diff options
Diffstat (limited to 'engines/sherlock/resources.cpp')
| -rw-r--r-- | engines/sherlock/resources.cpp | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/engines/sherlock/resources.cpp b/engines/sherlock/resources.cpp index ecc70725d3..d98d3d8ea5 100644 --- a/engines/sherlock/resources.cpp +++ b/engines/sherlock/resources.cpp @@ -566,4 +566,158 @@ int ImageFrame::sDrawYOffset(int scaleVal) const { return result; } +// ******************************************************* + +/*----------------------------------------------------------------*/ + +SherlockEngine *ImageFile3DO::_vm; + +void ImageFile3DO::setVm(SherlockEngine *vm) { + _vm = vm; +} + +ImageFile3DO::ImageFile3DO(const Common::String &name, bool animImages) { + Common::File *dataStream = new Common::File(); + + if (!dataStream->open(name)) { + error("unable to open %s\n", name); + } + + load(*dataStream, animImages); + + delete dataStream; +} + +ImageFile3DO::ImageFile3DO(Common::SeekableReadStream &stream) { + load(stream, false); +} + +ImageFile3DO::~ImageFile3DO() { + for (uint idx = 0; idx < size(); ++idx) + (*this)[idx]._frame.free(); +} + +void ImageFile3DO::load(Common::SeekableReadStream &stream, bool animImages) { + int streamSize = stream.size(); + uint32 compressedSize = 0; + + while (stream.pos() < streamSize) { + ImageFrame frame; + + compressedSize = stream.readUint16BE(); + + frame._width = stream.readUint16BE() + 1; // 2 bytes BE width + frame._height = stream.readByte() + 1; // 1 byte BE height + frame._paletteBase = 0; + + if (animImages) { + // Animation cutscene image files use a 16-bit x offset + frame._offset.x = stream.readUint16BE(); + frame._rleEncoded = true; // always compressed + if (frame._width & 0x8000) { + frame._width &= 0x7FFF; + compressedSize += 0x10000; + } + frame._offset.y = stream.readByte(); + } else { + // Standard image files have a separate byte for the RLE flag, and an 8-bit X offset + //frame._rleEncoded = stream.readByte() == 1; + //frame._offset.x = stream.readByte(); + //frame._offset.y = stream.readByte(); + } + + frame._size = 0; + + //warning("getting frame %d from offset %d", this->size(), stream.pos()); + + // Load data for frame and decompress it + byte *data = new byte[compressedSize]; + stream.read(data, compressedSize); + decompressFrame(&stream, frame, data); + delete[] data; + + push_back(frame); + } +} + +// 3DO uses RGB555, we use RGB565 internally so that more platforms are able to run us +inline uint16 ImageFile3DO::convertPixel(uint16 pixel3DO) { + byte red = (pixel3DO >> 10) & 0x1F; + byte green = (pixel3DO >> 5) & 0x1F; + byte blue = pixel3DO & 0x1F;; + + return ((red << 11) | (green << 6) | (blue)); +} + +void ImageFile3DO::decompressFrame(Common::SeekableReadStream *stream, ImageFrame &frame, const byte *src) { + frame._frame.create(frame._width, frame._height, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)); + uint16 *dest = (uint16 *)frame._frame.getPixels(); + Common::fill(dest, dest + frame._width * frame._height, 0); + + const byte *srcSeeker = src; + + // CEL compression + int frameHeightLeft = frame._height; + int frameWidthLeft = frame._width; + + while (frameHeightLeft > 0) { + frameWidthLeft = frame._width; + + uint16 dwordSize = READ_BE_UINT16(srcSeeker); + dwordSize += 2; + uint16 lineByteSize = dwordSize * 4; + + // debug + //warning("offset %d: decoding line, size %d, bytesize %d", srcSeeker - src, dwordSize, lineByteSize); + + const byte *srcLine = srcSeeker + 2; // start at 3rd byte + while (frameWidthLeft > 0) { + byte compressionByte = *srcLine++; + byte compressionType = compressionByte >> 6; // upper 2 bits == type + byte compressionPixels = (compressionByte & 0x3F) + 1; // lower 6 bits == length (0 = 1 pixel) + uint16 pixelCount; + uint16 pixel; + + if (!compressionType) // end of line + break; + + switch(compressionType) { + case 1: // simple copy + for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) { + pixel = READ_BE_UINT16(srcLine); srcLine += 2; + *dest++ = convertPixel(pixel); + } + break; + case 2: // transparent + for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) { + *dest++ = 0; + } + break; + case 3: // duplicate pixels + pixel = READ_BE_UINT16(srcLine); srcLine += 2; + pixel = convertPixel(pixel); + for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) { + *dest++ = pixel; + } + break; + default: + break; + } + frameWidthLeft -= compressionPixels; + } + + assert(frameWidthLeft >= 0); + + if (frameWidthLeft > 0) { + // still pixels left? skip them + dest += frameWidthLeft; + } + + frameHeightLeft--; + + // Seek to next line start + srcSeeker += lineByteSize; + } +} + } // End of namespace Sherlock |
