff --git a/engines/scumm/gfx_towns.cpp b/engines/scumm/gfx_towns.cpp
index 6a3f50a1af..8bffcab4a0 100644
--- a/engines/scumm/gfx_towns.cpp
+++ b/engines/scumm/gfx_towns.cpp
@@ -39,7 +39,7 @@ void ScummEngine::towns_drawStripToScreen(VirtScreen *vs, int dstX, int dstY, in
int m = _textSurfaceMultiplier;
uint8 *src1 = vs->getPixels(srcX, srcY);
- uint8 *src2 = (uint8*)_textSurface.getBasePtr(srcX * m, (srcY + vs->topline - _screenTop) * m);
+ uint8 *src2 = (uint8 *)_textSurface.getBasePtr(srcX * m, (srcY + vs->topline - _screenTop) * m);
uint8 *dst1 = _townsScreen->getLayerPixels(0, dstX, dstY);
uint8 *dst2 = _townsScreen->getLayerPixels(1, dstX * m, dstY * m);
@@ -52,7 +52,7 @@ void ScummEngine::towns_drawStripToScreen(VirtScreen *vs, int dstX, int dstY, in
for (int h = 0; h < height; ++h) {
if (_outputPixelFormat.bytesPerPixel == 2) {
for (int w = 0; w < width; ++w) {
- *(uint16*)dst1 = _16BitPalette[*src1++];
+ *(uint16 *)dst1 = _16BitPalette[*src1++];
dst1 += _outputPixelFormat.bytesPerPixel;
}
@@ -245,7 +245,7 @@ void TownsScreen::setupLayer(int layer, int width, int height, int numCol, void
l->numCol = numCol;
l->bpp = ((numCol - 1) & 0xff00) ? 2 : 1;
l->pitch = width * l->bpp;
- l->palette = (uint8*)pal;
+ l->palette = (uint8 *)pal;
if (l->palette && _pixelFormat.bytesPerPixel == 1)
warning("TownsScreen::setupLayer(): Layer palette usage requires 16 bit graphics setting.\nLayer palette will be ignored.");
@@ -304,7 +304,7 @@ void TownsScreen::fillLayerRect(int layer, int x, int y, int w, int h, int col)
for (int i = 0; i < h; ++i) {
if (l->bpp == 2) {
for (int ii = 0; ii < w; ++ii) {
- *(uint16*)pos = col;
+ *(uint16 *)pos = col;
pos += 2;
}
pos += (l->pitch - w * 2);
@@ -472,10 +472,10 @@ void TownsScreen::updateOutputBuffer() {
if (col || l->onBottom) {
if (l->numCol == 16)
col = (col >> 4) & (col & 0x0f);
- *(uint16*)dst = l->bltTmpPal[col];
+ *(uint16 *)dst = l->bltTmpPal[col];
}
} else {
- *(uint16*)dst = *(uint16*)src;
+ *(uint16 *)dst = *(uint16 *)src;
}
dst += 2;
}
diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp
index 85e2a2f1dd..1007d2a7b0 100644
--- a/engines/scumm/he/sound_he.cpp
+++ b/engines/scumm/he/sound_he.cpp
@@ -652,7 +652,7 @@ void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags)
* even addresses, so the use of (void *) in the
* following cast shuts the compiler from warning
* unnecessarily. */
- size = voxStream->readBuffer((int16*)(void *)sound, size * 2);
+ size = voxStream->readBuffer((int16 *)(void *)sound, size * 2);
size *= 2; // 16bits.
