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-rw-r--r--engines/sherlock/scene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp
index 633792aade..3edac3c27d 100644
--- a/engines/sherlock/scene.cpp
+++ b/engines/sherlock/scene.cpp
@@ -337,7 +337,7 @@ bool Scene::loadScene(const Common::String &filename) {
// Load the room resource file for the scene
//
- if (_vm->getPlatform() != Common::kPlatform3DO) {
+ if (!IS_3DO) {
// PC version
Common::String roomFilename = filename + ".rrm";
_roomFilename = roomFilename;
@@ -1262,7 +1262,7 @@ void Scene::transitionToScene() {
// Actually do the transition
if (screen._fadeStyle) {
- if (_vm->getPlatform() != Common::kPlatform3DO) {
+ if (!IS_3DO) {
// do pixel-transition for PC
screen.randomTransition();
} else {