diff options
Diffstat (limited to 'engines/sherlock/scene.h')
-rw-r--r-- | engines/sherlock/scene.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/engines/sherlock/scene.h b/engines/sherlock/scene.h new file mode 100644 index 0000000000..031245b122 --- /dev/null +++ b/engines/sherlock/scene.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_SCENE_H +#define SHERLOCK_SCENE_H + +#include "common/scummsys.h" +#include "sherlock/sprite.h" + +namespace Sherlock { + +#define SCENES_COUNT 63 + +class SherlockEngine; + +class Scene { +private: + SherlockEngine *_vm; +public: + bool _stats[SCENES_COUNT][9]; + bool _savedStats[SCENES_COUNT][9]; + int _goToRoom; + Common::Point _bigPos; + Common::Point _overPos; + int _oldCharPoint; + Sprite *_controlSprites; + int _numExits; +public: + Scene(SherlockEngine *vm); + + ~Scene(); +}; + +} // End of namespace Sherlock + +#endif |