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-rw-r--r--engines/sherlock/people.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/people.cpp b/engines/sherlock/people.cpp
index 1a3e8d2d5d..5684a94e9b 100644
--- a/engines/sherlock/people.cpp
+++ b/engines/sherlock/people.cpp
@@ -286,7 +286,7 @@ bool People::loadWalk() {
_data[PLAYER]->_images = new ImageFile("walk.vgs");
} else {
// Load walk.anim on 3DO, which is a cel animation file
- _data[PLAYER]->_images = new ImageFile3DO("walk.anim");
+ _data[PLAYER]->_images = new ImageFile3DO("walk.anim", kImageFile3DOType_CelAnimation);
}
_data[PLAYER]->setImageFrame();
_data[PLAYER]->_walkLoaded = true;