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Diffstat (limited to 'engines/sherlock/debugger.h')
-rw-r--r-- | engines/sherlock/debugger.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/engines/sherlock/debugger.h b/engines/sherlock/debugger.h new file mode 100644 index 0000000000..abc8ef012d --- /dev/null +++ b/engines/sherlock/debugger.h @@ -0,0 +1,76 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_DEBUGGER_H +#define SHERLOCK_DEBUGGER_H + +#include "common/scummsys.h" +#include "gui/debugger.h" + +namespace Sherlock { + +class SherlockEngine; + +enum AllLocations { LOC_REFRESH = -1, LOC_DISABLED = 0, LOC_ALL = 1 }; + +class Debugger : public GUI::Debugger { +private: + /** + * Converts a decimal or hexadecimal string into a number + */ + int strToInt(const char *s); + + /** + * Switch to another scene + */ + bool cmdScene(int argc, const char **argv); + + /** + * Plays a song + */ + bool cmdSong(int argc, const char **argv); + + /** + * Dumps a file to disk + */ + bool cmdDumpFile(int argc, const char **argv); + + /** + * Show all locations on the map + */ + bool cmdLocations(int argc, const char **argv); +protected: + SherlockEngine *_vm; + Common::String _3doPlayMovieFile; +public: + AllLocations _showAllLocations; +public: + Debugger(SherlockEngine *vm); + virtual ~Debugger() {} + static Debugger *init(SherlockEngine *vm); + + void postEnter(); +}; + +} // End of namespace Sherlock + +#endif /* SHERLOCK_DEBUGGER_H */ |