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Diffstat (limited to 'engines/sherlock/scalpel/scalpel.cpp')
-rw-r--r-- | engines/sherlock/scalpel/scalpel.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp index 586978e1c5..91e920d8f0 100644 --- a/engines/sherlock/scalpel/scalpel.cpp +++ b/engines/sherlock/scalpel/scalpel.cpp @@ -922,8 +922,8 @@ void ScalpelEngine::startScene() { _scene->_goToScene = _map->show(); _music->freeSong(); - _people->_hSavedPos = Common::Point(-1, -1); - _people->_hSavedFacing = -1; + _people->_savedPos = Common::Point(-1, -1); + _people->_savedPos._facing = -1; } // Some rooms are prologue cutscenes, rather than normal game scenes. These are: |