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-rw-r--r--engines/sherlock/people.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sherlock/people.h b/engines/sherlock/people.h
index ee16fab243..f98c3db867 100644
--- a/engines/sherlock/people.h
+++ b/engines/sherlock/people.h
@@ -32,11 +32,11 @@ namespace Sherlock {
// People definitions
enum PeopleId {
- PLAYER = 0,
- AL = 0,
- PEG = 1,
- NUM_OF_PEOPLE = 2, // Holmes and Watson
- MAX_PEOPLE = 66 // Total of all NPCs
+ PLAYER = 0,
+ AL = 0,
+ PEG = 1,
+ NUM_OF_PEOPLE = 2, // Holmes and Watson
+ MAX_PEOPLE = 66 // Total of all NPCs
};
// Animation sequence identifiers for characters