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path: root/engines/sherlock/scalpel/tsage/logo.cpp
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Diffstat (limited to 'engines/sherlock/scalpel/tsage/logo.cpp')
-rw-r--r--engines/sherlock/scalpel/tsage/logo.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sherlock/scalpel/tsage/logo.cpp b/engines/sherlock/scalpel/tsage/logo.cpp
index a885057f35..67959a19f9 100644
--- a/engines/sherlock/scalpel/tsage/logo.cpp
+++ b/engines/sherlock/scalpel/tsage/logo.cpp
@@ -181,7 +181,7 @@ void Object::setAnimMode(bool isAnimating) {
}
void Object::setDestination(const Common::Point &pt) {
- _destination = pt;
+ _destination = pt;
int moveRate = 10;
_walkStartFrame = _vm->_events->getFrameCounter();
@@ -215,7 +215,7 @@ void Object::setDestination(const Common::Point &pt) {
void Object::erase() {
Screen &screen = *_vm->_screen;
-
+
if (_visage.isLoaded() && !_oldBounds.isEmpty())
screen.SHblitFrom(screen._backBuffer1, Common::Point(_oldBounds.left, _oldBounds.top), _oldBounds);
}
@@ -233,7 +233,7 @@ void Object::update() {
move();
}
}
-
+
if (_isAnimating) {
if (_frame < _visage.getFrameCount())
_frame = changeFrame();
@@ -436,7 +436,7 @@ Logo::Logo(ScalpelEngine *vm) : _vm(vm), _lib("sf3.rlb") {
_animateFrameDelay = 0;
_animateFrames = NULL;
_animateFrame = 0;
-
+
// Save a copy of the original palette
_vm->_screen->getPalette(_originalPalette);
@@ -630,7 +630,7 @@ void Logo::startAnimation(uint object, uint frameDelay, const AnimationFrame *fr
void Logo::loadBackground() {
Screen &screen = *_vm->_screen;
-
+
for (int idx = 0; idx < 4; ++idx) {
// Get the portion of the screen
Common::SeekableReadStream *stream = _lib.getResource(RES_BITMAP, 10, idx);