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author | Paul Gilbert | 2015-08-15 11:27:35 -0400 |
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committer | Paul Gilbert | 2015-08-15 11:27:35 -0400 |
commit | 00918f1aaaae88e0bbf35d4a52279d1684322cf4 (patch) | |
tree | 6ca9fe8335e6172e2f7ecedab34dd6814dcef044 /engines/sherlock/objects.h | |
parent | df80a92e0abb7ec1fc4d6fd8b304ea2ae65f3aea (diff) | |
download | scummvm-rg350-00918f1aaaae88e0bbf35d4a52279d1684322cf4.tar.gz scummvm-rg350-00918f1aaaae88e0bbf35d4a52279d1684322cf4.tar.bz2 scummvm-rg350-00918f1aaaae88e0bbf35d4a52279d1684322cf4.zip |
SHERLOCK: RT: Save sequence starts in _startSeq, not _sequenceNumber
Diffstat (limited to 'engines/sherlock/objects.h')
-rw-r--r-- | engines/sherlock/objects.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/objects.h b/engines/sherlock/objects.h index 337d320912..38b02aeae8 100644 --- a/engines/sherlock/objects.h +++ b/engines/sherlock/objects.h @@ -209,6 +209,7 @@ public: ImageFile *_images; // Sprite images ImageFrame *_imageFrame; // Pointer to shape in the images int _sequenceNumber; // Sequence being used + int _startSeq; // Frame sequence starts at int _walkCount; // Walk counter int _allow; // Allowed UI commands int _frameNumber; // Frame number in rame sequence to draw @@ -289,7 +290,6 @@ public: int8 _misc; // Miscellaneous use // Rose Tattoo fields - int _startSeq; // Frame sequence starts at ImageFrame *_stopFrames[8]; // Stop/rest frame for each direction ImageFile *_altImages; // Images used for alternate NPC sequences int _altSeq; // Which of the sequences the alt graphics apply to (0: main, 1=NPC seq) |