delete voxStream;
diff --git a/engines/scumm/player_apple2.h b/engines/scumm/player_apple2.h
index c3e1b7fc60..b4a7d409fb 100644
--- a/engines/scumm/player_apple2.h
+++ b/engines/scumm/player_apple2.h
@@ -209,7 +209,7 @@ public:
}
uint32 readSamples(void *buffer, int numSamples) {
- return _buffer.read((byte*)buffer, numSamples * 2) / 2;
+ return _buffer.read((byte *)buffer, numSamples * 2) / 2;
}
private:
diff --git a/engines/scumm/player_sid.cpp b/engines/scumm/player_sid.cpp
index ecfaef22c1..7a609364e5 100644
--- a/engines/scumm/player_sid.cpp
+++ b/engines/scumm/player_sid.cpp
@@ -1293,7 +1293,7 @@ int Player_SID::readBuffer(int16 *buffer, const int numSamples) {
_cpuCyclesLeft = timingProps[_videoSystem].cyclesPerFrame;
}
// fetch samples
- int sampleCount = _sid->updateClock(_cpuCyclesLeft, (short*)buffer, samplesLeft);
+ int sampleCount = _sid->updateClock(_cpuCyclesLeft, (short *)buffer, samplesLeft);
samplesLeft -= sampleCount;
buffer += sampleCount;
}
diff --git a/engines/scumm/player_v1.cpp b/engines/scumm/player_v1.cpp
index 8afede8c5a..8e784e9866 100644
--- a/engines/scumm/player_v1.cpp
+++ b/engines/scumm/player_v1.cpp
@@ -351,8 +351,8 @@ parse_again:
*_value_ptr_2 = _start_2;
}
debug(6, "chunk 1: %lu: %d step %d for %d, %lu: %d step %d for %d",
- (long)(_value_ptr - (uint*)_channels), _start, _delta, _time_left,
- (long)(_value_ptr_2 - (uint*)_channels), _start_2, _delta_2, _time_left_2);
+ (long)(_value_ptr - (uint *)_channels), _start, _delta, _time_left,
+ (long)(_value_ptr_2 - (uint *)_channels), _start_2, _delta_2, _time_left_2);
break;
case 2:
diff --git a/engines/scumm/resource.cpp b/engines/scumm/resource.cpp
index f445a44ded..b2093e9c1a 100644
--- a/engines/scumm/resource.cpp
+++ b/engines/scumm/resource.cpp
@@ -232,7 +232,7 @@ void ScummEngine::askForDisk(const char *filename, int disknum) {
#endif
} else {
sprintf(buf, "Cannot find file: '%s'", filename);
- InfoDialog dialog(this, (char*)buf);
+ InfoDialog dialog(this, (char *)buf);
runDialog(dialog);
error("Cannot find file: '%s'", filename);
}
@@ -350,7 +350,7 @@ void ScummEngine_v7::readIndexBlock(uint32 blocktype, uint32 itemsize) {
switch (blocktype) {
case MKTAG('A','N','A','M'): // Used by: The Dig, FT
num = _fileHandle->readUint16LE();
- ptr = (char*)malloc(num * 9);
+ ptr = (char *)malloc(num * 9);
_fileHandle->read(ptr, num * 9);
_imuseDigital->setAudioNames(num, ptr);
break;
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index 6e54377199..beac077fd1 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -875,21 +875,21 @@ void ScummEngine::saveOrLoad(Serializer *s) {
// vm.localvar grew from 25 to 40 script entries and then from
// 16 to 32 bit variables (but that wasn't reflect here)... and
// THEN from 16 to 25 variables.
- MKARRAY2_OLD(ScummEngine, vm.localvar[0][0], sleUint16, 17, 25, (byte*)vm.localvar[1] - (byte*)vm.localvar[0], VER(8), VER(8)),
- MKARRAY2_OLD(ScummEngine, vm.localvar[0][0], sleUint16, 17, 40, (byte*)vm.localvar[1] - (byte*)vm.localvar[0], VER(9), VER(14)),
+ MKARRAY2_OLD(ScummEngine, vm.localvar[0][0], sleUint16, 17, 25, (byte *)vm.localvar[1] - (byte *)vm.localvar[0], VER(8), VER(8)),
+ MKARRAY2_OLD(ScummEngine, vm.localvar[0][0], sleUint16, 17, 40, (byte *)vm.localvar[1] - (byte *)vm.localvar[0], VER(9), VER(14)),
// We used to save 25 * 40 = 1000 blocks; but actually, each 'row consisted of 26 entry,
// i.e. 26 * 40 = 1040. Thus the last 40 blocks of localvar where not saved at all. To be
// able to load this screwed format, we use a trick: We load 26 * 38 = 988 blocks.
// Then, we mark the followin 12 blocks (24 bytes) as obsolete.
