aboutsummaryrefslogtreecommitdiff
path: root/engines/sherlock/scalpel/scalpel.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sherlock/scalpel/scalpel.cpp')
-rw-r--r--engines/sherlock/scalpel/scalpel.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index 2ca9f80c42..65ca61b09f 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -479,8 +479,8 @@ void ScalpelEngine::startScene() {
_scene->_goToScene = _map->show();
_sound->freeSong();
- _scene->_hsavedPos = Common::Point(-1, -1);
- _scene->_hsavedFs = -1;
+ _people->_hSavedPos = Common::Point(-1, -1);
+ _people->_hSavedFacing = -1;
}
// Some rooms are prologue cutscenes, rather than normal game scenes. These are: