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-rw-r--r--engines/sherlock/objects.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/objects.h b/engines/sherlock/objects.h
index 337d320912..38b02aeae8 100644
--- a/engines/sherlock/objects.h
+++ b/engines/sherlock/objects.h
@@ -209,6 +209,7 @@ public:
ImageFile *_images; // Sprite images
ImageFrame *_imageFrame; // Pointer to shape in the images
int _sequenceNumber; // Sequence being used
+ int _startSeq; // Frame sequence starts at
int _walkCount; // Walk counter
int _allow; // Allowed UI commands
int _frameNumber; // Frame number in rame sequence to draw
@@ -289,7 +290,6 @@ public:
int8 _misc; // Miscellaneous use
// Rose Tattoo fields
- int _startSeq; // Frame sequence starts at
ImageFrame *_stopFrames[8]; // Stop/rest frame for each direction
ImageFile *_altImages; // Images used for alternate NPC sequences
int _altSeq; // Which of the sequences the alt graphics apply to (0: main, 1=NPC seq)