- MKARRAY2_OLD(ScummEngine, vm.localvar[0][0], sleUint16, 26, 38, (byte*)vm.localvar[1] - (byte*)vm.localvar[0], VER(15), VER(17)),
+ MKARRAY2_OLD(ScummEngine, vm.localvar[0][0], sleUint16, 26, 38, (byte *)vm.localvar[1] - (byte *)vm.localvar[0], VER(15), VER(17)),
MK_OBSOLETE_ARRAY(ScummEngine, vm.localvar[39][0], sleUint16, 12, VER(15), VER(17)),
// This was the first proper multi dimensional version of the localvars, with 32 bit values
- MKARRAY2_OLD(ScummEngine, vm.localvar[0][0], sleUint32, 26, 40, (byte*)vm.localvar[1] - (byte*)vm.localvar[0], VER(18), VER(19)),
+ MKARRAY2_OLD(ScummEngine, vm.localvar[0][0], sleUint32, 26, 40, (byte *)vm.localvar[1] - (byte *)vm.localvar[0], VER(18), VER(19)),
// Then we doubled the script slots again, from 40 to 80
- MKARRAY2(ScummEngine, vm.localvar[0][0], sleUint32, 26, NUM_SCRIPT_SLOT, (byte*)vm.localvar[1] - (byte*)vm.localvar[0], VER(20)),
+ MKARRAY2(ScummEngine, vm.localvar[0][0], sleUint32, 26, NUM_SCRIPT_SLOT, (byte *)vm.localvar[1] - (byte *)vm.localvar[0], VER(20)),
MKARRAY(ScummEngine, _resourceMapper[0], sleByte, 128, VER(8)),
@@ -1538,7 +1538,7 @@ void ScummEngine_v5::saveOrLoad(Serializer *s) {
ScummEngine::saveOrLoad(s);
const SaveLoadEntry cursorEntries[] = {
- MKARRAY2(ScummEngine_v5, _cursorImages[0][0], sleUint16, 16, 4, (byte*)_cursorImages[1] - (byte*)_cursorImages[0], VER(44)),
+ MKARRAY2(ScummEngine_v5, _cursorImages[0][0], sleUint16, 16, 4, (byte *)_cursorImages[1] - (byte *)_cursorImages[0], VER(44)),
MKARRAY(ScummEngine_v5, _cursorHotspots[0], sleByte, 8, VER(44)),
MKEND()
};
diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h
index 90feee6dc0..d5f7ea526e 100644
--- a/engines/scumm/saveload.h
+++ b/engines/scumm/saveload.h
@@ -74,13 +74,13 @@ namespace Scumm {
* what POD means refer to <http://en.wikipedia.org/wiki/Plain_Old_Data_Structures> or
* to <http://www.informit.com/guides/content.asp?g=cplusplus&seqNum=32&rl=1>)
*/
-#define OFFS(type,item) (((ptrdiff_t)(&((type*)42)->type::item))-42)
+#define OFFS(type,item) (((ptrdiff_t)(&((type *)42)->type::item))-42)
/**
* Similar to the OFFS macro, this macro computes the size (in bytes) of a
* member of a given struct/class type.
*/
-#define SIZE(type,item) sizeof(((type*)42)->type::item)
+#define SIZE(type,item) sizeof(((type *)42)->type::item)
// Any item that is still in use automatically gets a maxVersion equal to CURRENT_VER
#define MKLINE(type,item,saveas,minVer) {OFFS(type,item),saveas,SIZE(type,item),minVer,CURRENT_VER}
diff --git a/engines/scumm/script_v4.cpp b/engines/scumm/script_v4.cpp
index 8340f62dbc..1de9f08168 100644
--- a/engines/scumm/script_v4.cpp
+++ b/engines/scumm/script_v4.cpp
@@ -350,7 +350,7 @@ void ScummEngine_v4::loadIQPoints(byte *ptr, int size) {
file = _saveFileMan->openForLoading(filename);
if (file != NULL) {
- byte *tmp = (byte*)malloc(size);
+ byte *tmp = (byte *)malloc(size);
int nread = file->read(tmp, size);
if (nread == size) {
memcpy(ptr, tmp, size);
@@ -414,7 +414,7 @@ void ScummEngine_v4::o4_saveLoadGame() {
// use name entered by the user
char* ptr;
int firstSlot = (_game.id == GID_LOOM) ? STRINGID_SAVENAME1_LOOM : STRINGID_SAVENAME1;
- ptr = (char*)getStringAddress(slot + firstSlot - 1);
+ ptr = (char *)getStringAddress(slot + firstSlot - 1);
strncpy(name, ptr, sizeof(name));
}
diff --git a/engines/scumm/script_v8.cpp b/engines/scumm/script_v8.cpp
index c8b92be3c8..f6f376f3c9 100644
--- a/engines/scumm/script_v8.cpp
+++ b/engines/scumm/script_v8.cpp
@@ -1122,7 +1122,7 @@ void ScummEngine_v8::o8_kernelSetFunctions() {
}
case 26: { // saveGameWrite
// FIXME: This doesn't work
- char *address = (char*)getStringAddress(args[2]);
+ char *address = (char *)getStringAddress(args[2]);
debug(0, "o8_kernelSetFunctions: saveGame(%d, %s)", args[1], address);
break;
}
diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp
index 61bb89328d..3d254b1ce4 100644
--- a/engines/scumm/string.cpp
+++ b/engines/scumm/string.cpp
@@ -112,7 +112,7 @@ void ScummEngine::showMessageDialog(const byte *msg) {
if (_string[3].color == 0)
_string[3].color = 4;
- InfoDialog dialog(this, (char*)buf);
+ InfoDialog dialog(this, (char *)buf);
VAR(VAR_KEYPRESS) = runDialog(dialog);
}