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Diffstat (limited to 'engines/sherlock/scalpel/scalpel.cpp')
-rw-r--r--engines/sherlock/scalpel/scalpel.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index 586978e1c5..91e920d8f0 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -922,8 +922,8 @@ void ScalpelEngine::startScene() {
_scene->_goToScene = _map->show();
_music->freeSong();
- _people->_hSavedPos = Common::Point(-1, -1);
- _people->_hSavedFacing = -1;
+ _people->_savedPos = Common::Point(-1, -1);
+ _people->_savedPos._facing = -1;
}
// Some rooms are prologue cutscenes, rather than normal game scenes. These are: