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Diffstat (limited to 'engines/sherlock/scene.cpp')
-rw-r--r-- | engines/sherlock/scene.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp index f97b791724..5ae7e25258 100644 --- a/engines/sherlock/scene.cpp +++ b/engines/sherlock/scene.cpp @@ -106,16 +106,12 @@ Scene::Scene(SherlockEngine *vm) : _vm(vm) { _currentScene = -1; _goToScene = -1; _loadingSavedGame = false; - _changes = false; - _keyboardInput = 0; _walkedInScene = false; _version = 0; _lzwMode = false; _invGraphicItems = 0; _cAnimFramePause = 0; _restoreFlag = false; - _invLookFlag = false; - _lookHelp = false; _animating = 0; _doBgAnimDone = true; _tempFadeStyle = 0; @@ -135,9 +131,6 @@ void Scene::selectScene() { // Reset fields ui._windowOpen = ui._infoFlag = false; ui._menuMode = STD_MODE; - _keyboardInput = 0; - _oldKey = _help = _oldHelp = 0; - _oldTemp = _temp = 0; // Free any previous scene freeScene(); @@ -424,7 +417,6 @@ bool Scene::loadScene(const Common::String &filename) { // Clear user interface area and draw controls ui.drawInterface(); - _changes = false; checkSceneStatus(); if (!saves._justLoaded) { |