diff options
Diffstat (limited to 'engines/sherlock/detection.cpp')
| -rw-r--r-- | engines/sherlock/detection.cpp | 108 |
1 files changed, 73 insertions, 35 deletions
diff --git a/engines/sherlock/detection.cpp b/engines/sherlock/detection.cpp index 2804ec1d31..ea68d79a1b 100644 --- a/engines/sherlock/detection.cpp +++ b/engines/sherlock/detection.cpp @@ -36,16 +36,10 @@ struct SherlockGameDescription { GameType gameID; }; -/** - * Returns the Id of the game - */ GameType SherlockEngine::getGameID() const { return _gameDescription->gameID; } -/** - * Returns the platform the game's datafiles are for - */ Common::Platform SherlockEngine::getPlatform() const { return _gameDescription->desc.platform; } @@ -60,26 +54,71 @@ static const PlainGameDescriptor sherlockGames[] = { #define GAMEOPTION_ORIGINAL_SAVES GUIO_GAMEOPTIONS1 +#define GAMEOPTION_FADE_STYLE GUIO_GAMEOPTIONS2 +#define GAMEOPTION_HELP_STYLE GUIO_GAMEOPTIONS3 +#define GAMEOPTION_PORTRAITS_ON GUIO_GAMEOPTIONS4 +#define GAMEOPTION_WINDOW_STYLE GUIO_GAMEOPTIONS5 static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_ORIGINAL_SAVES, { _s("Use original savegame dialog"), - _s("Files button in-game shows original savegame dialog rather than ScummVM menu"), + _s("Files button in-game shows original savegame dialog rather than the ScummVM menu"), "originalsaveload", false } }, + { + GAMEOPTION_FADE_STYLE, + { + _s("Pixellated scene transitions"), + _s("When changing scenes, a randomized pixel transition is done"), + "fade_style", + true + } + }, + + { + GAMEOPTION_HELP_STYLE, + { + _s("Don't show hotspots when moving mouse"), + _s("Only show hotspot names after you actually click on a hotspot or action button"), + "help_style", + false + } + }, + + { + GAMEOPTION_PORTRAITS_ON, + { + _s("Show character portraits"), + _s("Show portraits for the characters when conversing"), + "portraits_on", + true + } + }, + + { + GAMEOPTION_WINDOW_STYLE, + { + _s("Slide dialogs into view"), + _s("Slide UI dialogs into view, rather than simply showing them immediately"), + "window_style", + true + } + }, + AD_EXTRA_GUI_OPTIONS_TERMINATOR }; + #include "sherlock/detection_tables.h" class SherlockMetaEngine : public AdvancedMetaEngine { public: - SherlockMetaEngine() : AdvancedMetaEngine(Sherlock::gameDescriptions, sizeof(Sherlock::SherlockGameDescription), + SherlockMetaEngine() : AdvancedMetaEngine(Sherlock::gameDescriptions, sizeof(Sherlock::SherlockGameDescription), sherlockGames, optionsList) {} virtual const char *getName() const { @@ -90,17 +129,37 @@ public: return "Sherlock Engine (C) 1992-1996 Mythos Software, 1992-1996 (C) Electronic Arts"; } + /** + * Creates an instance of the game engine + */ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + + /** + * Returns a list of features the game's MetaEngine support + */ virtual bool hasFeature(MetaEngineFeature f) const; + + /** + * Return a list of savegames + */ virtual SaveStateList listSaves(const char *target) const; + + /** + * Returns the maximum number of allowed save slots + */ virtual int getMaximumSaveSlot() const; + + /** + * Deletes a savegame in the specified slot + */ virtual void removeSaveState(const char *target, int slot) const; + + /** + * Given a specified savegame slot, returns extended information for the save + */ SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; }; -/** - * Creates an instance of the game engine - */ bool SherlockMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const Sherlock::SherlockGameDescription *gd = (const Sherlock::SherlockGameDescription *)desc; if (gd) { @@ -119,9 +178,6 @@ bool SherlockMetaEngine::createInstance(OSystem *syst, Engine **engine, const AD return gd != 0; } -/** - * Returns a list of features the game's MetaEngine support - */ bool SherlockMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || @@ -131,9 +187,6 @@ bool SherlockMetaEngine::hasFeature(MetaEngineFeature f) const { (f == kSavesSupportThumbnail); } -/** - * Returns a list of features the game itself supports - */ bool Sherlock::SherlockEngine::hasFeature(EngineFeature f) const { return (f == kSupportsRTL) || @@ -141,38 +194,23 @@ bool Sherlock::SherlockEngine::hasFeature(EngineFeature f) const { (f == kSupportsSavingDuringRuntime); } -/** - * Returns whether the version is a demo - */ -bool Sherlock::SherlockEngine::getIsDemo() const { +bool Sherlock::SherlockEngine::isDemo() const { return _gameDescription->desc.flags & ADGF_DEMO; } -/** - * Return a list of savegames - */ SaveStateList SherlockMetaEngine::listSaves(const char *target) const { return Sherlock::SaveManager::getSavegameList(target); } -/** - * Returns the maximum number of allowed save slots - */ int SherlockMetaEngine::getMaximumSaveSlot() const { return MAX_SAVEGAME_SLOTS; } -/** - * Deletes a savegame in the specified slot - */ void SherlockMetaEngine::removeSaveState(const char *target, int slot) const { Common::String filename = Sherlock::SaveManager(nullptr, target).generateSaveName(slot); g_system->getSavefileManager()->removeSavefile(filename); } -/** - * Given a specified savegame slot, returns extended information for the save - */ SaveStateDescriptor SherlockMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String filename = Sherlock::SaveManager(nullptr, target).generateSaveName(slot); Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename); @@ -197,7 +235,7 @@ SaveStateDescriptor SherlockMetaEngine::querySaveMetaInfos(const char *target, i #if PLUGIN_ENABLED_DYNAMIC(SHERLOCK) -REGISTER_PLUGIN_DYNAMIC(SHERLOCK, PLUGIN_TYPE_ENGINE, SherlockMetaEngine); + REGISTER_PLUGIN_DYNAMIC(SHERLOCK, PLUGIN_TYPE_ENGINE, SherlockMetaEngine); #else -REGISTER_PLUGIN_STATIC(SHERLOCK, PLUGIN_TYPE_ENGINE, SherlockMetaEngine); + REGISTER_PLUGIN_STATIC(SHERLOCK, PLUGIN_TYPE_ENGINE, SherlockMetaEngine); #endif |
