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path: root/engines/sherlock/scalpel/scalpel.cpp
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Diffstat (limited to 'engines/sherlock/scalpel/scalpel.cpp')
-rw-r--r--engines/sherlock/scalpel/scalpel.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index 078677be65..0d62336283 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -250,7 +250,7 @@ void ScalpelEngine::initialize() {
_flags[3] = true; // Turn on Alley
_flags[39] = true; // Turn on Baker Street
- if (!getIsDemo()) {
+ if (!isDemo()) {
// Load the map co-ordinates for each scene and sequence data
_map->loadPoints(NUM_PLACES, &MAP_X[0], &MAP_Y[0], &MAP_TRANSLATE[0]);
_map->loadSequences(3, &MAP_SEQUENCES[0][0]);
@@ -269,7 +269,7 @@ void ScalpelEngine::initialize() {
_animation->setTitleFrames(&TITLE_FRAMES[0][0], 7, 9);
// Starting scene
- if (getIsDemo() && _interactiveFl)
+ if (isDemo() && _interactiveFl)
_scene->_goToScene = 3;
else
_scene->_goToScene = 4;
@@ -279,7 +279,7 @@ void ScalpelEngine::initialize() {
* Show the opening sequence
*/
void ScalpelEngine::showOpening() {
- if (getIsDemo() && _interactiveFl)
+ if (isDemo() && _interactiveFl)
return;
if (!showCityCutscene())